Well, your PC will most certainly perform a whole lot better than PS4.Fuck really? Do we have any sourcess?
I am currently considering whether to buy for PS4 tomorrow or for PC on Tuesday
In most of the areas of the game, yes. In the "special" ones your minimum framerate might dip below 30 with the current state of the game. 2.7 GHz is borderline for those.If I play the game with a 970 on an ancient i5 2.7ghz quad core, can I lock the frame rate to 30 and have all the bells and whistles on without it going below 30?
I doubt the player base will be larger in a significant way on PS4. For DS2, for which there was public data, online play was actually most active on PC.Looks like my 970 and i7 4790k will do the trick just fine, but I'm buying the game on PS4 for the potentially larger player base. Still, I may end up double dipping if I enjoy the game as much as the others just so I can play at higher framerates.
I doubt the player base will be larger in a significant way on PS4. For DS2, for which there was public data, online play was actually most active on PC.
About black crush, I always found From's in-game brightness setting is worthless. People who follow it end up with black crush, because even at the lowest setting you can still see the thing you're not supposed to see, but everything gets way too dark. At default settings, dark areas get dark, and outside areas are well lit.
When you're in a dark area at the lowest brightness settings, it feels right because you actually need to use your torch or the hand lantern in Bloodborne, but I find it unlikely that the intended look for the game was for it to be so dark at every moment that you're always losing detail.
I played both at launch and my unscientific observation was significantly more activity on PC. I still remember the insanity on day 1 where the Cardinal Tower was littered with hundreds of summon signs strewn across the ground everywhere. Never saw anything like it in the PS3 launch.
Both the passive and active online features seemed more active on PC for whatever reason.
I've seen this "drops frames regardless the system" situation a few times.
GTA4 still can't be brute forced to run at stable 60fps even now, 6 years later.
Sonic Generations PC has a couple of areas in Chemical Plant zone that drop frames in single digits for a couple of seconds. Graphic settings or rig configuration don't matter.
I'm not an expert but i think these things happen not because your rig can't handle them but because the game engine itself cant handle those areas. The actual game engine is the bottleneck.
Well, your PC will most certainly perform a whole lot better than PS4.
In most of the areas of the game, yes. In the "special" ones your minimum framerate might dip below 30 with the current state of the game. 2.7 GHz is borderline for those.
I doubt the player base will be larger in a significant way on PS4. For DS2, for which there was public data, online play was actually most active on PC.
You would think they would have learned their lesson from Dark Souls 1.
There is actually a limit to the amount of signs and summons on any given server that you're on. There can never be "hundreds" strewn about. Sounds like something was off at that time in regards to the version you're playing.
Someone on www.wsgf.org posted a 21:9 screenshot that was pillarboxed to the closest 16:9 resolution.
Picture:
Pretty much.
Apparently those areas drop down into the low teens on the consoles. From just can't help themselves.
Game runs smoothly most times but good God some areas run like total dogshit! Two areas in particular wereandFarron Keepthe former more so, felt like blight town again at times.Dragon Barracks
Im running it on a titan x and i7 4770k for reference. 90% of the time though it ran fine
Might have been an exaggeration coupled with forgetting JUST how bad that area was on console haha.For reference, what is total dogshit to you? Are we talking about relative to most of the game or is it actually comparable to console Blighttown even with your rig?
If it's the latter, really not looking forward to those areas >_<
Someone on www.wsgf.org posted a 21:9 screenshot that was pillarboxed to the closest 16:9 resolution.
Picture:
Note that
And all of that while avoiding any (non-technical) spoilers!
- This is a friggin' 3500 word article.
- I tried to cover everything I ever overlooked in any previous port report, or which anyone else might overlook if just quickly benchmarking the game.
- Various gameplay tests at multiple framerates? There.
- Different audio channel and frequency configurations? Tested.
- Steam controller and streaming compatibility? It's in there!
- Every single setting? You bet.
