[E3] Cyberpunk 2077 – E3 2018 Trailer

What rating would you give to this trailer

  • 1

    Votes: 7 2.4%
  • 2

    Votes: 1 0.3%
  • 3

    Votes: 7 2.4%
  • 4

    Votes: 6 2.0%
  • 5

    Votes: 14 4.7%
  • 6

    Votes: 21 7.1%
  • 7

    Votes: 32 10.8%
  • 8

    Votes: 55 18.6%
  • 9

    Votes: 55 18.6%
  • 10

    Votes: 98 33.1%

  • Total voters
    296
  • Poll closed .

xool

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May 29, 2018
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There's a not-as-bad-as-you-might-think article on Eurogamer about this https://www.eurogamer.net/articles/...-on-about-cyberpunk-2077-and-grand-theft-auto - the comparison made with the Just Cause 4 trailer is interesting.

Basically this seems to be a great trailer for the fans, to pick over, and extrapolate. What it didn't do well is sell the game to an audience that doesn't know the game. (It didn't hype me either) There's plenty of time for that (do we even know next gen?)

Probably the right call .. and maybe they don't actually have a presentable 'vertical slice' to show yet. I suspect the product is still a long way off.
 
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I thought CDPR upped their animations a whole lot.
This looks more cinematic than ever.
I think people are spoiled by bladerunner and shadowrun type of games, where the world is dark and rainy.
 

xool

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I was kind of shocked to be honest when I watched it. I think the original trailer was depicting something so different that this feels like a completely different game. Even the art style feels different to me but that may be my memory playing tricks.
My initial response was WTF is this? But as I take time to think about it I am cool with it. I trust CDPR and I don’t mind 80’s cyberpunk aesthetics but man it feels like they went from deus ex to shadowrun with a dash of anime so it is shocking.
 

xool

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May 29, 2018
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Thanks for the old article, xool. If that was really their intention, that first trailer from years ago completely missed the memo, then.
They talked about that trailer somewhere (not sure) - basically it does represent a side-mission or similar, but is not representative of the whole game -- they basically said the game is not about hunting out of control cybernetics
 
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I criticize CD Projekt on what they show, not on what might hypothetically be.
Except you are judging them on what they are not making. This is NOT Blade Runner. This is CYBERPUNK. How many times i need to say this. If you look for Blade Runner in C2077 then you should look elsewhere because C2077 IS NOT Blade Runner. It is entirely different lore, some concepts are similar but other are not like lack much less noir.

Cyberpunk is more about Cyber and Punk than Dysktopia and Noir like in Blade Runner. And PUNK part is probably much more important than Cyber part.
It is about "living on the edge" not about downfall of humanity.
It is about party, drugs, party, guns, party, sex, party, kill.
It is much more like Clockwork Orange than Blade Runner.



It's necessary to point out things one's dissatisfied with during development, giving the developer time to deal with the feedback.

If CD projekt fails at showing a good cyberpunk representation, then it's necessary to point out. It's on them to show us something that stands out, but if people get a vibe closer to other either contemporal or just cartoony games.
Criticism is only valid when criticism itself is valid. You do not understand Cyberpunk setting and lore which means your point is invalid.

It's easy to go "it's not this, it's not this", but then the question suddenly comes up: "what is it then? Is it even cyberpunk as we care for anymore?"
Maybe instead of talking like that look up first what Cyberpunk 2020 is and then start to talk.
 
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The people moaning that it looks too colourful have played Blood & Wine I assume... but then forgot about it completely.

Relax. This game will have all the grimdark Blade Runner knock off stuff you crave, I'm sure. The open world is going to be enormous, and filled with a lot of different environments.
 
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An 80's inspired retro-future over a GTA-esque world is exactly what some of us were hoping for.
Cyberpunk is not "retro inspired" it is literally made in 80 and whole concept is based on 80' era of Punk. 2077 only refreshes some of the things that were very dated and would look super weird. Like brick phones with max 12 contacts and moves lore forward.

I doubt dude even knows 2020 PnP lore and setting if he said this.
 
