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Evolve Review Thread

Evolve isn't a 10 hour single-player experience. It's competitive multi-player. I'm not sure if I'd want to spend more than 20 hours with a 7/10 game. This isn't like L4D, CS, or TF2 where I could see myself playing for hundreds of hours.
 
Games this gen have been reviewing harsher comparative to last gen, so 7's and 8's is actually solid and about what I expected from the game. It was the media darling for the longest time, winning game of the show at E3 and so on, so I never expected it to fail miserably from a critical perspective. Will be interesting to see what the GAF impressions and opinions are, because response to the Alpha and Beta has been hit and miss.
 
Seems like a broken rating scale if boring and uninspired games getting 7 is seen as acceptable.

What am I saying. I don't even really care about rating scales any more. I prefer gamer impressions these days, but still, 7 for boring games is far too generous.

It's not a broken scale. It's just a scale. All scales need interpretation and the 10 point scale is basically a 5 or 6 point scale. I don't understand how this is still an issue.

1-5 almost never used
6 bad
7 okay
8 good
9 very good
10 exceptional
Assassins Creed Unity completely breaks this way of thinking.

7 is broken.
8 is a working game that is boring and uninspired
9 is Call of Duty
10 is paid off by the publisher.
Reviews also need to be put in context with marketing and publishers. It's safe to generally subtract 1 for highly marketed AAAA games because reviewers are not safe from the hype (or paid off)
 
"Hey the gamplay is pretty clunky and expect a metric fuck ton of DLC for a game that will be dead in 6 months...8/10. Please still send us review copies for your next game 2K."
 
It's not a broken scale. It's just a scale. All scales need interpretation and the 10 point scale is basically a 5 or 6 point scale. I don't understand how this is still an issue.

1-5 almost never used
6 bad
7 okay
8 good
9 very good
10 exceptional

Reviews also need to be put in context with marketing and publishers. It's safe to generally subtract 1 for highly marketed AAAA games because reviewers are not safe from the hype (or paid off)

1-5 = "almost never used"

Jesus Christ. You wonder why people have an issue with the rating system? It's because it's a broken mess.
 
1-5 = "almost never used"

Jesus Christ. You wonder why people have an issue with the rating system? It's because it's a broken mess.

As long as people understand how the scale works - and they do intuitively simply from having spent time reading reviews - then the scale is functioning as a system of communication.

Would anything truly improve if the full 10 points were used? It would feel nicer but it wouldn't actually put across a more accurate idea of something as fuzzy as how good a game is.
 
so day on patch looks to be up (found this on twitter)

JrP1Uij.jpg


whew good that the ingame store is up now.. lol

I don't care if the skins weren't done by the time when it went gold, trying to sell stuff on day one doesn't sit well with me.
 
1-5 = "almost never used"

Jesus Christ. You wonder why people have an issue with the rating system? It's because it's a broken mess.

No. Why is that a problem? Everbody uses it way, everyody interprets it that way. What would a change accomplish? You can't even grade games on a granular 10 point scale. 5 is all what's needed at the most and everybody uses it that way with only few exceptions.
 
As long as people understand how the scale works - and they do intuitively simply from having spent time reading reviews - then the scale is functioning as a system of communication.

Would anything truly improve if the full 10 points were used? It would feel nicer but it wouldn't actually put across a more accurate idea of something as fuzzy as how good a game is.
I think it's more the fact that people like big numbers. Say a game is 5/10 and people are much less likely to buy it than if it were 7/10. It comes down to a simple question. What's the point? What's the point in a bunch of numbers if you're not going to use them? What's the point in a system that's used incorrectly? I feel like it's the same discussion that people have with games being referred to as "alpha." Perhaps I should say" big alpha ."

No. Why is that a problem? Everbody uses it way, everyody interprets it that way. What would a change accomplish? You can't even grade games on a granular 10 point scale. 5 is all what's needed at the most and everybody uses it that way with only few exceptions.

That's kind of my point. We'd be better off just using a 5 point scale. Everybody interprets it that way doesn't seem like a valid argument to me. We'd might as well just disregard meanings, rules, laws, and order and embrace anarchy as we put "ain't" in the dictionary and throw feces at each other as we witness the fall of civilization as we known it.
 