- CPU benchmarks at multiple areas throughout the game? Yep, and was it ever important!- PC gamer just had a design change, and right now you can't zoom in on the images. This sucks, but it will hopefully get sorted out.
I'm off to bed now, it's 1 am. Will try to answer any additional questions tomorrow.
I'm feeling confident about this at 1440p with gsync. 4790k and sli 970. Can't wait!
Might have been an exaggeration coupled with forgetting JUST how bad that area was on console haha.
In regards to the first spoiler,Im talking sub 20 fps at times and making it really hard to time dodges and attacks and camera pans chugging along. It's an inmediate, noticeable drop in frames as soon as you enter the area.
Second spoiler tag, not so much. Noticeably un-smooth but not unplayable.
It's just jarring because the rest of the game runs pretty smooth and then tanks.
None.How's the chromatic aberration in this?
I'd be surprised if it wasn't sub-20 FPS on consoles considering the mostly sequential CPU load it induces on the PC version.JESUS CHRIST.
I think total dogshit is justified, then.
Yes. Except you can probably set all the settings to max.3570k @ 3,4 ghz (turbo boost possible to 3,7 ghz)
8g ram
SSD
If i buy a gtx 970 i would be able to play the game in 1080p/60 the majority of time, with most of the "important" settings set to max. Correct?
What? It's not sub-20 on a Titan X. It's never ever going to be GPU limited on a Titan X.But wait.
If it's sub 20 on a Titan X, how much it is if you have a more "reasonable" card?
What? It's not sub-20 on a Titan X. It's never ever going to be GPU limited on a Titan X.
I don't understand what you are talking about.
Might have been an exaggeration coupled with forgetting JUST how bad that area was on console haha.
In regards to the first spoiler,Im talking sub 20 fps at times and making it really hard to time dodges and attacks and camera pans chugging along. It's an inmediate, noticeable drop in frames as soon as you enter the area.
Second spoiler tag, not so much. Noticeably un-smooth but not unplayable.
It's just jarring because the rest of the game runs pretty smooth and then tanks.
Yes. Except you can probably set all the settings to max.
Well, if he does get sub-20 FPS, then it's not because of the Titan X (unless running at very high resolutions)That guy said he gets sub 20fps drops with a Titan X and a i7 4770k.
Well, if he does get sub-20 FPS, then it's not because of the Titan X (unless running at very high resolutions)
But really, I think it might not have been sub-20 FPS. Even something like 30 FPS can feel really bad if it's a sudden drop from most of a game running at 60.
None.
I'd be surprised if it wasn't sub-20 FPS on consoles considering the mostly sequential CPU load it induces on the PC version.
You're probably better off asking this in the import thread:Do know where else to ask this so sorry if I'm in the wrong place but am I right in saying this game seems to be closer to Demons Souls than any of the previous Souls games have been? I really liked Demons Souls but struggled to get into Dark Souls 1 and haven't even tried 2 yet because of that. Should I be giving this a shot?
Would my i7-6700 @ 3.4GHz and 970 be enough to run this at 1080p/60fps?
You're probably better off asking this in the import thread:
http://www.neogaf.com/forum/showthread.php?t=1199435
Thanks.Basically yes, except for one seciton of the game that is cpu limited. Far superior to the PS4 version.
EDIT: Just went through the area again paying very close attention to Fraps and it barely ever hit 30. It was stuck in the 20-25 range most of the way through except for a few areas deeper in. Fighting 3 of the big dudes at once I saw 19fps. Again this is windowed 1080p, changing it to fullscreen 1440p did almost no difference
That's crazy. Crazy enough to look like a bug, at least, so maybe we'll get a patch to put it at least in the low 30s.
Guess they used this occassion to update the game + DLC.Preload is up on Steam if anyone didn't know.
That's the driver version he tested with: 364.72.Durante, in the article you mentioned there were a few driver related crashes. Nvidia has released the "game ready" driver for DS3 now. Does that fix the crashing issue?
Nice thanks for the heads up!Preload is up on Steam if anyone didn't know.