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Except you are judging them on what they are not making. This is NOT Blade Runner. This is CYBERPUNK. How many times i need to say this. If you look for Blade Runner in C2077 then you should look elsewhere because C2077 IS NOT Blade Runner. It is entirely different lore, some concepts are similar but other are not like lack much less noir.

Cyberpunk is more about Cyber and Punk than Dysktopia and Noir like in Blade Runner. And PUNK part is probably much more important than Cyber part.
It is about "living on the edge" not about downfall of humanity.
It is about party, drugs, party, guns, party, sex, party, kill.
It is much more like Clockwork Orange than Blade Runner.
Cyberpunk is not Mad Max. It's not Desert Punk.

Cyber, hacker culture and dystopian tensions is very important to Cyberpunk, along with imitating punk subculture amongst the hackers, otherwise it'd just be punk or punk with machines. A futuristic dystopia, plagued by polarization and with environmental care being unimportant or pollution and urban degradation plaguing the poorer neighborhoods.

Or to even take the dictionary definition:
cyberpunk

noun
  1. a genre of science fiction that features rebellious computer hackers and is set in a dystopian society integrated by computer networks

Even punk itself requires a sort of urban, bleak, smog-y, down-the-shitter tone.

Criticism is only valid when criticism itself is valid.
Did you read this before you posted, because that's circular.
 
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Some of this reaction reminds me of the Diablo 3 reveal - "Too many rainbows" and "Diablo: My Little Pony Edition"

They put neon lighting in their demo, they're paying the price.
Goddamn I hope CDPR doesn't give into the people who are inevitably going to be doing bad Photoshops, desaturating everything and adding rain. This is the first time I've seen someone be loyal to the material, yet shatter the cliches that've strangled and constricted the material for decades. As a junkie for cyberpunk for around 25 years now, this is what I need.

Half of you realize that this is a living world not locked into an interminable cycle of rain and night, right? Where people go on with their day-to-day lives?



Corporations and technology define this sort of thing far more than mopey lighting conditions. Everything that's being complained about is so negligible to the core of what Cyberpunk is trying to be, and judging from the trailer it's 100% on course so far.
 
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cyberpunk

noun
  1. a genre of science fiction that features rebellious computer hackers and is set in a dystopian society integrated by computer networks

Man you really are dense like pound of lead.
Cyberpunk is not name of genre but name of PnP setting. This is the context i am using.
So again maybe instead of posting another dumb wikipedia entry maybe type in google "Cyberpunk2020 sourcebook" and start to read it.

After you read it go back here and then try to criticize things. At least then people would take you seriously.
 
Likes: Whataburger
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Man you really are dense like pound of lead.
Cyberpunk is not name of genre but name of PnP setting. This is the context i am using.
So again maybe instead of posting another dumb wikipedia entry maybe type in google "Cyberpunk2020 sourcebook" and start to read it.

After you read it go back here and then try to criticize things. At least then people would take you seriously.
Except Cyberpunk is a subgenre, which is the expectation people have and it predates Cyberpunk 2020 setting. The focus on technology was the basis for Bethke's Cyberpunk short story, which is why it was hilarious to see you downplay it.

@Makariel

Nice using pictures that shows a completely different mood from the trailer we're discussing, which again tells something about people's expectations of the genre. Also, it's still irrelevant to people's expectation to the concept of cyberpunk. That's what's being critiqued, and it's done in regards to a visual aspect, and not the faithfulness of an adaptation of a cyberpunk book is in terms of its own lore.
Its mood was enough for a lot of people to react and it's not because of it being daytime, but rather because of how daylight was presented and how aspects of it broke the illusion of a futuristic society. To have a clear visual identity is important for a game, otherwise people will have other associations with it. The same goes with name, was we've learned from Wii U.

Edit:
And looking at Resetera's comments sourcing Cyberpunk 2020 and interviews with CD projekt. It becomes even more baffling. Like this https://www.reddit.com/r/cyberpunkgame/comments/89csto
 
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Cyberpunk is not "retro inspired" it is literally made in 80 and whole concept is based on 80' era of Punk. 2077 only refreshes some of the things that were very dated and would look super weird. Like brick phones with max 12 contacts and moves lore forward.

