Just tried Onlive an played Homefront. For me personally it is unplayable, to much input lag.
Positive note, i was playing within 2/3 min of signing up on the site.
Try gakai demos. They are quite impressive.
Just tried Onlive an played Homefront. For me personally it is unplayable, to much input lag.
Positive note, i was playing within 2/3 min of signing up on the site.
How fast of a download speed would you need in order to stream a game?
I have a feeling Australians will struggle to use this service with our limited internet..
Oooo, I should be sweet then here in Australia, I seem to be able to load a 720p video fairly quickly, and that's with wireless. So I'm sure it'll be a lot better with a wired connection.The average Youtube video in 720p HD streams at around 8000kbps, you shouldn't need much more then that for gaming. Specially since Youtube actually streams ahead most of the time.
Anyone with doubts about performance should just go to Gaikai website and try the demos. You do not need to register or login. Just click on a game demo and wait a bit.
looks legit, i tried a demo of crysis/rayman and it was gorgeous and playable. the lag was still too much for my tastes & my bandwidth caps would never allow me to play these games enough to care, though. a $49 PS labeled cloud box with ad-supported gameplay could wreck serious harm on anyones chance to push a console out next-gen. It would just be too damn cheap for most people to pass up. this is probably Sony's only chance to compete next-gen and make it out alive.
I dont think the $49 box would be getting next generation content. Publishers would put their games on platforms that can make them money.
just tried ME3 demo on Gaikai. Very choppy intro sequence and tons of lag on gameplay. Sound cut out for 20 seconds. 20meg download speed, 4.5 up.
Don't know if this is going to be used but H.265 (Halves bandwidth needed for video) is coming Jan 2013 and accelerated web browsers can do a tile update for the screen (only the areas that change get updates or the scrolled area that comes into view). Depends on support by the on-line game service I guess.''Your bandwidth has dropped below the minimum required for quality gameplay''
Guess I'll have to wait till I change to a wired connection.
If it's anything like that, it would be very interesting. Otherwise, if it's just like OnLive, it will never work properly here in Brazil.Hmmm...Gaikai enables a custom created streaming module. You can license the tech and modify it for your business.What if it's something like:
- a new version of Remote Play for Vita (streaming all PS3 games to the handheld) or
- being able to play PS3 games on your PC (streaming all PS3 games to the PC) or
- being able to stream PC games to the PS3 (unlikely but nom nom nom)
- streaming BC for PS2 games
All of those options would be pretty sweet.
It's pretty much confirmed then.
Now how megaton worthy would it be if Sony announced the Gaikai partnership in order to bring PS4 demos to PS3 users?
The average Youtube video in 720p HD streams at around 8000kbps, you shouldn't need much more then that for gaming. Specially since Youtube actually streams ahead most of the time.
So, VG24/7 is the source of the original PlayStation Cloud gaming rumor, and guess who is listed as a "partner" on the Gaikai website? That's right, VG24/7...
http://i.imgur.com/mwIej.png[/IG][/QUOTE]
It seems all but confirmed at this point.
i also think its Onlive for Sony. Gaikai is browser based. Sony browsers suck.If it was Sony + Gaikai, wouldn't it be Sony making the announcement not Gaikai... I still think it's OnLive.
It's not just browser-based. There are going to be integrated into plently of devices (TVs, tablets, etc). This was their latest press release about using Scaleform as a front end UI for their customers (publishers/retailers) (http://www.gaikai.com/press/article...r-interface-design-across-a-myriad-of-devices)i also think its Onlive for Sony. Gaikai is browser based. Sony browsers suck.
i also think its Onlive for Sony. Gaikai is browser based. Sony browsers suck.
Sony is keen on the idea of streaming and cloud-based games services, but doesn’t feel the tech is ready for triple-A experiences yet.
“For the very highest quality high-definition console gaming, I think there are still some significant barriers to streaming solutions,” SCE boss Andrew House told CVG in an interview dating back to E3 2011.
