Vinci said:I don't think so, honestly. Ueda and his team seem uniquely talented in how they perceive gaming and what they can do in it. Think about it like this: Prior to ICO and Shadow of the Colossus, I doubt many - if any - people ever conceived of games like that. There's truly no missing link between what gaming was like at the time of their inception and those products; at least none that I can think of. They both seemed to come virtually out of nowhere, and that's not something you see very often in any medium, least of all in gaming where sequels and spiritual successors rule the day.
When I said Ueda is like Miyamoto, I meant in a sense that they are both able to take gaming and expand upon its current parameters and apparent confines - and go somewhere else with it. Miyamoto has done this numerous times in the past, while Ueda has shown signs of being able to take the cinema style of game design and truly integrate it with gameplay; something that hasn't been done before him, IMO.
I'm not saying that other designers couldn't achieve great things given more freedom; Blizzard proves they could. But like Blizzard, many would probably take what had already existed and simply evolve or perfect it. Ueda seems completely uninterested in simply improving or evolving something that already exists; he wants to express his ideas in the form of an interactive epiphany, a leap.
And that's why I think he's one of the most important people in gaming today, if not the most important.
Insane Metal said:I want the HD video, GS one is off![]()
Applesauce said:
Insane Metal said:IT DOESN'T MATTER WHAT ANIMAL IT IS, IT'S EPIC AND THAT'S THE ONLY THING THAT MATTER FFS
But that link is just the music, not the videoFirewalkR said:Check one or two (100 post) pages back, there's a sendspace link by Stuburns.
Teh missing Link!
buckfutter said:Look up a guy called Eric Chahi. Another World (or Out Of This World in the USA) was a huge influence on ICO and SOTC.
There has been, and continues to be, plenty of developers with similar visions. It's just that with game development as complex and expensive as it is these days, only a couple of studios can get these sorts of projects approved (or fund and/or publish them themselves).
That said, I love Ueda and I want to have his gryphon baby.
buckfutter said:Look up a guy called Eric Chahi. Another World (or Out Of This World in the USA) was a huge influence on ICO and SOTC.
There has been, and continues to be, plenty of developers with similar visions. It's just that with game development as complex and expensive as it is these days, only a couple of studios can get these sorts of projects approved (or fund and/or publish them themselves).
That said, I love Ueda and I want to have his gryphon baby.
Insane Metal said:But that link is just the music, not the video![]()
Aww thanks mate! *-*FirewalkR said:
you have to credit Sony though. they give him pretty much unlimited time and money, and don't expect a return on it.Vinci said:I don't think so, honestly. Ueda and his team seem uniquely talented in how they perceive gaming and what they can do in it. Think about it like this: Prior to ICO and Shadow of the Colossus, I doubt many - if any - people ever conceived of games like that. There's truly no missing link between what gaming was like at the time of their inception and those products; at least none that I can think of. They both seemed to come virtually out of nowhere, and that's not something you see very often in any medium, least of all in gaming where sequels and spiritual successors rule the day.
When I said Ueda is like Miyamoto, I meant in a sense that they are both able to take gaming and expand upon its current parameters and apparent confines - and go somewhere else with it. Miyamoto has done this numerous times in the past, while Ueda has shown signs of being able to take the cinema style of game design and truly integrate it with gameplay; something that hasn't been done before him, IMO.
I'm not saying that other designers couldn't achieve great things given more freedom; Blizzard proves they could. But like Blizzard, many would probably take what had already existed and simply evolve or perfect it. Ueda seems completely uninterested in simply improving or evolving something that already exists; he wants to express his ideas in the form of an interactive epiphany, a leap.
And that's why I think he's one of the most important people in gaming today, if not the most important.
U K Narayan said:
plagiarize said:even Miyamoto has to produce hits.
plagiarize said:you have to credit Sony though. they give him pretty much unlimited time and money, and don't expect a return on it.
i think there's a lot of people out there that could achieve some of the same kinds of things Ueda has (which he obviously deserves credit for) without the pressure of time, money and marketability.
Sony are happy to have a high budget artistic game that is brilliantly reviewed and doesn't make them a penny. they see it as adding to the appeal of their platform even if it isn't profitable in and of itself.
now obviously they picked Ueda to put in that position which says a lot for his abilities, but he basically has a singular opportunity that i can't think of many or any other developers being given.
even Miyamoto has to produce hits.
