RamaTheVoice
Member
I'm really wondering what combination of hardware and software they were using to get it running at 4k60 at E3...
Cpu is a FX - 6100, gpu is RX 480. Had to tune some settings to medium to get a stable 30fps. The 60fps option wasn't as smooth. Game looks great at 1080p and very worth the $51 Canadian. Kind of wondering if I should have paid extra for the ultimate or deluxe edition?
I'm really wondering what combination of hardware and software they were using to get it running at 4k60 at E3...
Your CPU is probably too weak for 60fps. Deluxe/Ultimate comes with VIP (double wheelspin credits) and car pass, not entirely worth it imo, the base game has enough content and gives you enough credits to do everything.
It was 4K30 at E3.
I haven't heard them say anything about performance since the game launched.Is there any info if there will be future performance patches? I tried to google it but didn't find anything.
maybe they just put in new addons and cars and stop working on performance patches?
They're barely any better than Hello Games when it comes to communication.Is there any info if there will be future performance patches? I tried to google it but didn't find anything.
maybe they just put in new addons and cars and stop working on performance patches?
They're barely any better than Hello Games when it comes to communication.
Hello...so I upgraded from an 480 to a 1070, and despite it being better in almost every benchmark and game I can throw at it, for some reason it is actually worse than the 480 for Horizon 3!
I'm sure I must have something wrong...at ultra settings at 1080p I'm getting frame rates around 30-60 but rarely over 50.
On the 480 I was getting mostly 50-60 with some dips below.
Admittedly my processor is an i5 3570k with default clocks, but surely the 1070 should still be beating the 480?
Can I ask what processor you have? And if you're overclocking at all?Yeah that is odd. Outside of Paradise City I'm usually at 80fps or above running on a 1070.
Ok, the performance in this game has some sort of broken issue to it that is completely separate from optimization.
I tried out the idea from a few posts above of turning the textures to LOW and leaving everything else on high. When I first loaded it I had perfect silk smooth 60fps for about an hour racing in the Yucca Valley area even on full 12 car races. Was fantastic and I thought "hey, so it was the textures all along that are bringing performance way down"
Then I got a showcase in the city surfers paradise and had to go there and it was the usual choppy 40-50fps that surfers paradise gets. Ok, fine.
But then even when I left surfers paradise it remained choppy no matter where I went. Even if I was racing alone in a totally empty field it'd stay 40-50fps and stutter non-stop. I went back to the same Yucca valley races where I was getting smooth 60fps an hour ago and now it was stuttering non-stop and completely choppy mess.
It almost seems like once the framerate starts getting stutter, something breaks and it can't go away until you quit the game. And surfers paradise or even byron bay in the little town (aka, wherever there are multiple buildings) seems to be what breaks the game and causes never ending stutter.
I'm basically just going to try to stay away from surfers paradise as much as I can. I'm at around 7 million fans in the campaign now, so pretty far in, but will generally try to focus in the other 3 areas because when the game is running perfect at locked 60fps no drops at all, it's excellent. But when it's a stutter mess it's just barely bearable and half annoying/half fun.
I had frequent crashes too when I had my i5 2500k and was underperforming. But once I upgraded to the i76700k the crashes were gone. Did not have a single crash since I upgraded. And I played alot since then. Crashes and bad performance seem to be directly correlated.
Since I got my 1070 I honestly can't tell the difference between 45fps and 60. On the 480 any drop below 60 caused very noticable stuttering or tearing.
Am I going mental or is there some Nvidia setting I'm missing? Similar results with vsync on or off.
Uhh...just pretend for a second that I'm an idiot with apparently poor Google skills...how would I go about that?Maybe lower frametime on the 1070?
Uhh...just pretend for a second that I'm an idiot with apparently poor Google skills...how would I go about that?
Ahh, gotcha. Nice explanation, thank you.He meant that the frametime on average is more consistent. When the frames are paced evenly at 60/50/40fps, it'll feel better than frames that occur erratically in that same second. That could be due to the nvidia architecture and the game you play. Some scenarios may favour AMD over nvidia.
