TheVoidDragon
Member
Pretty much every time he says something about a game, some variation of "Don't believe his lies!" appears. I'm wondering if anyone seriously thinks he has at any point not been truthful about something that has appeared in a Bethesda game. The most common 'lies' people claim he's said are:
1. Skyrim has infinite quests
2. Fallout 3 has over 200 endings
3. Radiant AI/it's not scripted
Those things are 100% true. Skyrim has no limit to the amount of quests you can do. Fallout 3 has over 200 ending permutations. The Oblivion NPCs have 'lives' that aren't just them carrying out a scripted thing at a specific time. How could anyone really have expected anything other than how they are in the game?
Some of his quotes from the time:
From what i've seen all the things he's said have been true. It doesn't even seem like it's a case of "We'll he exaggerates everything!" which i've seen some people say before. To me it looks like he says something, people take it out of context, interpret it in some wild and crazy way that there's basically no real chance of, then when their assumption is wrong claim he lied. E.g. "There isn't an infinite amount of different unique quests in Skyrim, so he lied!" despite nothing even hinting it would be anything other than just no end to the number of them you could do and that's the most logical assumption.
Cut features don't count obviously, like how there was a mention of properly affecting the Skyrim economy.
So, does anyone really believe it or is it just an unfunny meme? If anyone does believe it, why?
1. Skyrim has infinite quests
2. Fallout 3 has over 200 endings
3. Radiant AI/it's not scripted
Those things are 100% true. Skyrim has no limit to the amount of quests you can do. Fallout 3 has over 200 ending permutations. The Oblivion NPCs have 'lives' that aren't just them carrying out a scripted thing at a specific time. How could anyone really have expected anything other than how they are in the game?
Some of his quotes from the time:
Howard told Wired.com in a phone interview Monday that the game will feature a never-ending stream of procedurally generated content, giving players an infinite number of things to do.
...
The game’s Radiant quest system randomly generates new tasks based on your progress in the game. An innkeeper might ask you to hunt for bandits in a place you haven’t found yet, or an aspiring alchemist could request that you collect 10 undiscovered flowers for his work.
The ending is kind of cinematic, that’s dynamic based on the things you’ve done.
When we started, it was kind of fuzzy, it was like “well there’s like 9 maybe 12″ and we started adding things to it. So if you had done this or not this, you’d get this other tweak to the ending. And we kept doing that. And you know even just two weeks ago someone had this idea, “Oh we should add this idea to the ending” (sorry I’m not going to spoil what that is). And I said, “oh that’s a genius idea, we have to do that.” But then it became, “oh, but there’s four versions of that.” So i was like, “okay there’s like four different versions of that part,” and that multiplies by, at the time we were at about 60 endings…so now there’s four versions of that, so now there are around 240 versions.”
From what i've seen all the things he's said have been true. It doesn't even seem like it's a case of "We'll he exaggerates everything!" which i've seen some people say before. To me it looks like he says something, people take it out of context, interpret it in some wild and crazy way that there's basically no real chance of, then when their assumption is wrong claim he lied. E.g. "There isn't an infinite amount of different unique quests in Skyrim, so he lied!" despite nothing even hinting it would be anything other than just no end to the number of them you could do and that's the most logical assumption.
Cut features don't count obviously, like how there was a mention of properly affecting the Skyrim economy.
So, does anyone really believe it or is it just an unfunny meme? If anyone does believe it, why?