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Explain to me the problem with a $1000 PS6 in 2027

$1399-$1999, forces some household down the sub route, the exact same way as phones. They just couldn't justify such a high base price before. Now they probably could.

Allow for upgrade options (mid-gen refresh), optional paid upgrades (VR, controllers). With or without PSPlus.

We already dont own most things, consoles were just slow to the task. Well, except Switch 2.

This is the way I see next generation, if not one after.

Anyone with money that can and wants to buy outright will (same with phones).

Their handheld will be the "affordable" one.

Profit margins on phones are high so payment plans make sense. Margins on consoles aren't nearly as high. Phones are also critical fo people's lives. I'd be more concerned about collectibility of monthly payments on this discretionary good. All that said, I think companies would love non-ownership.
 
And you think consoles are built with candy bars and love instead of near standard computer parts which have had price increases to the moon and back with fabrication limitations spelling even worse for the future??

Dummy Feeling Dumb GIF


The only thing that keeps electronic devices of all kinds from immediate massive price jumps are part reserves, old contracts and sometimes the willingness of manufacturers to eat the losses....
You see there are two types of people

Those who know what they are talking about
Then there are those who do not and make a fool of out of themeselves.

Thankfully you are the former lol. It boggles my mind sometimes how other people may think they know what they are talking about and also sound confident at the same time

The dude geniuely thinks that Consoles are made out of "special" parts that computers never use.... I wish it was satire, but the sad part is that it isn't.
 
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If anyone is happy to pay $1000 for a console, you're part of the problem.

I chuckled pretty good at the "scalping not being a problem" beat, cause yeah, no shit, hardly anyone would buy it, lmao.
 
And you think consoles are built with candy bars and love instead of near standard computer parts which have had price increases to the moon and back with fabrication limitations spelling even worse for the future??

Dummy Feeling Dumb GIF


The only thing that keeps electronic devices of all kinds from immediate massive price jumps are part reserves, old contracts and sometimes the willingness of manufacturers to eat the losses....
In this kind of environment a PS6 would either have to be very expensive or it would be a very weak upgrade. Sony wont to eat hundreds of dollars in losses per device.


Does your crystal ball already predict that the component crisis will continue in 2029?

Why are you using hypothetical arguments as your basis?

When what is CERTAIN today is that consoles have not increased in price due to the rise in component prices, whereas PC hardware components have.

As I said, the PC Taliban sect continually attacks without foundation.
 
I said this before that the PS6 will be close or atleast 1000 dollars. It will still be cheaper than the new Xbox console. I predict that the PS6 will have a smaller fraction of exclusives compared to PS4 and PS5 cross gen with PS5. If anything they will lower the price of the PS5 if people want to have access to those games. As long as they have the subs on PlayStation and they are providing cheaper alternatives to triple A gaming people will buy it.
 
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Isn't there a term coined as "The Third Console Generation Cursed"? I feel like both Xbox and PS got inflicted with it. Sony with PS3 and Xbox with Xbox One lol.
PS3, to me, at least felt premium in 2007 because it played Blu Ray disc and initial models had BC. But I've always admired the incredible turnaround of that slow launch with the 2009 slim model (with a much larger drive) and Uncharted 2, etc. The "$299" ads, etc. Sony was HUNGRY then.

I mean just think of that…
2 years.
Redesign with giant price drop.
Incredible first party lineup.

Go back and look at the Uncharted 2 reveal. Even now it's an incredible thing to see.

I just don't think that in 2026 Sony could pull off that rescue in a 2 year timeframe. They are winning by default in many categories and they certainly can't leverage their first party lineup as the absolute weapon it was in 2009.
 
It should be priced at $549 (digital) and $599 (disc) if Sony wants to appeal to the mainstream.

At most $599 digital and $649 with disc.

I'm happy to pay a thousand or more cuz I'm not a broke boy but it's gonna be disastrous for Sony.
 
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Does your crystal ball already predict that the component crisis will continue in 2029?

Why are you using hypothetical arguments as your basis?

When what is CERTAIN today is that consoles have not increased in price due to the rise in component prices, whereas PC hardware components have.

As I said, the PC Taliban sect continually attacks without foundation.
Have you ever considered doing some research? Also, both console and PC use pretty much same components....especially today. This is not the early days, majority of consoles are just down sized/weaker PCs nowdays


"PCGamer has interview with Phison CEO where he spells gloom doom for consumer electronics across the board (not just PC parts) due to component and memory scarcity and price increases all due to the AI balloon.

Also indicated memory needs are such that:

... is further said to have highlighted that memory manufacturers are now "demanding three years' worth of prepayment (unprecedented in the electronics industry)" and that those same manufacturers "internally estimate the shortage will last until 2030, or even for another 10 years."

