This is a good thing. Publishers have to learn big budgets don't make good games. Their obsession for high budgets led to the homogenization of the industry and the dissolution of gaming studios since they had to play safe to make sure they'd make money.
Sound and graphics have improved significantly
Why should I be worried about the AAA industry?
Serious question.
You make it sound like a bad thing, when it's a good thing the AAA bubble is finally bursting (to a degree).
Canonical answer: Because the vibrancy of the market is made possible by the stability of the CoDs and the GTAs and the Madden/FIFAs. A healthy AAA market ensures that the overall industry is large enough that publishers can take risk on obscure titles and afford them being financial failures. Child of Light is made possible by Assassin's Creed.
This may be true for consoles, but PC gaming will exist until the end of time, with or without big publishers.
You make it sound like a bad thing, when it's a good thing the AAA bubble is finally bursting (to a degree).
I agree, that annualized franchises should just die, but I dont really see franchise fatique in 3 out of the 4 mentioned games. Watch Dogs 2 and Dishonored 2 are significant upgrades over their predecessor and had a multi year development. Titanfall 2 adds a pretty great campaign ontop of the great multiplayer.
Also its not about complaining about lower prices, but being worried, that Publishers get the right message and the market doesnt just crash. They could look at Dishonored 2 and say guess noone wants this game, but Iam 100% sure the game could have been a hit in..say July.
I'd argue that publishers wanting us to play games longer, either through open worlds, bloated lists of quests, online multiplayer, DLC or randomly generated content, all so they can put a big round number of hours on the back of the box and stave off trade-ins, is also not doing huge AAA games that all launch together any favours. If you play through a 12-hour game in November, you might buy another before Christmas. If you're still only scratching the surface of the online/SP content come Boxing Day, all the rest can wait for the January sales.Some publishers should change the way the industry works. There are too many games and yearly iterations. But then again, gamers are the problem. We accept shoddy products and buy half-assed games every year.
Well, the sooner we move to digital, the better.
Deus Ex Mankind Divided is already half off on Steam. That game is less than 100 days old. This year does seem to be filled with sequels that get good reviews, yet the audience isn't taking to them for some reason.
Hope you like playing on PC.
Worried? Hell no, gaming demand is growing each day, it's the devs and pubs who have to worry if what they are offering is good enough for a mass market.
Here's a question I've been asking myself the last 3 years: would GTAV have become the same major success without hundreds of hours of voice-overs, cut-scenes and tons of licensed music?
I'd argue that publishers wanting us to play games longer, either through open worlds, bloated lists of quests, online multiplayer, DLC or randomly generated content, all so they can put a big round number of hours on the back of the box and stave off trade-ins, is also not doing huge AAA games that all launch together any favours. If you play through a 12-hour game in November, you might buy another before Christmas. If you're still only scratching the surface of the online/SP content come Boxing Day, all the rest can wait for the January sales.
nah, it just sucks that i paid full price at launch because they never did this kind of sales too soon before (at least on the biggest names)
Here's a question I've been asking myself the last 3 years: would GTAV have become the same major success without hundreds of hours of voice-overs, cut-scenes and tons of licensed music?
I bought Titanfall 2 on Amazon. Would it be unethical to return it and buy it cheaper?
It really does look incredible on PS4 Pro on 1080p.
You make it sound like a bad thing, when it's a good thing the AAA bubble is finally bursting (to a degree).
OP, developers are not your friends. Worry about your pockets, not theirs.
AAA bubble had to burst someday.
Or developers could look at releasing games the other 10 months of the year...
You think console makers are going to continue putting out consoles for niche games? Hope you like playing on PC.
nah, it just sucks that i paid full price at launch because they never did this kind of sales too soon before (at least on the biggest names)
This is a good thing. Publishers have to learn big budgets don't make good games. Their obsession for high budgets led to the homogenization of the industry and the dissolution of gaming studios since they had to play safe to make sure they'd make money.