Graphics are amazing actual gameplay looks mediocre, they haven't convinced me yet that this is anything more than a by the numbers Uncharted game i already played 3 times.
That could be a dream, an MGS game like this, with those environments, and a linear progression, not divided into episodes, no side stuff shit, with lots of dialogues and story, tight pacing with freedom like in U4, it could be my dream game
That could be a dream, an MGS game like this, with those environments, and a linear progression, not divided into episodes, no side stuff shit, with lots of dialogues and story, tight pacing with freedom like in U4, it could be my dream game
4 was also that but kind of a mess. Something closer to MGS3 in progression and story is what I was thinking but with these graphics and more wider spaces of 4.
Graphics are amazing actual gameplay looks mediocre, they haven't convinced me yet that this is anything more than a by the numbers Uncharted game i already played 3 times.
It wasn't sarcasm. How exactly would the game's design build in a 'you can't shoot animals system'? You aim at them and it blocks you from firing? What happens if you throw a grenade nearby?
I think they'll be killable. No other ND game has had killable ambient wildlife. Except maybe the monkeys and
giraffes
from TLoU? But that was heavily scripted; nothing like this.
Graphics are amazing actual gameplay looks mediocre, they haven't convinced me yet that this is anything more than a by the numbers Uncharted game i already played 3 times.