I doubt dude even knows 2020 PnP lore and setting if he said this.
I imagine Gibson kind of moved on some time ago.
 
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Is it baffling that five years ago they've made it clear what they are going to do, and why it's not gonna be another Blade Runner? You can only blame yourself for having different expectations based on different source material.
 
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Is it baffling that five years ago they've made it clear what they are going to do, and why it's not gonna be another Blade Runner? You can only blame yourself for having different expectations based on different source material.
To be fair, given the IP uses a term that has a broader cultural connotation far beyond the reach of the PnP audience it's pretty understandable that there's a lot of confusion.
 
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Except Cyberpunk is a subgenre, which is the expectation people have and it predates Cyberpunk 2020 setting.
Pound of lead.
"Nah man i don't care about Cyberpunk setting, i just want what i have in my head about cyberpunk tropes"

Like i said this is not game for you if you do not want Cyberpunk setting. Look elsewhere. Reasons are understandable, not many BR like games and none made by CDPR but i somehow doubt they will change 8 years passion project for studio (many designers behind it were avid fans of c2020 and specifically chose it because they were fans of it) into BR like game just because someone like you want BR.

Secondly this is not Cyberpunk2020 but 2077 which means there were changes to setting and we don't know extend of changes. Also author of C2020 isn't some steam guy but Pondsmith who works with CDPR on 2077 setting.

For all we care MC could get eye implans and software that changes shitty orange sky into bright day which would be something perfectly going hand in hand with setting.
 
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To be fair, given the IP uses a term that has a broader cultural connotation far beyond the reach of the PnP audience it's pretty understandable that there's a lot of confusion.
I agree. But in all fairness there also seems to be some confusion regarding what Cyberpunk 2020 is. The game has a specific setting, obviously, but the tone of the setting books actually varied a lot. For example, Night City had a totally different vibe from Land of the Free, which felt more like Mad Max with cyber implants than anything else, and it wasn't just because of the change from city to badlands. As for When Gravity Fails, that wasn't even a creation of Pondsmith, but instead a setting book based on Alec Effinger's series. Compare early sourcebooks with latter ones and this is also apparent. The bottom line is, a game inspired by C2020 could have gone anywhere in terms of approach to tone.

Also, Pondsmith is coming up with a new edition of the pnp game. He obviously can change the tone and vibe somewhat hwile he updates the game. He already did so with Cyberpunk V3 back in the day (which flunked hard, by the way.) So, this may be a reflection on that. Or not. We just don't know.

Personally, I don't care a fuck if the sun is shining or if it's always raining, ot if the main character has a trench coat. I don't even have any doubts this is going to be an awesome game. My PERSONAL disappointment is that I was basing my expectations of tone and feel on the early trailer and concept artwork, and I didn't remember those interview statements from back in the day. My problem and no-one else's, although quite a lot of people seem to not be that impressed either. For ME, what we have seen now looks more like Bethesda, Bioware, and Rockstar decided to team up to do cyberpunk game together. It's just not what *I* was expecting from CD Project, given their tendency for a much more moody and aesthetically refined and ambitious art design. I'm not judging the quality of the product.

With that said, I want to see this thing in actual gameplay.
 
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To be fair, given the IP uses a term that has a broader cultural connotation far beyond the reach of the PnP audience it's pretty understandable that there's a lot of confusion.
Well those people usually don't want more than night and neons which C2077 will give them ample amount as Night City, what they shouldn't expect though is it being completely Noir. While there are parts of setting that get this vibe it is not main part of Cyberpunk setting and we clearly saw that in trailer.
 
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I think that certain people can't get over their own expectations of what cyberpunk should look like. For them, cyberpunk is basically Blade Runner and I can't blame them, because it was a genre defining movie. But not everything cyberpunk must take place in a post-apocalyptic polluted sh*thole where the sun never shines. Lots of movies tried to replicate the aesthetics of Blade Runner, but ultimately failed because they didn't reach the same thematic depths.

I think the problem arises because people tend to confuse setting with theme. If I'd be to judge The Witcher solely based on its setting, it's just another medieval fantasy. But it's not the setting that makes the Witcher games so amazing, but the themes that are presented within and that's where CD Projekt Red truly shines.

