GitarooMan said:What does that even matter though if they are going to embargo certain reviews anyway until days after the release date?
Spider_Jerusalem said:
gcubed said:as said before, this only blocks LOW scores, and it is blocking score POST release, not PRE.
They want to block bad scores until a weekend AFTER the game is released. So... basically this is nothing like what you stated.
And the consequence is what exactly?Kandrick said:No more preview copies, no more interviews, etc etc. I guess they could blacklist websites that dont follow it.
Spider_Jerusalem said:
ya, i'd love to see that. then they would get no coverage for their games, shooting themselves in the foot.industrian said:They don't give out preview/review builds to them and simply cut them off. Simple.
Said a Barrington Harvey rep on the phone this afternoon: Thats right. Were trying to manage the review scores at the request of Eidos.
We love Tomb Raider and believe it merits a score of at least 8/10, but if someone disagrees thats entirely their prerogative. No problem at all. Seriously: no problem.
Barrington Harvey has been working hard to ensure the launch scores of Tomb Raider Underworld are in line with our internal review predictions over the launch weekend
shpankey said:ya, i'd love to see that. then they would get no coverage for their games, shooting themselves in the foot.
I doubt this, considering Eidos isn't that big of a player in the grand scheme of things anymore. Aside from Tomb Raider, what else do they have that's a big success?industrian said:The media outlets have a lot more to lose than Eidos.
Like having a dedicated magazine that used to be informative and brilliant, slowly devolve into nothing short of a 20 page booklet of paid opinions between 90 pages filled to the brim with advertisements?industrian said:The media outlets have a lot more to lose than Eidos.
I AM JOHN! said:I doubt this, considering Eidos isn't that big of a player in the grand scheme of things anymore. Aside from Tomb Raider, what else do they have that's a big success?
speedpop said:Like having a dedicated magazine that used to be informative and brilliant, slowly devolve into nothing short of a 20 page booklet of paid opinions between 90 pages filled to the brim with advertisements?
speedpop said:I'm not too sure about yourself, but I'm a gamer first and foremost, not a money grubbing whore.
Metalmurphy said:Do reviews even affect game sales that much for Eidos to risk another PR disaster like this?
Metalmurphy said:Do reviews even affect game sales that much for Eidos to risk another PR disaster like this?
John Harker said:I don't know why this is big news.
This isnt like the K&L thing.
This happens all the time with every industry. It's simply an embargo till launch day on reviews. This isn't entirely news. It's not like they are blocking the review, just asking early reviews till be held out till product not on shelves.
Why does Hollywood not get shit on for not prescreening movies for reviews anymore?
They only invite "select" critics see the film before release.
Same thing, different tactic.
how so, it's not like there's not hundreds of other games to cover. eidos only has a few new games at any given time, and their profits depend upon it.industrian said:The media outlets have a lot more to lose than Eidos.
As mentioned in the Eurogamer review, Legend was released several years ago. Why shouldn't Eidos get hit for running the franchise in circles for so long?kbear said:Main thing I don't understand is why TRU is getting scores under 8. Tomb Raider Legend was awesome and wholly underrated. Based off the demo, TRU plays exactly the same except with some more features and better visuals. I think the game is getting a bad rap but we'll see.
Giant Bomb happened.Toonami 99 said:What happened with Kane & Lynch again?
As a big TRL fan, all I wanted was a continuation of the story plus some added features and improved visuals, which is exactly what we got. I think most TRL fans would agree.epmode said:As mentioned in the Eurogamer review, Legend was released several years ago. Why shouldn't Eidos get hit for running the franchise in circles for so long?
infinityBCRT said:earlier today:
4 hours later:
lol... this is the biggest and fastest back pedal I've ever seen.
edit: oh and this is the kicker, in the back pedal they say:
wtf is that? they are ensuring launch scores are in line with what they think the game should be scored? isn't that the same freaking thing they are being accused of?
I think Tomb Raider's baggage is unfairly weighing down on CD at this point. The series circled the drain for five entries and now the media is jumping on CD for not overhauling the game in their first sequel after just rebooting and overhauling the series. One "stagnant" (meaning not overhauled) entry is all of a sudden, "Oh shit, they're back to their old ways!"epmode said:As mentioned in the Eurogamer review, Legend was released several years ago. Why shouldn't Eidos get hit for running the franchise in circles for so long?
John Harker said:I don't know why this is big news.
This isnt like the K&L thing.
This happens all the time with every industry. It's simply an embargo till launch day on reviews. This isn't entirely news. It's not like they are blocking the review, just asking early reviews till be held out till product not on shelves.
Why does Hollywood not get shit on for not prescreening movies for reviews anymore?
They only invite "select" critics see the film before release.
Same thing, different tactic.
could you be more specific? Did Eidos try to delay bad scores of K&L too?I AM JOHN! said:Giant Bomb happened.
ghostlyjoe said:If Eidos can use its leverage to manipulate review scores, what's to stop others? The ethics in this case are quite clear, and the players here deserve all crticism they get (media outlets included).
But it should be stated that the price of ethical integrity can be very high, and it takes courage to stand up to monetary pressure (which is only growing). What happened to Gertsmann is one example.
Gamers, too, are complicit. Content delivery and maintaining a competent staff require investment, which requires income, which requires advertising, which gives publishers leverage over journalists. Gamers hold the power to alter the status quo by supporting independent journalists, mainstream outlets (that don't get most of their revenue from game publishers), subscription-model services and the like. But nothing gurantees integrity. That's up to each journalist, game rep and gamer -- and how much he or she is willing to risk (or pay) to enforce an ethical standard.
Toonami 99 said:could you be more specific? Did Eidos try to delay bad scores of K&L too?
. said:Said a Barrington Harvey rep on the phone this afternoon: Thats right. Were trying to manage the review scores at the request of Eidos.
When asked why, the spokesperson said: Just that were trying to get the Metacritic rating to be high, and the brand manager in the US thats handling all of Tomb Raider has asked that we just manage the scores before the game is out, really, just to ensure that we dont put people off buying the game, basically.
Your Manolito avatar is the best thing i saw.tmarques said:I love how forthcoming this employee is. Either he's incomparably stupid or has the greatest sense of humour I've ever seen.
.speedpop said:This is why I can't take gaming journalism too seriously, because it hasn't grown a big enough backbone to stand on its own two legs and tell the publishers to back off.
Sold over a million copies on the back of its marketing campaign.Toonami 99 said:What happened with Kane & Lynch again?
KTallguy said:I really hate review scores now, because even sites I trust will suddenly go whacko on me (Eurogamer and Fable 2, anyone?).
Dachande said:Fuck 'em. I wish games journalism would grow some collective balls and not give in to demands like this. Good on the few who've ignored them.
slasher_thrasher21 said:Well review sites don't look at themselves as a collective whole when pertaining to all their reviews and score. They could give two shits if they rated Sneak King a 6.7 but then Spiderman Web of Shadows gets a 5.5. Your telling me Sneak King is a better overall game? Please. Add the fact that they have multiple reviewers rating games, it just makes it a messy affair usually. I don't think I've seen more polorized review scores this holiday season for games then I have in the last couple of years. Its off the charts.
I think (I hope) that's the direction we're headed in, but most magazines who tried this no-score-policy have gotten hugely negative feedback from their readers about it.Tempy said:You know, what if there were more gaming sites which review games, but not give out any scores. So the gamer would have to, actually read the review and decipher whether it was worth their time or not, rather than looking at a number and comparing it to other, totally unrelated games.
Sure, the publisher couldn't put a "90% from IGN" sticker on the box, but they won't have to fear the "holy" metacritic score being pulled down either.