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EDGE 271: Miyamoto / Nintendo blowout

Peltz

Member
Apr 26, 2014
16,507
7
515
Return? He's never really left the spotlight as far as I'm concerned. Did he take a few days off or something?

Pikmin 3 shows that this man never lost his touch.
 
Apr 1, 2013
27,140
4
510
Kent, England
He's back from producing games to actually designing them.
Is this necessarily a good thing though; really? Wasn't his last very personal project Wii Music? And he showed Project Giant Robot at E3 like it was something to be proud of?

I mean, there's absolutely no denying at all that he's the greatest game creator that's ever lived, but I'm not convinced that he hasn't lost his once-golden touch.
 

Yonafunu

Member
Oct 28, 2012
5,141
0
440
Is this necessarily a good thing though; really? Wasn't his last very personal project Wii Music? And he showed Project Giant Robot at E3 like it was something to be proud of?

I mean, there's absolutely no denying at all that he's the greatest game creator that's ever lived, but I'm not convinced that he hasn't lost his once-golden touch.
Hey, Project Giant Robot looks like a blast.
 

yurinka

Member
Jan 19, 2007
9,635
152
1,095
Barcelona, Spain
www.capcom-town.es
Ouch, I know it isn't a game for everybody, but I love Gods Will Be Watching. :( What do they say about it?

Happy to see Hohokum and Velocity 2x. I really look forward for these 2 Vita games. I already bought the first one, but I couldn't spend too much time on it.
 

Guevara

Member
Jul 27, 2009
24,816
0
0
Is this necessarily a good thing though; really? Wasn't his last very personal project Wii Music? And he showed Project Giant Robot at E3 like it was something to be proud of?

I mean, there's absolutely no denying at all that he's the greatest game creator that's ever lived, but I'm not convinced that he hasn't lost his once-golden touch.
I agree. In fact I thought Nintendo was purposely moving him back, away from day-to-day game design.
 

JDSN

Banned
Sep 13, 2006
23,949
0
0
Return of the King, indeed. Pikmin 3 is one of the greatest games ive played in the last decade.
 

Auto_aim1

MeisaMcCaffrey
Jul 7, 2010
12,836
15
820
Guess I have to buy an Edge subscription. My friend told me No Man's Sky's info blowout in this issue is awesome.
 

Volotaire

Member
Oct 23, 2012
18,265
1
0
I don't follow Edge Online all that closely, but someone told me a while back that they haven't updated the website in months. All part of the Future cost-cutting nonsense
Oh I remember now. They're closing Edge Online in favour of the magazine IIRC.
 
Sep 11, 2011
13,698
8
580
Live you where?
It's interesting that Edge have started crediting features writers recently. Used to be the case that the magazine had one editorial voice save for the guest columnists. Speaking of which, I wish they'd bring back that Famitsu PS2 editor who wrote all his articles about Final Fantasy XI.
This is one reason I might read the issue. EDGE's crediting policy has been disappointing since they first started. I always want to know who's writing the articles! Maybe it's been changing gradually, but old EDGE (reading through FILE) has that lack of transparency that doesn't make sense (no universal voice throughout issues).

Besides, new photos of the new office.
 

Boy Wander

Member
Oct 20, 2012
3,339
58
585
Some choice quotes:
Aonuma: "Since we're talking about open worlds, let's state upfront that we don't plan to have an open world in the same way other companies have been doing in recent years. "

Tezuka: "There will need to be a system for sharing courses online" talking about mario maker.

Takahashi on X: "Vehicles are called Dolls. They are 5 Times larger than a person. So to get the same feel as Xenoblade Chronicles, the map would need to be 5 times bigger. The game world in X is e in fact even bigger than that."
 

Kissenkopf

Banned
Feb 2, 2013
2,237
0
0
Mein Land
Some choice quotes:
Aonuma: "Since we're talking about open worlds, let's state upfront that we don't plan to have an open world in the same way other companies have been doing in recent years. "

Tezuka: "There will need to be a system for sharing courses online" talking about mario maker.

