I’m not the developer, I’m just a customer that is honest about what I see. If you’re going to have a shot showcasing your game as pushing the graphical boundaries of the hardware, maybe don’t include a shot that makes your low-res mountains in the distance
really obvious?
I mean, I love FFXIV and have played it for years. It’s running on the same engine. Here is a screenshot from their latest expansion, from a major story cutscene:
Personally, I find this pretty unacceptable. Their lighting system is awful to the point where you can’t even see my character’s face (he is admittedly dark skinned). Like, how did this pass QA? None of the lighting makes any sense, nothing is casting a shadow, furniture or otherwise. The camera being up so close, a directorial choice, emphasizes the low resolution textures on the NPC’s back. You can do a lot to make this shot not look terrible, like I dunno, having a light source somewhere where the characters aren’t lit like this? Engine limitations are a thing, and you work around them as best you can. They def didn’t do themselves any favors here.
I know there’s lots of drive-by posting when it comes to FFXVI. Look at my post history if you’d like, I was defending against naysayers months ago on the subject of this game, and I’ve been onboard this game since day one. But now, there’s a defense force brewing where even valid criticisms are being shut down. I think it’s a bit silly in both situations.