Sixfortyfive
He who pursues two rabbits gets two rabbits.
Finally got around to finishing Mario 3. I'm suffering platformer fatigue at this point and am just glad I'm done with it.
If there's one thing I really like about Mario 3, it's that the various secret items and areas in the game are the rewards in and of themselves. One thing I hated about Mario World was that in order to complete it 100% and get to the good stages, I had to replay a lot of other stages and do a lot of searching for secret exits and keys, and at a certain point that just starts to feel like work. Why should I have to spend my time looking for platforms when I could be platforming? In Mario 3 I can just kind of take or leave the extra stuff as I go. Don't feel like jumping through some hoops for some 1-ups I don't need? Then I'll skip that and just take the power-up suits, thanks. Mario 3 kind of hits a certain balance between platforming and exploration that most of the other games in the series don't.
I think my favorite secret in the game is the group of 1-ups placed in some impossible-to-reach location in the World 5 tower. How are you even supposed to retrieve those without a P-wing? I've made it over there without one but haven't managed to figure out how to make it back safely. Anybody good enough to do it doesn't even need the extra lives anyway.
Unlike SMB1 and SMB2J, I greatly prefer the All-Stars version of SMB3 to the original. The music still sucks, yeah, but Mario 3 never had great music anyway. The updated visuals just work much better here than in the other games imo; no more nasty pop-up, vastly improved backgrounds, etc. Those power-up silhouettes in the sky in the original always looked goofy as hell to me. Being able to revisit any world with your current item inventory after beating the game is also a pretty big plus.
Ranking the games since almost all of them are fresh in my mind now:
S-tier: SMB2J
A-tier: NSMB Wii
B-tier: SMB1, NSMB DS, SMB3
C-tier: SMW, SMB2 USA
I'm somewhat perplexed that people still consider SMB3 and/or SMW to be in the same league as NSMBW, let alone better games. Miyamoto has been right every time he's expressed disappointment at how those two games hold up.
What do you guys think? Anyone else still playing through this?
If there's one thing I really like about Mario 3, it's that the various secret items and areas in the game are the rewards in and of themselves. One thing I hated about Mario World was that in order to complete it 100% and get to the good stages, I had to replay a lot of other stages and do a lot of searching for secret exits and keys, and at a certain point that just starts to feel like work. Why should I have to spend my time looking for platforms when I could be platforming? In Mario 3 I can just kind of take or leave the extra stuff as I go. Don't feel like jumping through some hoops for some 1-ups I don't need? Then I'll skip that and just take the power-up suits, thanks. Mario 3 kind of hits a certain balance between platforming and exploration that most of the other games in the series don't.
I think my favorite secret in the game is the group of 1-ups placed in some impossible-to-reach location in the World 5 tower. How are you even supposed to retrieve those without a P-wing? I've made it over there without one but haven't managed to figure out how to make it back safely. Anybody good enough to do it doesn't even need the extra lives anyway.
Unlike SMB1 and SMB2J, I greatly prefer the All-Stars version of SMB3 to the original. The music still sucks, yeah, but Mario 3 never had great music anyway. The updated visuals just work much better here than in the other games imo; no more nasty pop-up, vastly improved backgrounds, etc. Those power-up silhouettes in the sky in the original always looked goofy as hell to me. Being able to revisit any world with your current item inventory after beating the game is also a pretty big plus.
Ranking the games since almost all of them are fresh in my mind now:
S-tier: SMB2J
A-tier: NSMB Wii
B-tier: SMB1, NSMB DS, SMB3
C-tier: SMW, SMB2 USA
I'm somewhat perplexed that people still consider SMB3 and/or SMW to be in the same league as NSMBW, let alone better games. Miyamoto has been right every time he's expressed disappointment at how those two games hold up.
What do you guys think? Anyone else still playing through this?
It almost looks like a peace sign. I've never been able to figure that out either.Teknoman said:EDIT: Something i've always wanted to know...is that a mushroom or a skull on the green flag at the end of SMB1 stages?