SolidSnakex said:There could be more devs out there that just aren't given a chance. Ueda's said that he has complete control over his projects and that Sony doesn't put pressure on him to do this or that. That's a luxury that even some well known devs aren't given.
Maybe you should read all the associations that definition has.panda21 said:this shit aint no goat dawg.
panda21 said:this shit aint no goat dawg.
This is easily the dumbest thing I've read today. Congratulations. Do you even know what my tag means?pseudocaesar said:U K Narayan
the carnival of stupid
(Today, 01:21 AM)
Since when do Goats have feathers.
MvmntInGrn said:It took 37 pages.
Vagabundo said:Team ICO just shot themselves in the foot.
I don't know how much the rest of you know about animation and cinematography (I'm an expert), but realism and framerate are huge parts of it. It's not like it is on the Wii where you can become successful by being shovelware. If you screw someone over on the PS3, you bring shame to yourself, and the only way to get rid of that shame is repentance.
What this means is the PS3 public, after hearing about this, is not going to want to purchase TRICO, nor will they purchase any of Team ICOs games. This is HUGE. You can laugh all you want, but Team ICO has alienated an entire market with this move.
Team ICO, publicly apologize for the test footage or you can kiss your business goodbye.
<sigh> I'm sorry GAF...
i think there's a lot of people out there that could achieve some of the same kinds of things Ueda has (which he obviously deserves credit for) without the pressure of time, money and marketability.
Applesauce said:
Orobi said:[IM]http://i39.tinypic.com/fnwkqw.jpg[/IM]
i'm just saying, who else out there gets given the kind of budgets Ueda gets without being expected to produce something mainstream and marketable?gofreak said:Well, that's cos he looks over so many games, and thus, so many resources.
Sony doesn't entrust a huge portion of its development budget to Ueda, charge him with supervising a whole stable of its games.
Any company that entrusts a large portion of its resources - to a large degree - to one person is going to have pressure on that person to make a return overall, and thus there'll be pressure on him/her to produce hits, of course.
But Ueda's not in that position. The person with that position in Sony is probably Shuhei Yoshida.
Exactly.U K Narayan said:
U K Narayan said:
that's just semantics. we'd just be arguing about what i meant by 'a lot'. i'd wager a couple of dozen, but it's not something we could ever find out unless we both had the money to bankroll the projects.Panajev2001a said:![]()
.
Jokes aside (I would be sad too if we do really end up not getting a Duke Nukem title developed by 3D Realms)... I think we disagree. There is not "a lot" of people who can take the gaming medium to a level Team ICO manages to.
plagiarize said:hey, if i become a billionaire and you become a billionaire lets go 50:50 on a few projects to see who was right![]()
All of themChoklitReign said:How many fucking animals are in that thing?
plagiarize said:*good points*
plagiarize said:i'm just saying, who else out there gets given the kind of budgets Ueda gets without being expected to produce something mainstream and marketable?
Miyamoto doesn't. when he does a risky project he gets hardly any money... and i'm not really talking about Miyamoto in the overseeing role, but when he's driving a project.
i'm not saying there aren't other people out there given the time, fund, and freedom... i'm just saying, lets hear them named before we start giving Ueda all the credit. Sony are the ones bankrolling him. let's credit them. and lets not pretend like we know that only Ueda could do so well in a position that afaik he's the only one in.
frankly i think there's a lot of brilliant talents out there slaving away trying to meet budgets and make hits because they don't have any other choice. i hope more of them can get the Ueda opportunity and i take nothing away from his games, or the fact that Sony hand picked him for that opportunity.
Valve and Blizzard are rich enough and independent enough that they could bankroll something like an Ueda game if they wanted to, but it seems like they don't want to. that's the thing that amazes me about Sony supporting him as they have... because I genuinely don't think they expect to see a financial return on his stuff.
i think they do it for prestige... and we can be really thankful of that. i just get a little defensive when i see people who seem to think that no other developer could do as well.
we don't know... we should all want to find out... but i doubt anyone else has the money or the desire such that we'll find out.
ho hum.
Panajev2001a said:
LovingSteam said:gifs
WOW!
Durante said:I actually feel uncomfortable thinking about how it could get hurt in the game.
recklessmind said:This looks absolutely phenomenal to me. The most amazing thing is how emotive the creature is. I have an Akita, and the griffin thing's facial expressions are so familiar and believable.
Just amazing.