Mad World.Which trailer? Also I love how titanfall has gibs everywhere, loved that about gears
Respawn better make launch trailer on the hype level of that MW2 one.
So yeah, best game ever made.
So yeah, best game ever made.
Can you kick them and set them off flying in the distance?
haha the day everything changed.
good to hear respawn are cooking up another hot one!
So yeah, best game ever made.
Titanfall is absolutely going to result in us seeing another shooter paradigm shift. Battlefield 2144 can't be too far away now.
Which sucks because then they'll all just do that setting until it's milked dry as well. I actually wish BF would go back to WWII to return to its roots since it would benefit greatly from Frostbite 3, give us proper naval combat again along with a setting that could actually use large-scale destruction considering how common it was. Hell, I still want a game to focus on the Korean War too since it's the WWII age evolving into the modern age right in front of our eyes.
I don't mind futuristic games in moderation but we know it won't be in moderation since the FPS genre just moves on to the next setting to over-saturate.
I have high hopes for Titanfall but I really hope it doesn't start the trend. So tired of games just being followers.
The one paradigm shift it will probably cause will be more traversal in FPS MP. I mean, we kind of, should have, been at that point awhile ago but glad we are starting to get there now.
This!Which sucks because then they'll all just do that setting until it's milked dry as well. I actually wish BF would go back to WWII to return to its roots since it would benefit greatly from Frostbite 3, give us proper naval combat again along with a setting that could actually use large-scale destruction considering how common it was.
I think that taking Battlefield back to WWII, and making the destruction more physics based and systemic, would be the right move for that series. i.e. Things falling, crashing into other things dynamically. WWII would be the perfect proving ground for that.
But, alas, I feel like we're going to get 2144. And for Call of Duty to move further into 'Future Warfare'.
Yeah, but jetpacks come with the future territory. Crysis 2/3 had a lot of maneuverability similar to Titanfall. Killzone 3 messed around with that. 2142 did also.
Watching those videos they have a bit of that scaler thing going on.
Why oh Why does this game have hit markers?
Surely we have enough graphical fidelity these days to make it obvious when someone or something has been hit by bullets without strapping "easy mode" hit markers onthe crosshair?
Game looks fantastic but the time to kill has me worried about the PC version. I can see myself getting popped left and right from across the map seeing as that main SMG takes you down in a couple of shots and Titans have some insta gib long range weapons. Hopefully everyone just sucks with mouse and keyboard!
"Pilot you're getting close to a hardpoint"
"Pilot you're getting close to a hardpoint"
"Pilot you're getting close to a hardpoint"
"Pilot you're getting close to a hardpoint"
"Pilot you're getting close to a hardpoint"
I know all that, but even if they have the download less 4GB with 100% texture they'll still make the alpha with 25% textures. 100% textures will make the this alpha perform worse than it's now.
So their primary reason to do this isn't the file size but the game performance.
if you have your titan on follow and you die, does it blow up / go away? of finds you when you respawn?
if you have your titan on follow and you die, does it blow up / go away? of finds you when you respawn?
The TTK looks way too fast and the recoil looks to low.
Lower skill ceiling games tend to lose my interest quite quickly, but I'm worried about the gameplay on PC. People are too accurate with M/KB controls, driving the TTK ever lower. Not as much fun when you die instantly from across the map.
Watching some of these gameplay videos, these players are missing half a mag and then finally hitting the two or three shots required for a kill. Those kind of misses likely won't happen on PC.
if you have your titan on follow and you die, does it blow up / go away? of finds you when you respawn?
It's a small bite of the final game cause we're testing some tech, not gameplay. I feel badly that a lot of sites posted it like anyone could sign up, which is not the case. We certainly don't want our community to feel left out. That said, I will keep you all posted about anything beta if we decide to do one!
http://www.respawn.com/forum/viewtopic.php?f=16&t=3668&sid=a59c56f82c95556a673ca03b14dc76f9
they are just testing the servers with this
Low TTK, no recoil, copious amounts of aiming down sights.
Hype demolished
Not sure why hit markers imply easy mode? You saying Tribes, Battlefield etc. are easy mode games?
I think they are made to make the game easier for people who lack audio visual sensory or something.
If your game has graphics and, even in some ways, sound you should be able to tell when you are hitting someone without the game telling you in such an overt easy way.
Plus, it bring s all the problems of people firing at things and waiting for their hit markers to tell them if they hit or not.. thereby defeating the purpose of camouflage, subterfuge, and ammo conservation,
THere are sooo many problems with hit markers in lots of genres.
I think it finds you if you call is back upon spawning.
Also, I like the way people are starting to Sacrifice their Titans when escaping in the jumpship. They jump out, stick them on guard and make a run for it.
Based on the footage i have seen this looks great, but I do hope they at least get rid of the lockon warning hit marker , already seems stacked against anti Titan guys, but the Titan then knowing the exact direction a target is locking on from seems abut unfair.
Maybe there is a perk to hide lockon markers when targeting titans.
I also didn't notice any Marvin's and hacking , is that in the alpha?
What are the differences between Guard Mode and Follow? Besides the obvious.
So you are saying that the game will be too easy for you?