As long as people understand how the scale works - and they do intuitively simply from having spent time reading reviews - then the scale is functioning as a system of communication.

Would anything truly improve if the full 10 points were used? It would feel nicer but it wouldn't actually put across a more accurate idea of something as fuzzy as how good a game is.

Did people never get graded in school? <60 is a fail. A 6/10 should be games that run and are relatively bug free. It's like grammar and spelling. 6/10 is showing up and handing something in.
 
So i got interested and wanted to buy it on psn. (EU)
They want 89,99€ for the complete edition. Is this a bug or a sick joke?
Serious question...
 
It's not a broken scale. It's just a scale. All scales need interpretation and the 10 point scale is basically a 5 or 6 point scale. I don't understand how this is still an issue.

1-5 almost never used
6 bad
7 okay
8 good
9 very good
10 exceptional

Just like my filthy American schooling
 
The pricing is definitely worrying.

Got my preorder in yesterday for the basic £35. Really keen on the basic gameplay but not convinced about the complete package or the balance or the pricing of the extra characters coming out later...but really looking forward to just playing some games again.

Great gameplay with a good team. For that alone I'd have given it an 8.

----

From a stickied steam thread on DLC:

Monsters : 15 dollars each
hunters: 7.5 dollars each

lol

Just hope the damn maps aren't the same as the beta and alpha. They claimed pc beta had 12 maps to play, that was rubbish, it was the same as the alpha. I'm expecting to basically just get the same thing we were playing in the beta, and not too much more of a full game, but I would be super disappointed if they haven't added more maps. Already got a bit bored of some of the ones we've been playing.
---apparently it was a cockup on PC as the xbone got all the maps...apparently.

Do any of the reviews mention how the full game is different to the betas?
 
Welcome to buying console games on digital in Europe

So it is not a mistake? Well, i will skip this. Bloodborne is just around the corner and 89,99€ is really a joke. And i just found out about the ingame store. Why are they destroying their own game before it is even released?
 
That's kind of my point. We'd be better off just using a 5 point scale. Everybody interprets it that way doesn't seem like a valid argument to me. We'd might as well just disregard meanings, rules, laws, and order and embrace anarchy as we put "ain't" in the dictionary and throw feces at each other as we witness the fall of civilization as we known it.

what
 
Sounds like it's turned out well. The main concern right now (outside of the servers holding up) is playerbase. Even in something as popular as Advanced Warfare, I find myself more often than not matched with people who don't speak a work of English. So here in Europe, it could be a friends-only affair, and the sentiment from my gaming friends has been essentially "vote with your wallet against these practises"
 
Those scores are much better than I expected. I still don't think I'll be getting this though. I just don't think it looks like it has enough longevity to be worth it. I guess 2K are kind of hoping people do get bored of it so that they shell out $15 on a new monster to extend the game's life.
 
Also of note on that list, The Crew as best racing game.

Yeah, this is why I really don't give a shit about e3's best of or whatever. I'll get my few dollars out of this and drop it until it's actually worth playing.

Who awarded that to The Crew anyway? That'd have to be pretty embarrassing.
 
Who said anything about a conspiracy? The game is an online-only experience being reviewed before launch. Of course these scores aren't going to be accurate. And that's fine for us to criticize, because many of us have basically played the full game through the beta.

In the end it's all just opinion which by its nature is fluid and open to experience (be it from reviewers and punters alike) and of course I agree that it is fine for us to criticize.

In this case maybe conspiracy was too harsh a word (I should have used complicity or foul play instead) but does it really seem that far off what some posters in this thread are suggesting, just because the game is scoring higher than they would like?
 
So did this game get bumped up or something? It's saying it'll unlock in 4 hours for me. Yesterday it still had over 2 days left on the timer.
 
Rating system currently does not work properly across all games and its best they provide only Good and Bad about the game in conclusion instead of giving a score.
 
These sites have been putting this game on a pedestal for so damn long. I refuse to fall for it. I make my own decisions

Yup. Never understood why the game was being heralded as the second coming at trade shows. It's damn fun, really fun. However when you consider theres only 3 monsters out of the box, where does the variety come from?

