Why do we keep updating old threads instead of creating new ones? E3 has long passed. Makes no sense to use this thread.
Feel free to report the OP and suggesting a title change to a more generic title, or make a new thread and request the staff to merge it
Complaining about this is in my eyes rather useless when you have options.
Completely agreed--glad someone else out there sees it. It's utterly lame and borderline creepy. Such a pathetic and desperate attempt to create lore in a series that doesn't need it.
Doomguy is also called
The Marine. How is that valid if the Doom Slayer isn't?
Idiots chew it up, so I guess it was a good decision money wise, but I find all the "rip and tear" and masturbatory "yes" chanting surrounding the doom guy a little disturbing.
Thanks for indirectly calling me an idiot, because i do appreciate the rip and tear part of these games. Obviously, they took a very good look at Brutal Doom with Doom 2016. And whilst that isnt how i would envision Doom's future to be, id Software succesfully (in my eyes) scaled down the more extreme elements of that and included it with Doom 2016.
I would appreciate it if your vocabulary can incorporate less generalizing terminology and tone setting to appear less broad and more positive.
They should have gone away from the canned animations of the glory kill system. They were almost universally disliked. People don't want to slow down the gameplay for mini-cutscenes. It was bad in the 2016 and nothing's changed. It's really an enormous design problem with the whole game.
If you are going to use hyperbole like that and present it so staunchily as some kind of
fact then ill expect a source where the majority of the playerbase disliked the glory kills.
That means extrapolating reviews and processing them to get a discernable number. Are you willing to do this?
Ever since Doom 3, I've just wanted to bitch the slap the dummy designers at id until they understand that basically all they have to do is make Doom with better graphics. The game is perfect. Its graphics are just out of date.
Brutal Doom (sadly) proved that a new generation of players want a more violent and extreme Doom. Doom vets like Glaice (and i think Wildweasel/Rachel/Graf Zahl) are vehemently against this, as it shifts the
tone of Doom towards the near-comical. id Soft clearly took cues, but fortunately, they lessened the
impact of these things.