For me, Cyberpunk is not about the setting, but about the themes and in that regard, the trailer delivered plenty. It's about the interfacing between man and machine and the loss of humanity (cyber). It's about corporate dehumanization and the resulting degradation of civil society through the rise of anarchism (punk). Mix these two themes together and you get a situation in which deep questions about the human condition can arise. That's what I tried to show with the images that I took from the trailer, each and every one of them represents themes that are true to the cyberpunk genre.

When it comes to these themes and the stories that can be built around that, I have no doubt CD Projekt Red can deliver, considering their track record.
 
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CDPR making sci-fi game based on Star Wars book. Shows trailer that looks like Star Wars.

- No what they are doing ! Sci-fi should look like Star Trek !
- Nono this should look like Alien !
- Nono this should look like SpaceOddysey2001
- Nono this should look like Independence Day !

Apperently cyberpunk genre has one definition. Unless it is always rainy and there is night 100% of the time it is not cyberpunk or something. People should ALWAYS be in gutter like some Warhammer cities while every part of city should be garbageyard (who needs distinct parts of city anyways !). Oh and trenchcoats everywhere and synthwave music !

Going by some people standards genre shouldn't be even considered PUNK to begin with. Just Cyber-Scifi.

For me, Cyberpunk is not about the setting, but about the themes and in that regard, the trailer delivered plenty. It's about the interfacing between man and machine and the loss of humanity (cyber). It's about corporate dehumanization and the resulting degradation of civil society through the rise of anarchism (punk). Mix these two themes together and you get a situation in which deep questions about the human condition can arise. That's what I tried to show with the images that I took from the trailer, each and every one of them represents themes that are true to the cyberpunk genre.
While you make some good points it is pretty general cyberpunk theme. It is there in Cyberpunk2020 but main things for this setting is PUNK part and not just as rising poor population against goverment/corporations.

What makes this setting cool and different is that there is no moral battle here. It is not Blade Runner or other from genre where authors try to look at fight between small and big, wealthy and poor.
It is about living in that time, fights like those do not happen because of some moral battle author tries to tackle but just pure economical standpoint. You are only as good as your fists. Netrunner doesn't standup for poor but for himself to became CEO himself and put his foot on people faces himself.
Which is why "living on the edge" is literally main theme of setting.
C2077 trailer literally outright spits it out with MC saying "that this is worst city in US but i am not even thinking of going somewhere else because my fortune is around corner. I just need to kill people and i will go to the top"

This is why second important part of setting works. STYLE. It doesn't matter if fucked up or made it big as long as you made it in STYLE. Which is literally first rule of PnP setting.
This setting (at least 2020) is literally one big soup of people who want to trample one another in rising to the top and they will make everything they can to show everyone else they are the fucking most "gangsta" of them all, trample on everyone, poor, rich as long as it gets them to the top.
 
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Looking back at the old trailer, they changed from ultra realistic look to the characters to something that looks a bit more of a carcature? Maybe for performance sake?

I mean, that teaser trailer was really insane looking CG. It's probably too much to expect the game to look like that.
 
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Looking back at the old trailer, they changed from ultra realistic look to the characters to something that looks a bit more of a carcature? Maybe for performance sake?

I mean, that teaser trailer was really insane looking CG. It's probably too much to expect the game to look like that.
That chick was person. You can find behind the scenes video of it.
Point of that trailer was to announce people that they are working on C2077, this is kind of style and graphics they aspire to reach and they want to hire for this project (which is why they released CGI trailer hyping devs to join them).

Because at the time they were yet to release TW3 and they TW2 fame wasn't that big to get best talent.
 
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I think that certain people can't get over their own expectations of what cyberpunk should look like. For them, cyberpunk is basically Blade Runner and I can't blame them, because it was a genre defining movie. But not everything cyberpunk must take place in a post-apocalyptic polluted sh*thole where the sun never shines. Lots of movies tried to replicate the aesthetics of Blade Runner, but ultimately failed because they didn't reach the same thematic depths.

