I have to agree with outsida. I need more info.I'm not going to buy into any hype... Fuck that. I've been let down too many times.
I have to agree with outsida. I need more info.I'm not going to buy into any hype... Fuck that. I've been let down too many times.
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Gotdaaaaaaaamn! I can't freaking wait, With that description no Doom fan should be able to wait lol. I actually replayed both 2 games on superhuman about a year and a half ago, It still is satisfying as hell and holds up really fucking well.
There HAS to be a hot cam rip of this presentation.
Don't count on it. It seems Bethesda/Zanimax did their absolute best to keep anything from leaking out.The wait for the inevitable leak video is painful :'(
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Gotdaaaaaaaamn! I can't freaking wait, With that description no Doom fan should be able to wait lol. I actually replayed both 2 games on superhuman about a year and a half ago, It still is satisfying as hell and holds up really fucking well.
BECAUSE DOOM STARTED ON PCS DAMMIT.
Read the subtext and my earlier posts dude. On your side!Errr, everyone played it with the keyboard when it came out. You couldn't even look up/down. MKB came quite a bit later. Controller controls are much, much closer to original Doom controls than mkb.
It was a pretty good presentation. No hope for shaky cam footage, guys, I'm sorry. They had QuakeCon volunteers marching up and down the aisles every 30 seconds looking for people with cameras: almost no way you could get away with more than 20 seconds of captured footage, at least from where I was sitting.
Read the subtext and my earlier posts dude. On your side!
Goddammit, I was trying to brush my teeth but now there's toothpaste and spit all over the mirror.
You don't know that, lol.It's just sad that they don't realise they're voluntary police serving to keep a corporate marketing strategy working.
I wouldn't go as far as disgusting, but it is indeed pretty crappy.Volunteering for this kind of policing is somewhat disgusting.
Worst case scenario, next Quakecon.God Damn. So without a leak, we have to wait how long til we see some footage?
As someone else noted, most people played Doom with the keyboard back in the day. I know I did as did everyone else I know that was into it. I didn't take up mouse aiming until Quake. The mouse never worked well in standard Doom.They say this, then they demo it with a controller...
And why is demoing it on a controller a bad thing? Don't tell me PC master race?
Because mouse + keyboard is the superior control scheme for a FPS. There is a dramatic difference between a console shooter and pc fps.
Some examples (all first person shooters)
PC FPS: Quake, Counter-Strike
Console FPS: Halo, Killzone
Game speed/flow, degree of demanded accuracy, autoaim in console games, they are very different.
Now, personally I don't care that it was demoed with a controller, its just indicative that it will be console focused. And of course, it can still be a great game!
I don't understand how that was a patronising response, it seems he/she misunderstood your question.That's not what I asked dude, I said "And why is demoing it on a controller a bad thing?"
I know the difference between a m/kb and controller, no need for such a patronising response. I don't see how demoing a game with a controller means it will be a bad game or console focused. You do realise every game has controller support now?
I don't understand how that was a patronising response, it seems he/she misunderstood your question.
Because mouse + keyboard is the superior control scheme for a FPS. There is a dramatic difference between a console shooter and pc fps.
Some examples (all first person shooters)
PC FPS: Quake, Counter-Strike
Console FPS: Halo, Killzone
I don't see how demoing a game with a controller means it will be a bad game or console focused.
You do realise every game has controller support now?
You call my post patronizing yet you still don't understand why demoing with a controller is a sign of it being console focused. Do you really think that if the game demanded accuracy and fast view rotation (both of which are characteristic of pc shooters) they would have played with a controller?
And for the record, I did not say that it would be a bad game or that console shooters are bad.
Of course and thats great.
You can play DOTA 2 with a controller, does not mean it is the most efficient way or designed around the limitations of a controller. Halo is the exact opposite. Designed with a controller in mind. Try Halo on PC with a mouse. The FOV feels claustrophobic and the inclusion of auto-aim actually makes getting headshots more difficult when sniping from close range. Yet those issues vanish when playing with a controller.
Wulfen and Sikkmod.
Sikkmod adds a lot of new features, like soft shadows, ambient occlusion, colour graining, lens flares, HDR lighting, sun rays, depth of field, motion blur, parallax occlusion mapping and more. All are optional and highly customizable.
Wulfen is the high-res texture pack.
You call my post patronizing yet you still don't understand why demoing with a controller is a sign of it being console focused. Do you really think that if the game demanded accuracy and fast view rotation (both of which are characteristic of pc shooters) they would have played with a controller?
The original game was played with just a keyboard. I think it'll be fine...They say this, then they demo it with a controller...
Back in the days, i played Doom 1 and 2 with keyboard only (both games have mouse support). I also played the Gameboy Advance version of Doom 1 (or maybe it was 2) without any big problems. Doom never struck me as being a game where you have to be super quick and accurate. I didnt play that much of Doom 3 though, so i cant say much about that game.You call my post patronizing yet you still don't understand why demoing with a controller is a sign of it being console focused. Do you really think that if the game demanded accuracy and fast view rotation (both of which are characteristic of pc shooters) they would have played with a controller?
And for the record, I did not say that it would be a bad game or that console shooters are bad.
I think you need to step back and recall that both Doom and Quake were low accuracy games (in SP). They both used heavy auto-aim. This was before the rise of the mouse and keyboard scheme, of course, but you can play both games with a mouse and keyboard today. What made them great was not pixel perfect mouse aiming. You can achieve what made them great using a game pad (particularly Doom).You call my post patronizing yet you still don't understand why demoing with a controller is a sign of it being console focused. Do you really think that if the game demanded accuracy and fast view rotation (both of which are characteristic of pc shooters) they would have played with a controller?
And for the record, I did not say that it would be a bad game or that console shooters are bad.
For a multi-player game, precision matters. For a single player title, however, the situation is different.You can play DOTA 2 with a controller, does not mean it is the most efficient way or designed around the limitations of a controller.
It's a shame that no one will (probably) be able to see any footage of the game before E3 next year but, if you want an idea of what id is putting together, go play the BFG edition of Doom 3 as well as Brutal Doom. Imagine the enemy design of Doom 3 BFG being faster paced, combined with the open level design and, well, brutality of Brutal Doom using idTech 5. Subtract the horror elements of Doom 3, add in a basic parkour movement and a first person God of War-esque melee finisher system and that's what the new Doom seems to be. It's pretty fucking cool.
Errr, everyone played it with the keyboard when it came out. You couldn't even look up/down. MKB came quite a bit later. Controller controls are much, much closer to original Doom controls than mkb.
Get outta here, Wolfenstein was awesome.
And why is demoing it on a controller a bad thing? Don't tell me PC master race?
Becauae fast paced and controller dont mix.
Becauae fast paced and controller dont mix.
Played plenty of Wolfenstein, Titanfall and even Brutal Doom with a controller on PC, had no problems even though KB/M is still better. Try again?
I've never understood why KB+M is so worshipped when it's a control method that was never designed with gaming in mind.
I've never understood why KB+M is so worshipped when it's a control method that was never designed with gaming in mind. I'm not saying controller is better (for FPSs anyway) but there must be better alternatives out there.
Actually mouse was not so popular in early 90s. Most PC gamers played original Doom with keyboard only back in the days.