In regards to Chinese memory makers stepping into the gap:

"Samsung, Micron, SK Hynix, Kioxia, Yangtze Memory and other companies have invested, but it takes at least 2 years from announcement to production, and the equipment is in high demand. China's contribution is limited: the new capacity will only account for 3-5% of the global total in the initial stage, which is not enough to fill the 10-20% gap; China's domestic demand is huge, so there will be no outflow of cheap goods."
 
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If you are rich, you already own a gaming PC. You could pay other people to build a PC for you. Everyone else just play on Console. Because it is value for money.
Why would I want to deal with PC hiccups if I'm rich?

PS5 took about 18 months before it was widely available. It was very much stock limited at launch.
This will be essentially the same - some period of shortages when price of console is high before it normalizes
 
It should be priced at $549 (digital) and $599 (disc) if Sony wants to appeal to the mainstream.

At most $599 digital and $649 with disc.

I'm happy to pay a thousand or more cuz I'm not a broke boy but it's gonna be disastrous for Sony.
No it won't be disastrous at all they are the defacto console now. They are in space where they can drop the price of PS5 if people want to play triple A gaming and bring out the PS6 for people that want better graphics and frame rates to games. Sony seems like they are focused on gamers in their ecosystem. Them releasing a ps6 portable shows that PS5 is going to have a long ass life,
 
When what is CERTAIN today is that consoles have not increased in price due to the rise in component prices, whereas PC hardware components have.

As I said, the PC Taliban sect continually attacks without foundation.
lol....
Consoles have increased in price, massively so.
We´re talking about 2018 tech that you are now still paying full release-retail price or even a bit higher for whereas in all prior generations you`d be looking at half of that, max, at this point in time.
The performance per dollar ratio is barely growing anymore to make it simple enough for you to maybe understand.
 
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Have you ever considered doing some research? Also, both console and PC use pretty much same components....especially today. This is not the early days, majority of consoles are just down sized/weaker PCs nowdays


"PCGamer has interview with Phison CEO where he spells gloom doom for consumer electronics across the board (not just PC parts) due to component and memory scarcity and price increases all due to the AI balloon.

Also indicated memory needs are such that:

... is further said to have highlighted that memory manufacturers are now "demanding three years' worth of prepayment (unprecedented in the electronics industry)" and that those same manufacturers "internally estimate the shortage will last until 2030, or even for another 10 years."

In regards to Chinese memory makers stepping into the gap:

"Samsung, Micron, SK Hynix, Kioxia, Yangtze Memory and other companies have invested, but it takes at least 2 years from announcement to production, and the equipment is in high demand. China's contribution is limited: the new capacity will only account for 3-5% of the global total in the initial stage, which is not enough to fill the 10-20% gap; China's domestic demand is huge, so there will be no outflow of cheap goods."

Everything you're saying there is just speculation.

I'll say it again: to this day, console prices haven't gone up, while PC components have, but you seem to ignore this fact, which is true and completely real.

You have to maintain the argument that consoles are going to be expensive, when we're exposed not only to changes caused by AI but also by geopolitical factors.

The PlayStation 5 experienced COVID, and so did the entire video game industry, and that wasn't factored into any of the predictions from previous years.
 
If you leave out of your own country bubble, you gonna see that this price is absurd and would literally kill the console in the global market.
So yes, spewing "advantages" are nothing in the grand scheme of things. Switch wasn't a sucess because it sold in a territory or 2. It sold globally.
I for one would love to see them try.
 
Why would I want to deal with PC hiccups if I'm rich?


This will be essentially the same - some period of shortages when price of console is high before it normalizes
Right but it will be a price problem not a demand problem. I,e. Plenty of units available at launch because very few will pay $1k.
 
I think the idea sounds "logical" for some people at first glance, but it ignores how the console market actually works.
Lower launch sales are not automatically a positive. A console launch is supposed to generate momentum, excitement and strong early adoption. If demand is low because the price is too high, that's not a clean launch, it's weak market penetration. Scarcity due to overwhelming demand creates hype. Low demand due to a $1000 price tag doesn't.
No scalping isn't necessarily a win either. Scalping only happens when demand massively exceeds supply. If there's no scalping because the price has filtered out a large part of the audience, that just means the product isn't reaching scale.
About hardware subsidies: consoles have historically made their real money through software sales, platform royalties, subscriptions and digital transactions. Hardware margins are not the core business. A smaller install base directly limits software revenue, and that's where the ecosystem actually grows. Turning a profit on hardware but shrinking the ecosystem can easily backfire.
"Hardcore customers will buy anyway" is true, but hardcore customers are not the majority. Modern console success has been built on mainstream adoption. Parents buying for kids, casual players, holiday shoppers, those groups are extremely price sensitive. At $1000, you're no longer a mass-market console. You're a luxury enthusiast device.
Lowering the price later isn't automatically a solution either. First impressions matter. Launch price anchors consumer perception of value. Starting extremely high and dropping later doesn't erase the initial positioning, and it also slows early install base growth, which third-party publishers absolutely care about.
As for cross-gen making early install base irrelevant: that only works temporarily. At some point you need true next-gen exclusives to justify the hardware. If the install base is small, developers will hesitate to fully commit, which delays the generational shift and weakens the console's identity.
Consoles succeed because of scale. A $1000 entry point works against scale. It reduces total potential users, limits ecosystem expansion and increases strategic risk. It might look clean on paper, but in practice it narrows the audience at the exact moment you're supposed to expand it.
 