“I think we are a way away from being able to deliver the full-on top-end experience like that. The scale of data involved and issues around latency do mean that, at least for now, the easiest consumer experience is from physical media.”
That’s not to say Sony is sitting back and waiting the online reovlution pass it by.
“Whether it’s in mobile or cloud-based services, there are opportunities there for more casual content and in our case potentially for legacy content, which we would definitely like to explore,” the executive added.
I keyed on: Sony is keen on the idea of streaming and cloud-based games services, but doesnt feel the tech is ready for triple-A experiences yet.The more I think about it, this has to be very specific to Playstation just than a regular OnLive client. I thinking emulated PS1-PS2 games streamed through the browser. Why would I pay for a PS Plus subscription when I could already play OnLIve for free? Gaikai made mention of being able to host a white-label retro game service. They used Nintendo as an example, but Sony could very well do the same. It also makes more sense that Gaikai could do it based on there business model. Also, Playstation 1 games can easily be emulated on PC. Also, PS2 games can be emulated as well. This would make even more sense since PS4 is rumored to be x86 based. It would be advantageous of them getting emulators running on x86 hardware.
Check out this quote from Sony when the rumor in January came around (notice the word: legacy)
http://www.vg247.com/2012/01/19/house-still-some-significant-barriers-to-streaming-solutions/
I keyed on: Sony is keen on the idea of streaming and cloud-based games services, but doesnt feel the tech is ready for triple-A experiences yet.
Is the Tech ready now? What is changing around E3, will we get a firmware update?
The cloud gaming servers have to be beasts
I do not understand how they could build servers large enough and powerful enough to meet the demand if something like this went mainstream.
It probably works ok right now with low demand, but is the technology really there to have cloud gaming hit the mass market?
It seems like the more popular cloud gaming becomes the worse the performance would be
I may not understand the whole process and maybe it is less intensive on the server end than I am thinking, but if so could somebody enlighten me?
crazy thought. what if they used this for *forwards compatibility*? there's no reason they couldn't. sell streaming versions of PS4 games to the existing PS3 userbase that hasn't upgraded. i wonder what that would do for the userbase transition.
at the very least you could demo PS4 games right to PS3 users in their own homes.
crazy thought. what if they used this for *forwards compatibility*? there's no reason they couldn't. sell streaming versions of PS4 games to the existing PS3 userbase that hasn't upgraded. i wonder what that would do for the userbase transition.
at the very least you could demo PS4 games right to PS3 users in their own homes.
crazy thought. what if they used this for *forwards compatibility*? there's no reason they couldn't. sell streaming versions of PS4 games to the existing PS3 userbase that hasn't upgraded. i wonder what that would do for the userbase transition.
at the very least you could demo PS4 games right to PS3 users in their own homes.
Is it through the browser, cause if it is then we are getting a browser update for E3.Yeah, the interview was originally from E3 2011, but lots of advances in cloud gaming has happened in the last year. Nvidia Geforce GRID and VGX announcements have been huge for cloud gaming and cloud computing.
Is it through the browser, cause if it is then we are getting a browser update for E3.
I keyed on: Sony is keen on the idea of streaming and cloud-based games services, but doesnt feel the tech is ready for triple-A experiences yet.
Is the Tech ready now? What is changing around E3, will we get a firmware update?
I don't know why anyone would expect such a dramatic shift from any of the console manufacturers. Its the same thing as the "no used games" blocking consoles. No one is rolling that out as a black and white feature, just like this.I would be okay with this as a value added expirence for PS+ members, but if they decide to base the whole next console around this, well I'm not going to be purchasing one.
That free-to-play PC mech game Hawken recently announced that it was coming to Gaikai, I wonder if this means that PS3 gamers will also be able to play it.
Just tried DS2 demo on Gaikai, I'm surprised it worked pretty good given my crappy WiFi connection. A little delay while moving the cursor, but wasn't that bad. Definitely looking forward to this.
Yeah, I was wondering that too. Was disappointed it wasn't coming to PS3 but it'd be great if I could play it over Gaikai. Is that even possible though?
Try Crysis 2 it's almost unplayable.