Takahashi on X: "Vehicles are called Dolls. They are 5 Times larger than a person. So to get the same feel as Xenoblade Chronicles, the map would need to be 5 times bigger. The game world in X is e in fact even bigger than that."
 

KooopaKid

Banned
Jun 3, 2014
4,978
0
0
4 page Bayonetta 2 preview
Interview with Miyamoto 'Return of the king' inside new Kyoto building.
Special look at next wave of Wii U games. 13 pages in all.

Nnnnnng!
 

chadboban

Member
May 11, 2013
3,336
0
0
Some choice quotes:
Aonuma: "Since we're talking about open worlds, let's state upfront that we don't plan to have an open world in the same way other companies have been doing in recent years. "

Tezuka: "There will need to be a system for sharing courses online" talking about mario maker.

Takahashi on X: "Vehicles are called Dolls. They are 5 Times larger than a person. So to get the same feel as Xenoblade Chronicles, the map would need to be 5 times bigger. The game world in X is e in fact even bigger than that."
 

Orniletter

Member
Nov 20, 2013
5,196
1
315
Is this necessarily a good thing though; really? Wasn't his last very personal project Wii Music? And he showed Project Giant Robot at E3 like it was something to be proud of?

I mean, there's absolutely no denying at all that he's the greatest game creator that's ever lived, but I'm not convinced that he hasn't lost his once-golden touch.
You project Robo doubters will eat crow when they re-unveil it next year :p !
 

Instro

Member
Jan 14, 2009
24,479
0
705
30
California
Some choice quotes:
Aonuma: "Since we're talking about open worlds, let's state upfront that we don't plan to have an open world in the same way other companies have been doing in recent years. "

Tezuka: "There will need to be a system for sharing courses online" talking about mario maker.

Takahashi on X: "Vehicles are called Dolls. They are 5 Times larger than a person. So to get the same feel as Xenoblade Chronicles, the map would need to be 5 times bigger. The game world in X is e in fact even bigger than that."
Aonuma quote is encouraging.
 

BY2K

Membero Americo
Sep 12, 2010
37,302
0
0
29
Canada
Aonuma: "Since we're talking about open worlds, let's state upfront that we don't plan to have an open world in the same way other companies have been doing in recent years. "
I'm a giggling like a child, right now. I haven't been hyped for a Zelda game I know so little about since Twilight Princess.
 

SatoAilDarko

Member
Mar 3, 2013
12,619
3
0
Some choice quotes:
Aonuma: "Since we're talking about open worlds, let's state upfront that we don't plan to have an open world in the same way other companies have been doing in recent years. "

Tezuka: "There will need to be a system for sharing courses online" talking about mario maker.

Takahashi on X: "Vehicles are called Dolls. They are 5 Times larger than a person. So to get the same feel as Xenoblade Chronicles, the map would need to be 5 times bigger. The game world in X is e in fact even bigger than that."
Honestly all three of those quotes are very important. You could have a thread on the Mario Maker thing considering all the fear of being unable to share levels online.
 

Volotaire

Member
Oct 23, 2012
18,265
1
0
Some choice quotes:
Aonuma: "Since we're talking about open worlds, let's state upfront that we don't plan to have an open world in the same way other companies have been doing in recent years. "

Tezuka: "There will need to be a system for sharing courses online" talking about mario maker.

Takahashi on X: "Vehicles are called Dolls. They are 5 Times larger than a person. So to get the same feel as Xenoblade Chronicles, the map would need to be 5 times bigger. The game world in X is e in fact even bigger than that."
Hopefully the user sharing system is robust enough to have voting, tags, YouTube upload functionality. Basically, I expect at least LittleBig Planet level of sharing functionality to be implemented.

For the first, it can never be a true open world like traditional ones because Zelda focuses on tight level design around your inventory items. I'm still very intrigued how they will approach this and how it evolves from ALBW.

I really need to try Xenoblade.