Can I ask what processor you have? And if you're overclocking at all?
I suspect this may be a CPU bottleneck which is limiting the GPU.
Uhh...just pretend for a second that I'm an idiot with apparently poor Google skills...how would I go about that?
Getting 60 FPS with maybe one or two unnoticeable drops to 58 on surfer's paradise beach road on a 6700K@4.2ish/cheap 970/3200 MHz DDR4 RAM at high dynamic settings/no motion blur/60FPS cap. Perhaps RAM that isn't quick enough to send x data in y time compared to the xbox one could be to blame? test footage sample, some fps lost due to recordingFrom all the reports, I reckon people with DDR3 are getting better perf than those with DDR4. Latency related maybe?
Cheers.https://developer.nvidia.com/sites/default/files/akamai/gameworks/CN/Stuttering_Analysis_EN.pdf
Here's a neat presentation on all things stutter/judder from Nvidia that someone kindly posted in another PC performance thread recently. It explains poor frame pacing and other issues that cause similar performance issues.
What's your FPS in Rainforest Escape race? That's the benchmark. If you get 60FPS in that race then I'll believe that maybe performance improved, otherwise you are just having a placebo moment like happened to so many people here.Yeah, I have no idea what they updated, but I played for 6 hours straight tonight and had 60fps everywhere, even in Surfer's Paradise. Occasionally I'd get drops or stutter, but for the most part even with 12 car races I'd get 60fps everywhere. Looked fantastic and was a ton of fun to play when it's fluid like that which is why I played so long. Something definitely changed in the last day or two since a patch. Game runs much better than a week ago when I picked it up during the BF sale.
Yeah, I have no idea what they updated, but I played for 6 hours straight tonight and had 60fps everywhere, even in Surfer's Paradise. Occasionally I'd get drops or stutter, but for the most part even with 12 car races I'd get 60fps everywhere. Looked fantastic and was a ton of fun to play when it's fluid like that which is why I played so long. Something definitely changed in the last day or two since a patch. Game runs much better than a week ago when I picked it up during the BF sale.
What's your FPS in Rainforest Escape race? That's the benchmark. If you get 60FPS in that race then I'll believe that maybe performance improved, otherwise you are just having a placebo moment like happened to so many people here.
Is this still with low textures?
E: gave Rainforest Escape a shot with unlocked fps at 1440p, got small drops to 58 fps at the beginning, after that 70+. Went to Surfer's afterwards and I still get low to high 50s at the tram station between the skyscrapers, except if I turn shadows off.
That's with a 6600K (stock, but I really should get around to OCing), 16Gb DDR4-3000, GTX 1080 and an SSD (game loads VERY slowly for some reason though).
NVCP settings: Shader cache off, Trilinear optimization on, Max prerendered frames 1, High Performance Texture Filtering, Prefer Max Performance.
Game settings: started from High preset, turned Motion Blur off, Shadows, Dynamic & Static Geometry to Medium.
mine ran better before any patchesIt's incredible how there is absolutely no consensus whatsoever to how this runs after every patch. Every time there's a few that claim it runs way better and others that claim it's much worse.
Amazing.
It's incredible how there is absolutely no consensus whatsoever to how this runs after every patch. Every time there's a few that claim it runs way better and others that claim it's much worse.
Amazing.
btw I heard some of you got ShadowPlay working in Forza. May I ask how you did that?
Moved my installation to an SSD I bought during Black Friday and now the game crashes to desktop while loading up my save. Ran perfect for me before and now I don't even get an error message, just an immediate closure to desktop after hitting continue. Wonderful...
When you say moved what do you mean exactly? I don't think the Win Store supports drag and dropped files like Steam does, as an example.
They don't seem to be applying the patches to the demo, which is annoying. I wanted to re-buy when performance got better.