Well, the native resolution seems to be 576p..but the game is upscaled at whatever resolution you have set your Xbox 360 (720p, 1080p)..
Though still seem weird move, considering that they left around 2GB of data and in the worst case scenario, they could've negotiated something with Microsoft to release the game in 4 discs , but for some reason they decided to settle at 3 discs..
Looked fine to me. Only part that looked heavily compressed and bothering was the beginning when the camera was zoomed out. Other than that, it's completely watchable. No huge blocks or tearing. It's no 1080p, but it's aight. Gaming sites and most definently N4G are gonna make a shitstorm out of this though.
I'm not actually sure why so many devs switched, but almost all recent 360 games use Bink instead of WMV now. I'm not really sure if it gives better quality per bitrate or not, I know that it DOES support a shit ton of audio streams in one file though, letting you use one video file with all the multilinqual surround tracks embedded at once
Holy shit.... holy... shit :lol I might just go Resonance of Fate route now =P. In fact, I am gonna do that. 360 version seems atrocious everywhere. The FMVs looking that bad seal the deal for me. Pathetic work SE.
I think they were lower :lol But yeah, the reason it is "blurry" is because of the terrible bitrate. Images only look blurry due to resolution if it is rendered at a lower resolution and scaled up (like a 480p / 576p / 720p picture on a 1080p tv). That image is at its native resolution.
Bink video compression is really awful. Dear god the screen is not even ''clean''. You can see artifacts during the whole clip .