I think the problem arises because people tend to confuse setting with theme. If I'd be to judge The Witcher solely based on its setting, it's just another medieval fantasy. But it's not the setting that makes the Witcher games so amazing, but the themes that are presented within and that's where CD Projekt Red truly shines.
I think some people are still being intentionally deaf to what some people are disappointed about. If we're going into semantics, yes, Cyberpunk is a broader term that allows for many approaches. But these big games are made for gamers, they're not passion projects where niche interests are being appeased. That's why I think it is fair when people criticize the lack of 'their' image of what Cyberpunk is. And as you said, Blade Runner is genre-defining. It's not a niche expectation to think of it when Cyberpunk is talked about - which that first teaser perfectly fit into.

For me, Cyberpunk is not about the setting, but about the themes and in that regard, the trailer delivered plenty. It's about the interfacing between man and machine and the loss of humanity (cyber). It's about corporate dehumanization and the resulting degradation of civil society through the rise of anarchism (punk). Mix these two themes together and you get a situation in which deep questions about the human condition can arise. That's what I tried to show with the images that I took from the trailer, each and every one of them represents themes that are true to the cyberpunk genre.

When it comes to these themes and the stories that can be built around that, I have no doubt CD Projekt Red can deliver, considering their track record.
For me, Cyberpunk is all about the setting. The themes you mentioned could be applied to a GTA or Watch Dogs game without losing impact. Cyberpunk is about these immediate, cool, mesmerizing visuals that don't need story, characters or any words at all: it's an environment that instantly catches you, has you interested, excited. It's wearing on you while also leaving you with a sense of wonder, asking the silent question: what happened, how did the world end up like this?!

The game as shown in the e3-trailer doesn't ask that question. Anyone can imagine a futuristic GTA.

That's based on this one trailer.
I think perception will change once we see more. And even if not, I'm perfectly fine with a futuristic GTA made by CD Projekt RED.
 
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Haven’t been this excited for a game in quite awhile. That car is awesome. Hopefully that car stays with you throughout the game. (mad max) Also hope there’s a kickass retro new wave soundtrack. (Probably a given)
 
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TRIGGER WARNING:

I just got word that the game is locked into a permanent daylight cycle and the weather never changes, therefore no rain. Also, this game, which nobody here has played yet and is being made by a well known Action RPG developer, most definitely plays like a GTA clone, including the parody humour. Might have a bit of Fortnite and Overwatch in there too. And don’t forget Battle Royale.

You have been warned.



Dont forget its also obviously pg rated, dont mind the eyes getting popped out of someones skull
 
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Except you are judging them on what they are not making. This is NOT Blade Runner. This is CYBERPUNK. How many times i need to say this. If you look for Blade Runner in C2077 then you should look elsewhere because C2077 IS NOT Blade Runner. It is entirely different lore, some concepts are similar but other are not like lack much less noir.

Cyberpunk is more about Cyber and Punk than Dysktopia and Noir like in Blade Runner. And PUNK part is probably much more important than Cyber part.
It is about "living on the edge" not about downfall of humanity.
It is about party, drugs, party, guns, party, sex, party, kill.
It is much more like Clockwork Orange than Blade Runner.





Criticism is only valid when criticism itself is valid. You do not understand Cyberpunk setting and lore which means your point is invalid.



Maybe instead of talking like that look up first what Cyberpunk 2020 is and then start to talk.
Yeah, you should edit the wikipedia entry for cyberpunk (genre) then, remove the bladerunner references and add some punkies in the sun pictures. It seems like they got it all wrong.

https://en.m.wikipedia.org/wiki/Cyberpunk
 
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Yeah, you should edit the wikipedia entry for cyberpunk (genre) then, remove the bladerunner references and add some punkies in the sun pictures. It seems like they got it all wrong.

https://en.m.wikipedia.org/wiki/Cyberpunk
Oh yes because Wikipedia describes what something is or isn't.
Do you understand difference between genre and precise setting or you are just another pound of lead ?
 
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Ahhh, finally a good looking uber Cyberpunk game on the horizon. Just watch as everyone gonna copy the style (thank god suits gonna strangle themselves ) and a flood of CP games are imminent after this. Too bad it's a target render, but in CDRED we trust.
 