Can see it wearing thin real soon, so I cancelled my pre-order today when I saw that reviews had confirmed the fears I had.
 
1-5 = "almost never used"

Jesus Christ. You wonder why people have an issue with the rating system? It's because it's a broken mess.

I would never buy a game that scores a 6 never less a 5. Its not broken, its just the reality of how gaming is scored. A 5 is a bad game no matter how look at it. Or it could be translated to an aquired taste. I have yet to enjoy a low scored game.
 
7-8 is pretty funny to me after all the "awards".
Par for the course though with mp only games. Should still be good once the community gets its footing.
 
Yup. Never understood why the game was being heralded as the second coming at trade shows. It's damn fun, really fun. However when you consider theres only 3 monsters out of the box, where does the variety come from?

Can see it wearing thin real soon, so I cancelled my pre-order today when I saw that reviews had confirmed the fears I had.

Because it demoes well at them. Why is this so hard to understand for people? Same happened with Titanfall. You can get into it easy and play multiple matches in the short amount of time you have at these shows, which results in good first impressions.
 
Forgot this was even out this week. Good scores, as expected. I'm going to wait for long term impressions from GAF first. I was really bored in the alpha and the DLC is offputting.
 
7-8 is pretty funny to me after all the "awards".
Par for the course though with mp only games. Should still be good once the community gets its footing.

The hyps is
Never
real. Not when it comes from within the industry at least (or when it's just an echo sell the hide before you shot the bear type of hype like you see on gaf all the time from people who haven't even played a game yet)
 
I'm interested to grab it, but I'm worried it will be dead after a few months on PC outside of odd spurts thanks to discount sales. Left 4 Dead was able to keep its momentum going even years after its release thanks to its unique gameplay styles and evolving matches, but this just seems like a repetitive game of tag until one person "wins" and I'm not sure that will be enjoyable after the shiny release wears off.

Oh also not being able to have a team of friends match up as both the four hunters and monster is flawed. Kills any form of play with my group.
 
Because it demoes well at them. Why is this so hard to understand for people? Same happened with Titanfall. You can get into it easy and play multiple matches in the short amount of time you have at these shows, which results in good first impressions.

I know this. I've been one of those people who's personally had the game demoed to me at events etc and even then, as much as I enjoyed it, I still questioned it's longevity. I don't understand how this wasn't a concern with the media.
 
Honestly surprised it even scored an 8 based off my time on it. I'll watch trusted GAFers impressions to see where they fall to get a better feel for the final product I think.
 
Man, I'm so torn. Evolve is getting pretty good scores, but I'm worried it won't have enough content to justify $60/time investment. If it was a single player focused game I could easily just wait, but multiplayer games have short periods of strong community other than a few franchises. I don't won't to miss the best chance to enjoy this game, but I'm just not sold.

Plus my wallet is already gonna get bled dry by The Order 1886, Bloodborne, Uncharted 4, Persona 5, Batman: Arkham Knight, Metal Gear Solid V.

This is one of the more difficult purchasing decisions I've needed to make regarding video games.
 
GAF is notoriously unfriendly to multiplayer focused games. I can't think of a single one that isn't a fighting game that gets any widespread love around here.

Yeah. Splatoon (I know it has an SP component, but it got introduced with MP) and R6 Siege off the top of my head got hype so far, as far as upcoming games are concerned. And Hearthstone did make it in GAF's '14 top 10, but that's it I think.

I mean, Valve's latest offerings arent't even considered as games, that should tell pretty much anyone how much GAF is worth as a litmus test.

I know this. I've been one of those people who's personally had the game demoed to me at events etc and even then, as much as I enjoyed it, I still questioned it's longevity. I don't understand how this wasn't a concern with the media.

The media usually doesn't think about stuff like that. For them it's about short-term and hype usually.
 
Not enough content or compelling game play for the asking price(s), in my opinion. Poor Alpha / Beta experiences did not help my anticipation for the game either. I'm not entirely convinced Evolved deserves the 80s review scores it is receiving.

I might pick thee game up in a couple months when it is >50% off (including all "DLC").
 
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