No it's a different engine.
No... FC3 and FC4 uses Dunia.
WD and all the AC games uses Anvil Next.
oh wow did not know that
I just assumed they went like EA did with Frostbite, that seems more efficient
No it's a different engine.
No... FC3 and FC4 uses Dunia.
WD and all the AC games uses Anvil Next.
so uh, how do i fix this?
oh wow did not know that
I just assumed they went like EA did with Frostbite, that seems more efficient
Watch Dogs uses Disrupt, not Anvil.WD and all the AC games uses Anvil Next
Where is the cheapest place I can buy this for PC? I know Steam Autumn sale starts soon, but I'd like to play it over this weekend
Has it been released and pulled multiple times? I am currently at 1.4 with my uPlay copy.
Probably. Still no 1.4 here, just checked Uplay once again.
So before i decide to buy does sli works (2x770)?
So before i decide to buy does the sli works (2x770)?
Is it common that the starting village performs terribly?
Yeah, it looks amazing depending on the time of day. I'll post some of mine later.Just started playing this and I gotta say, it looks fucking gorgeous. It runs very well for me too. I play at 1440p and even at max settings it runs in 40-mid/late 50s with some deeps to mid/early 30s. Very impressed.
I have the 4gb edition as well, SLI support was so bad this year, I'm really considering ditching it and go solo if it doesn't get proper support next year (my third sli setup).I have the same setup, with 2 4gb 770's. I either have to deal with unbelievably dark shadows/nights or flickering textures. Other than that, there's a bit of stuttering, but the game runs well enough (Over 60 fps, just with aforementioned issues, stuttering makes it feel sub 60).
Basically after my disappointment with my 770 compatibility and issues for a lot of games both new and old. I decided to sell off my 770's and buy a 970 until the 980TI or new AMD cards come out.
Yes all the villages perform terribly. I think it's a CPU thing.
Don't try running this on a GTX 480, It has finally met its match (Runs absolutely awful even on the Low graphic preset).
So before i decide to buy does sli works (2x770)?
Their different engines share common grounds though.
Watch Dogs uses Disrupt, not Anvil.
Any idea if I should get this for PC or PS4? Little worried about performance.
PC:
2500k @ 4.3GHz
AMD 6950 2GB (oc'd to ~6970 specs)
enough ram
Thanks.
Any idea if I should get this for PC or PS4? Little worried about performance.
PC:
2500k @ 4.3GHz
AMD 6950 2GB (oc'd to ~6970 specs)
enough ram
Thanks.
"enough ram", yet you don't know if your specs are good enough to run the game? How do you know it's enough? If it is, why not just state the amount you have?
I have the 4gb edition as well, SLI support was so bad this year, I'm really considering ditching it and go solo if it doesn't get proper support next year (my third sli setup).
Any idea if I should get this for PC or PS4? Little worried about performance.
PC:
2500k @ 4.3GHz
AMD 6950 2GB (oc'd to ~6970 specs)
enough ram
Thanks.
I5 4690k @ 4.4
First village dropped me to 45 fps
Normal ?
Cpu-bound area i guess.
I don't mind it dipping into the 45ish range, AC Unity does the same, but AC Unity doesn't hitch the way FC4 does. It's the hitching that is annoying. Can't make it go away on pretty much all the tweaks I've tried.
They look like fucking shit. I don't understand how anyone can think adding a ridiculous amount of haze over the entire scene is a desirable visual effect.
Assassin's Creed Unity even does a better job balancing load across cores.
So any news on the how to fix the pitch black shadows yet? Its really messing with me.
After much get tinkering, I still get extreme stuttering and frame locks in the arena while most of the open world runs smoothly... any ideas what's causing this?
It just confuses me that the game can perform perfectly when showing a vista for miles around, including traffic and wildlife, but becomes a creaky mess when rendering a contained room with 15 enemies.
Anyone else experiencing the game pad issue? If I try boots g the game with a pad plugged in I get a black screen. As soon as I disconnect the pad it loads up fine. When I get in game and try reconnecting the pad, areas fail to load or button prompts don't show and checkpoint won't load. Disconnect the pad and it works fine.
I know I could just use k/b + mouse, but seems like a great game for couch play. I have tried using different USB ports but still get the same behaviour. I surely can't be the only one?
I can't get that to work on mine now. Any ideas? I have 16x Aniso forced in both Global and the FC4 profile, yet I'm clearly not getting 16x. Maybe I'll try backing up my gamerprofile.xml.. deleting the orginal and let FC4 rebuilt it. There's something fishy going on.OP should add the AF tweak with nvidia CP/inspector as well. The difference is night and day, and it makes the game look much better with DisableLoadingMip.
Make sure you didn't choose any AF mode, there's one which lists Far Cry 3 as an example which actually turned it off for me. But yeah, try getting a new gameprofile.xml as well.I can't get that to work on mine now. Any ideas? I have 16x Aniso forced in both Global and the FC4 profile, yet I'm clearly not getting 16x. Maybe I'll try backing up my gamerprofile.xml.. deleting the orginal and let FC4 rebuilt it. There's something fishy going on.
I can't do the DisableMip thing. Too many textures look like 'Low' settings for me. The performance is wonderful with that setting however.
Oh, anymore opinions on having GPUMaxBufferedFrames on 3 vs. 1? I've yet to try it, but I think I'll give it a whirl when I get home from work.