Hcoregamer00
The 'H' stands for hentai.
gantz85 said:I have a huge thing for beautiful but somewhat cold and hard girls :lol
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Selvaria from Valkyria fits the bill also
gantz85 said:I have a huge thing for beautiful but somewhat cold and hard girls :lol
Replicant said:Was that Nomura's design though? I didn't know. If true, then I'll stand corrected.![]()
Hcoregamer00 said:True, but Lightning is still the best.
You tell me. Barret, FF7's Cid, Auron, Wakka and Jecht all looked so girly.Replicant said:(finally, a man in FF game who actually looks like a man)
Speaking with Square Enix's Tetsuyo Nomura and Agito director Hajime Tabata, Famitsu's editors learned that a PSP version of the game was always in the planning, right from the start. The announcement at the event was really just an announcement that the PSP version has taken priority over the mobile version.
Another term mentioned in the new trailer is PAX CODEX. This is the name of a peace treaty that exists in the Agito world. As Tabata explained, Cid, from a neighboring country, has broken the treaty and sent a Lucy (or possibly multiple Lucies) out in an invasion.
Tabata revealed that the Agito battle system will offer a mix of action and turn-based gameplay, similar to Crisis Core. He suggested that players picture a more developed version of the "super-high-speed ATB" (Active Time Battle) system from Crisis Core.
The party-based battles currently support infrastructure mode, Tabata revealed. Three players can currently form a party over the net. Tabata said that he cannot confirm yet if the final game will have infrastructure mode support, but this is something that Square Enix would like to offer players.
One other area of the battle system mentioned by Tabata involves summons. Plans call for giving players the ability to raise summon beasts and control them in battle.
Alaluef said:You tell me. Barret, FF7's Cid, Auron, Wakka and Jecht all looked so girly.
SolidSnakex said:
klee123 said:Bullshit. They only announced it as a PSP game due to its popularity in Japan at the moment.
Alaluef said:You tell me. Barret, FF7's Cid, Auron, Wakka and Jecht all looked so girly.
klee123 said:Bullshit. They only announced it as a PSP game due to its popularity in Japan at the moment.
I believe it, the mobile phone announcement was so empty of information, almost like they had no clue what they were making. Maybe the mobile games sales weren't good enough for them? Has to be because Parasite Eve was switched as well, soo not a coincidence.klee123 said:Consider that when they first announced agito XIII, the PSP was getting its arse creamed by the DS in Japan and many people thought the PSP was screwed. For S-E, besides Crisis Core, the PSP was mainly the machine for quick and easy ports so somehow I doubt that the PSP was even on their mind when they announced Agito XIII.
Now since the PSP slim got released and was proven to be more viable for S-E, they obviously changed their tune in regards to the handheld.
The 3rd Birthday was in the report.kenji said:wasn't said anything about the NON-FFXIII relatedx games?
duckroll said:The Turd Birthday is going to be a 3D gun action RPG with mainly third person shooting mechanics. It'll be different from DoCFFVII because apparently S-E is working in collaboration with a certain unnamed studio to develop the game. Sounds like a total turd.![]()
Turd birthday :lolduckroll said:The Turd Birthday is going to be a 3D gun action RPG with mainly third person shooting mechanics. It'll be different from DoCFFVII because apparently S-E is working in collaboration with a certain unnamed studio to develop the game. Sounds like a total turd.![]()
Defuser said:Turd birthday :lol
Anyway this is Nomura team that's doing,I'm not sure he knows how colossal fail DoC is and won't make a same mistake. Maybe it would a western studio?
chandoog said:oh come on, no need to loose all hope already.
btw whats the sauce of that info ?
edit : its probably the famitsu special, nvm.
BlazingDarkness said:it sounds like PE2 to me
only they're getting people in to make sure the shooter elements are better
Syphon filter? It is a TPS game.duckroll said:My concern stems from two things:
a) I don't think PE2 was a great shooter by any benchmark
b) I haven't seen a single TPS on the PSP that plays even as well as PE2
Yeaaaaahh... kinda worried here.
Defuser said:Syphon filter? It is a TPS game.
stuburns said:There is no reason to think it won't work well, no third person shooter working on the PSP isn't proof of concept being faulty. Most TPS require two analog sticks, but if it's RE4 style, there is no reason it wouldn't be fine. As long as they don't do the stupid thing of using the face buttons as aiming controls, it could be fine.
