Some of the screenshots in the complaint are pretty crazy.
Check the picture about 'personalities' in page 16
Right. Like I said it's ok with EA as long as it's not too obvious.
Anyone else find it funny that the document has a section titled "PRAYER FOR RELIEF?"
Dude.
Dude.
Anyone else find it funny that the document has a section titled "PRAYER FOR RELIEF?"
Dude.
Yeah, I wasn't saying it was funny in the sense of not knowing what it was for. I just meant that it's funny given Zynga's current stock woes coupled with being sued.That's what the section where you list out the remedy you are seeking is called, in all cases like this (it is a funny title these days though).
It might be actually hard for Zynga to lose this case, since EA can't simply rely on the copying game mechanics and visual cues that are inherent to the genre. We've got to remember that the genre of both The Sims and The Ville is a life simulator, so many of the art assets inherent to the genre are based on real life or common pictorial representations, and Zynga has notably avoided any truly unique elements of EA's game in its own.
EA and Zynga will settle, most likely.
EDIT: While that skin tone comparison is damning, how much do skin tone choices actually vary among video games in general?
you know your company is in a bad spot when people are rooting for EA to clean your clock in court.
Zynga denied the allegation in a statement today, adding a dig at EA by saying that another EA game "SimCity Social" is similar to Zynga's "CityVille" game.
"The Ville is the newest game in our 'ville' franchise -- it builds on every major innovation from our existing invest-and-express games dating back to YoVille and continuing through CityVille and CastleVille, and introduces a number of new social features and game mechanics not seen in social games today," Zynga's General Counsel Reggie Davis said in a statement sent to CNET. "It's unfortunate that EA thought that this was an appropriate response to our game, and clearly demonstrates a lack of understanding of basic copyright principles. It's also ironic that EA brings this suit shortly after launching SimCity Social, which bears an uncanny resemblance to Zynga's CityVille game. Nonetheless, we plan to defend our rights to the fullest extent possible and intend to win with players."
Lucy Bradshaw, general manager of EA's Maxis Label, said in an EA blog post that there are "unmistakable" similarities between the two including design choices, animations, visual arrangements, and character motions and action.
"The copying was so comprehensive that the two games are, to an uninitiated observer, largely indistinguishable. Scores of media and bloggers commented on the blatant mimicry," she wrote in the blog."This is a case of principle. Maxis isn't the first studio to claim that Zynga copied its creative product. But we are the studio that has the financial and corporate resources to stand up and do something about it. Infringing a developer's copyright is not an acceptable practice in game development. By calling Zynga out on this illegal practice, we hope to have a secondary effect of protecting the rights of other creative studios who don't have the resources to protect themselves.
Though it's clear the values were copied directly, Zynga might argue that skin tone colors can't be copyrighted. It's not the slam-dunk an exactly copied image would be.EDIT: While that skin tone comparison is damning, how much do skin tone choices actually vary among video games in general?
EDIT: While that skin tone comparison is damning, how much do skin tone choices actually vary among video games in general?
Though it's clear the values were copied directly, Zynga might argue that skin tone colors can't be copyrighted. It's not the slam-dunk an exactly copied image would be.
Godzilla isn't evil though (((
Godzilla isn't evil though (((
And what Zynga is doing isn't criminal, and rape is a lot worse than copyright infringement.
Good. Next up: Gameloft.
It sucks though that some publishers instead decided to cooperate with them (like UbiSoft).
There are probably overall similarities, but identical values? Smells a little fishy.
Not really. I want to stay and watch Zynga get eaten.
No matter who loses, we win.
I have to say EA and Zynga deserve each other.
There's been millions of colors for a long time. You can go into paint.net right now and find a ton of colors that look the same, but have different saturation and brightness.It might be actually hard for Zynga to lose this case, since EA can't simply rely on the copying game mechanics and visual cues that are inherent to the genre. We've got to remember that the genre of both The Sims and The Ville is a life simulator, so many of the art assets inherent to the genre are based on real life or common pictorial representations, and Zynga has notably avoided any truly unique elements of EA's game in its own.
EA and Zynga will settle, most likely.
EDIT: While that skin tone comparison is damning, how much do skin tone choices actually vary among video games in general?
I have no idea if this has already been responded to. But UbiSoft actually owns Gamelot.
That complaint document is actually a pretty good read on it's own. The research done on the past games Zynga has copied could have been an article if fleshed out a bit more.
edit: I hope Zynga gets wiped off the face of the earth. They were already doing a great job of it themselves before this.
Lucy Bradshaw, general manager of EA's Maxis Label, said in an EA blog post that there are "unmistakable" similarities between the two including design choices, animations, visual arrangements, and character motions and action.
"The copying was so comprehensive that the two games are, to an uninitiated observer, largely indistinguishable. Scores of media and bloggers commented on the blatant mimicry," she wrote in the blog."This is a case of principle. Maxis isn't the first studio to claim that Zynga copied its creative product. But we are the studio that has the financial and corporate resources to stand up and do something about it. Infringing a developer's copyright is not an acceptable practice in game development. By calling Zynga out on this illegal practice, we hope to have a secondary effect of protecting the rights of other creative studios who don't have the resources to protect themselves.
umm... wait, are you serious?
So basically you're calling out EA, even though the similarities between ToR and WoW are no more than the similiarities between:
Practically any two RTS games
Practically any two FPS games
Practically any two side scrollers
Practically any two fighting games
Practically any two JRPGs
Do I need to keep going? Seriously, take off the jade glasses for a second, when people who already hate EA are telling you that your criticism is unjustified, you know you've probably fallen off the hate cliff and landed in the 9th circle of the looney bin.
Not really. I want to stay and watch Zynga get eaten.
I was hoping you'd bring up World of WarCraft.
WoW owes a great deal to that game.
BioWare obviously copied the basic formula of the "first-generation" style MMO which EverQuest and Ultima created, but it also offered different features and design systems that WoW didn't.