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Oh yes because Wikipedia describes what something is or isn't.
Do you understand difference between genre and precise setting or you are just another pound of lead ?
It was you who mentioned "cyberpunk genre" in your post.

Also, William Gibson had this to say about the trailer:
"The trailer for Cyberpunk 2077 strikes me as GTA skinned-over with a generic 80s retro-future, but hey, that's just me"

All I am saying is that there are many of us that expected something different from the game. That doesn't make anybody right or wrong. You might like it for all the right reasons, but there are also plenty of reasons for criticism.

Peace.
 
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It was you who mentioned "cyberpunk genre" in your post.
And ? You need to point me out that i am wrong or something ? No i am not wrong. It is frankly hilarious that you even argue such fucking dumb argument that if there is sunny day then this is poor cyberpunk or something.

Also, William Gibson had this to say about the trailer:
"The trailer for Cyberpunk 2077 strikes me as GTA skinned-over with a generic 80s retro-future, but hey, that's just me"
William Gibson then can eat a dick then. While his work is great he isn't the one who says what something is or isn't cyberpunk. Probably he never ever heard of Cyberpunk PnP in first place.

All I am saying is that there are many of us that expected something different from the game. That doesn't make anybody right or wrong. You might like it for all the right reasons, but there are also plenty of reasons for criticism.

Peace.
Ok then what did you expect ?
 
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Just reading some old articles :

from https://gamerant.com/cyberpunk-2077-story-customization-blade-runner/

Punk confirmed, Grimdark confirmed absent..
Yeah, or as they also said:
“The core of cyberpunk is a lot more subtle than [dark cities and rain and trench coats]." "Cyberpunk is about the seductive qualities of corruption and decay… It doesn’t have to be dirty or grimy on the physical level. But on the psycho-social level, even the cleanest and most orderly Corp-zone should be rife with darkness and collapse.”

And, it may be called 'Cyberpunk' but Pondsmith was always clearly inspired more by the 'cyber' and the 'punk' of cyberpunk than any Gibson defition of it -- and also inspired clearly by a lot of 80s anime (he often cites 80s mech-anime) and 80s futurism (or retro futurism as we know it now 3 decades later), by his own words.

You could see the anime and especially Gundam, the Star Blazers, and the Akira influence in some of the original core art. Even the PnP game design, you could see the focus on cool gadgets, stylish archetypes, and action.

And a lot of the secondary art that came out that focused more on the gangs and the wastelands or the dustbowl, and in general the 'punk' stuff ... It felt like 80s glam rock comic book style, or he-man-esque paperbook covers, just slightly disproportioned with contrasts to bring out the colour -- it shared a lot in common with the Shadowrun art done by Jeff Laubenstein

That said, I think it is part game design decision, too, and why they went so far down the timeline all the way to 2077.

Gives him some creative leeway without messing up his original works too much, and to make it more realistic that the Night City sky could change a bit. CP2020 Night City did have daylight but it was always smoggy or hazy as heck, so going half a decade out was to give them a bit more creative liberty to have that dissipate -- and other areas, too, I guess, such as to change up the mega-corp situation too without setting on any toes of old stories.

But, I'm sure it's a game design decision, too. For one, gamers may appreciate a bit more variety -- even Deus Ex MD added some daylight after 20-40 hours of darkness in HR (which I was totally fine with, granted, and loved -- but maybe most ppl will appreciate some variety). But for two, we know CDPR loves orange and pink skylines and loves their sunrises/sunsets haha ;p

But otherwise, all the punk really still fits. Even the pacing does, too, in a way...

Even by Shadowrun standards, the PnP CP2020 was always clearly designed as a 'gameplay' world where you take cool cyber shit and get a chance to kill shit. In some ways, it always was the GTA of cyberpunk.
 
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Honestly the sunny colors look pretty good and it seems like a distinct world there. The thing that was unexpected for me is that I expected the city to be even more overdeveloped and overcrowded until you can't see the sky (maybe like some of the cities in Deus Ex). From some of the clips, it looks like a big city by modern standards with a cyberpunk motif.

Still looks nice though.