This one, at 2:53, from Korean pop band Super Junior. His name is Kim Kibum.neojubei said:Where can I find that video of the guy in your avatar?
I agree, PE2 isn't very good, felt like a shitty RE2 clone. Doesn't mean 3rd Birthday will be bad.duckroll said:What about the bigger problem that out of the two PE games in existance, the one I like is the one that isn't a shooter?![]()
Syphon Filter is fine....but it doesn't really play anything like PE2. Unless you have some major problems with the "Turok" style controls with lock on, SF is really quite good. I actually finished both of the games and I could never sit through any of the original PS1 syphon filters. They are fairly well received games, so I wouldn't mind if they stole the control scheme, BUT...duckroll said:Yeeaaaah, that's not what I could consider something that plays well.![]()
http://finalfantasy-xiii.net/forums/showthread.php?p=106050Speaking about the eyes, the main female lead can be seen to have violet coloured eyes. So does the prince. We had the initial impression that he had red coloured eyes. From the new images, his eyes are blue. Will he have blue eyes normally?
Normua: Yes. His eyes will only turn red at some special occasion. (Triggered by something)
As for the female lead, is it the same for her??
Normura: Surprisingly, she is a rather shy person. (laugh)
Can you explain what is happening in the scene from the images released?
Normura: The scene takes place at a party. This is the first time they have met each other. Initially, I wanted to make a scene that showed them introducing themselves. Even though we tried our best, we still cannot release their name to the public. Sorry. We will try to screen that scene at TGS if possible.
Are there other people in the room?
Normura: Actually, the rest of the party is downstairs. The Prince came upstairs to hide from the noise and crowd. Initially, he thought that there wouldn't be anyone on that floor, but he was surprised to see the female lead. (She is looking at the drawing hanging on the wall)
What is the painting about?
Normura: It is still a secret
What is the skeleton that is holding the painting?
Norumra: This country believe in a Shinigami (Death god). Based on the Fabula Nova Crystallis mythos.
The Prince's outfit is based on the design by the creative director of Roen. What is the reason for this co-operation?
Normura: This is to express the higher level of realism. If we based it on an actual real subject, it will feel more real.
What will happen to the the initial outfit?
Normura: Initially, we just designed this outfit based on the script to give a visual impression. That's it. As we create more scenes, the outfit will change. The car will have a new design too and the Prince will look like someone who goes to a high class pub.
You said it yourself! (laugh)
Normura: The game will have this dialogue too! (referring to prince going to pub)
Will the female lead say that?
Normura: She is a very polite girl. She will not say those things to someone who she's met for the first time. To express this characteristic, the way she speaks will have some prominent trait.
The team you are working with are excellent!
Normura: Yes, it is a very great team. I'm full of anticipation and the team spirit is very high!
Yes! As much as I liked FFXII's battle system, I've just been playing final fantasy X and remembered how much better it is when have a proper turn based battle system.- FFXIII will definitely have a party battle system, where you control each character as they switch turns, like in a normal FF. It will not be like FFXII.
Rpgmonkey said:So if I read the XIII interview right, the big machine that fell and caused that water to freeze is a result of some stuff in the opening sequence?
duckroll said:Err... what?
Defuser said:
Fixed for translations errors. It was basically a joke.Normua: Yes. His eyes will only turn red at some special occasion. (Triggered by something)
So in fight against the heroine, the switch was not on? (laugh
Normura: He's surprisingly shy. (laugh
Rpgmonkey said:
duckroll said:Yeah I still dunno how you got that from the interview lol.
Rpgmonkey said:
duckroll said:- FFXIII will definitely have a party battle system, where you control each character as they switch turns, like in a normal FF. It will not be like FFXII.
MassiveAttack said:Wasn't there supposed to be a DKS3713 issue of Dengeki as well? Or did I miss it?
Grivenger said:It seems the development teams for both FFXIII and FFvXIII are listed there, but unfortunately can't read Japanese. (Based on google's translation) FFXIII's team continues to basically be the same (except the main programmer, I believe. It used to be Chrono's programmer, but now it's Vagrant Story's...) Regarding FFvXIII's team, of all the new folks that were revealed, I can only recognize some. The scenario writer's Nojima (as expected, although that position continues to be unconfirmed for the main XIII...) and the event director is the guy behind the cutscenes from FFXII/ KH1/ Vagrant Story (awesome!). Not sure about anyone else, though.