lol....
Consoles have increased in price, massively so.
We´re talking about 2018 tech that you are now still paying full release-retail price or even a bit higher for whereas in all prior generations you`d be looking at half of that, max, at this point in time.
The performance per dollar ratio is barely growing anymore to make it simple enough for you to maybe understand.

You know as well as I do that the price increases for consoles weren't due to the rising cost of components; they were due to other factors.

What's more, on Black Friday, PlayStation 5s were discounted while RAM prices skyrocketed.
 
You know as well as I do that the price increases for consoles weren't due to the rising cost of components; they were due to other factors.
right because it`s always only ONE factor in complex production and logistic chains......
What's more, on Black Friday, PlayStation 5s were discounted while RAM prices skyrocketed.
I can just hope you`re not serious.....do you think a console is taped up in the backroom of the retail store just in time or what?
 
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Because a key appeal of consoles is that they are affordable.
A $1000 PS6 would make it a niche product, creating a lower install base and making it so no one makes content for it. It would basically become a machine to play ps5 games at higher settings. Then again, I think that will mostly be the case even if the Ps6 stays within the $400-600 range.

You could argue that Sony could treat the Ps5 as their entry level machine for the more casual market, and position the Ps6 as a more enthusiast machine (sort of like a Ps5 pro pro) . But I think that would leave a spot open for someone else (Valve? Nintendo? ) to come in with a device in the $400-600 range that's more powerful than the, at that point, 10 years old Ps5.

If you just want to spend more to get better hardware I think the best hypothetical scenario would be having a pro system ready at launch. You release some $400-600 base Ps6 but also a $1000 pro machine. Basically the same way phones do it with the regular Iphone and the Pro Max version releasing together.
 
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PS3 was stupidly $600 at launch. So why not? Does it come with a disk drive at least?
PS3 was such a disaster that it ate up all the money PS1 and PS2 earned in their entire lifetime. If PS4 failed Sony would have given up. PS3 was hell for Sony and they are never doing that again.
 
Because a key appeal of consoles is that they are affordable.
A $1000 PS6 would make it a niche product, creating a lower install base and making it so no one makes content for it. It would basically become a machine to play ps5 games at higher settings. Then again, I think that will mostly be the case even if the Ps6 stays within the $400-600 range.

You could argue that Sony could treat the Ps5 as their entry level machine for the more casual market, and position the Ps6 as a more enthusiast machine (sort of like a Ps5 pro pro) . But I think that would leave a spot open for someone else (Valve? Nintendo? ) to come in with a device in the $400-600 range that's more powerful than the, at that point, 10 years old Ps5.

If you just want to spend more to get better hardware I think the best hypothetical scenario would be having a pro system ready at launch. You release some $400-600 base Ps6 but also a $1000 pro machine. Basically the same way phones do it with the regular Iphone and the Pro Max version releasing together.

Since it's free to speculate...

In a hypothetical 2029 where an average computer costs $3,000, a console such as an Xbox or PlayStation 6 would cost $1,000, which would mean that this console could have a fair market price.

Nowadays, European-made cars are sold at very high prices compared to 2010, for example. No one in their right mind would think that a non-premium European car would cost $40,000.

Today's $1,000 is tomorrow's $600.
 
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With the sky high prices of rent/mortgage, food, energy, travel etc...£1000 is not as easy to come by as it was a few years ago.
 
OP seems happy about paying a grand for a console which himself states that all games will be cross-gen, mostly because the company will be able to make a good profit out of it.

What the fuck dude.
 
Lots of men, especially in poorer countries, have a hard time even affording a PS5. And now we're going to have consoles that cost about double what it did at launch? I think a lot of fans will just stop buying consoles and instead go for PC or Switch 2. I've always felt that I could motivate the higher prices of console games because I felt like the console itself was well worth it.
 
I've said this in a different thread but stop comparing apples to oranges, it's dumb
And in addition to that all reports show that people are keeping phones longer than ever.

As an example, iOS 26 adoption is quite low vs historical and it's actually affecting Tesla's CarPlay rollout.

People are keeping phones longer than 3 years now days.
 
It'll sell less than 20 million so won't get software that takes full advantage of the hardware.
Sadly games will still be made for the PS5 in mind post launch for like a few years anyways whether it sells that much or not. The early years of a new console launch are always like that, the cross-generational period sucks. You don't really see the fruits of labor till towards the end of the cycle when it comes to taking advantage of the hardware. It happened with TLOU on the PS3 and TLOU 2 on PS4, both were literally released at the end of their console cycle right before the new hardware launch.
 
Lots of men, especially in poorer countries, have a hard time even affording a PS5. And now we're going to have consoles that cost about double what it did at launch? I think a lot of fans will just stop buying consoles and instead go for PC or Switch 2. I've always felt that I could motivate the higher prices of console games because I felt like the console itself was well worth it.
Bro, no1 gives a damn about poorer countries, warlock dlc for d2r costs in poland 109pln, and many veteran d2 players here complain, yet in the US this dlc is 25usd, aka dirt cheap for US citizen thats below avg earner :)
Sony nor other company doesnt give much damn that some poor mofo from random country in the world or even 100k of them cant afford 1k bucks ps6, average westerner teenager with part time job or some pocket money his parent give him- can, thats what matters.

But lets even assume u are some poor mofo who isnt westerner, cant u save 1k bucks next 2 years to be able to buy ps6 holidays 2027 or early 2028, u easily can, i know i can even tho here in poland our salaries are roughly 4-5x lower vs US or other rich western countries.
 
Sadly games will still be made for the PS5 in mind post launch for like a few years anyways whether it sells that much or not. The early years of a new console launch are always like that, the cross-generational period sucks. You don't really see the fruits of labor till towards the end of the cycle when it comes to taking advantage of the hardware. It happened with TLOU on the PS3 and TLOU 2 on PS4, both were literally released at the end of their console cycle right before the new hardware launch.
PS5 still have some exclusives. A £1000+ would not. Basically a PS5 pro +
 
But lets even assume u are some poor mofo who isnt westerner, cant u save 1k bucks next 2 years to be able to buy ps6 holidays 2027 or early 2028, u easily can, i know i can even tho here in poland our salaries are roughly 4-5x lower vs US or other rich western countries.
I was mostly thinking about Latin America. I often see memes with some latino being overjoyed having finally purchased a PS5. I think Poles have a far easier time affording one.
 
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It won't cost 1000$ even if released in 2027.
But it's a moot point, even if it launches at 599-699$ it will be a device for core gamers while PS5 or something with similar specs (the hybrid handheld?) will continue to be the low end device with a pretty much cross gen generation and Sony shifting business model around the ecosystem concept.

Some people are still reasoning thinking about old generations but that model is dead given rising hardware costs and impossibility for publishers to leave behind older platforms quickly.

Agreed. Which is why it gets confusing when people protest the PS6 coming out in the next 2 years, arguing that the PS5 generation has not fully deployed. This idea that the release of the next platform would somehow mark the death of the current one is a laughable take, knowing that cross-generational titles will be the norm for a long, long time.
 
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I was mostly thinking about Latin America. I often see memes with some latino being overjoyed having finally purchased a PS5. I think Poles have a far easier time affording one.
Doesnt matter poland or even poorer latin america, sony doesnt introduce new consoles and doesnt set launch prices according to our wants/needs, its all about the US thats easily 50%+ of the market, add to that rich western euro countries and thats like 80% of market right there.
 
Doesnt matter poland or even poorer latin america, sony doesnt introduce new consoles and doesnt set launch prices according to our wants/needs, its all about the US thats easily 50%+ of the market, add to that rich western euro countries and thats like 80% of market right there.
US economy softened a lot last year. It's kind of a shit show in a job market outside healthcare. I don't think $1000 console would go over well besides a fairly limited early adopters group.
 
Is the PS5 Pro outselling the standard PS5 in any way at all? Is it even close? No? Well there's your answer
lol PS5 Pro is like 10-15% of all PS5s being sold. PS4 Pro was 20%.

That tells you everything you need to know about power vs price for consoles. We've run these controlled experiments where people can chooose more power for higher price and the verdict is in clearly.

edit: it's also possible that the piece of shit series s outsold the series x...
 
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I can only see benefits here:
- No supply problems because of much lower launch window sales
- No scalping problems
- No need to subsidize the hardware (probably they can even turn a nice profit on it)
- Hardcore customers will buy anyway
- Ability to sensibly lower the price at the right timing to maximize profits in the coming years
- Low early installed base will not have a negative impact on games as they will all be cross-gen anyway
Problem with a PS6 at 1000$ is an Xbox Next at 799$ and a Switch 2 at 449$

If you don't have the audience, you don't get the games.
 
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