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Gameinformer + Ubisoft + Nintendo Rev = Red Steel

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Mrbob said:
Dual Shock design with gyro functionality is what I see instore for the PS3 controller. The prototype PS3 controller isn't hitting till right now (April) for developers. If it were just a controller redesign why would sony need to send prototypes out before the final one?

Maybe they've designed another Batarang.
 
mckmas8808 said:
No seriously I starting to think the samething. It's crazy that NOT ONE DEVELOPER has seen the real PS3 controller. Ken Kutaragi is the only person that has held the controller. Something makes me think he is adding to this controller has he eyes the competition.

Seriously, why doesn't Sony just add every single thing ever thought of into the PS3. I'm sure they can still manage to get it under 400 bucks if the company took out 80 multi-billion dollar loans from banks around the world.

I cannot fathom them adding yet another expensive dynamic into the mix. Dear God, I hope they realize what the line for mass market penetration REALLY is.
 
Amir0x said:
...

that does not make a port exclusive.

Sure it does if it radically changes the gameplay.

Example, the spiderman game on the rev and ps3/x360 could be set in the same city, same mission but the way you play it on the rev would be very different.
 
A traditional controller with gyroscopic sensor is not Nintendo's plan for the Revolution. Dare I say it, such a design would be just as inadequate for capturing the Revolution's feel as the Revolution is for capturing the best PS3 graphics.
 
koam said:
Sure it does if it radically changes the gameplay.

No, it'd be the same game with inferior graphics and revmote controls. Alternative controls != not a port.

koam said:
Example, the spiderman game on the rev and ps3/x360 could be set in the same city, same mission but the way you play it on the rev would be very different.

No, because Spiderman Rev - the hypothetical one being discussed about - would be an entirely different game featuring all new scenarios not at all in the 360/PS3 versions. If it was the exact same levels and enemies and scenarios as the other versions, except you could swing web by flicking your revmote... guess what, it's a port.
 
Juice said:
I'm getting sick of this logical fallacy being used to fuel Nintendo fanboy wet dreams. The sad fact is that the components of the Revolution are not outdated and still very much "new." While the architecture is backward compatible, each component has been redesigned to maximize space and energy consumption, meaning that they're every bit as modern as the parts in the 360, just not optimized for horsepower.

As it's been said, when designing hardware, you can have up to two of these but never all three: low power consumption, high performance, or small form factor.

For that reason, Nintendo suddenly doubling the performance of each component would for no reason warrant one to assume it would be negligible in cost.

The ram the rev is using is identical to that of cube but it just has more of it. I understand that the chipset itself that ibm is providing is a new/modified architecture with new features but they have the tools to have it run at 1.5ghz and have had them for years.
 
Amir0x said:
Seriously, why doesn't Sony just add every single thing ever thought of into the PS3. I'm sure they can still manage to get it under 400 bucks if the company took out 80 multi-billion dollar loans from banks around the world.

I cannot fathom them adding yet another expensive dynamic into the mix. Dear God, I hope they realize what the line for mass market penetration REALLY is.

Sony seems to be throwing everything including the kitchen sink into the PS3, so why not a little more! ;)

Look on the bright side, this would probably be cheaper to add than Blu Ray.

With as long as Sony is supporting their consoles, I say go for it. They only release a new system every 6 to 7 years. KK seems to be very forward thinking.
 
Mrbob said:
Sony seems to be throwing everything including the kitchen sink into the PS3, so why not a little more! ;)

Look on the bright side, this would probably be cheaper to add than Blu Ray.

It's not gonna happen, Bob 'ol buddy 'ol pal.

Aside from how lock-tight Nintendo has the Revmote (that is, an affordable for mnass market, yet precise method of 3D motion tracking), throwing such a feature in a regular controller would be a shitty idea.

Plus, as I've said before, one of Revolution's hugest advantages is that games are FAR cheaper to make. This means more chances. More crazy ideas. NOBODY in their right mind would make a PS3 budget title that's "quirky" or unique. On top of that, the PS3 market wouldn't have it. They want GTA. Someone who bought a Revolution is openly in need of such titles.
 
Amir0x said:
Seriously, why doesn't Sony just add every single thing ever thought of into the PS3. I'm sure they can still manage to get it under 400 bucks if the company took out 80 multi-billion dollar loans from banks around the world.

I cannot fathom them adding yet another expensive dynamic into the mix. Dear God, I hope they realize what the line for mass market penetration REALLY is.

Understandable, but why do you think it's taking Sony soooo long to show or even give the real controller to devs?
 
SnakeXs said:
Plus, as I've said before, one of Revolution's hugest advantages is that games are FAR cheaper to make. This means more chances. More crazy ideas. NOBODY in their right mind would make a PS3 budget title that's "quirky" or unique. On top of that, the PS3 market wouldn't have it. They want GTA. Someone who bought a Revolution is openly in need of such titles.

WTH are you talking about? The PS3 market WILL be the PS2 market. And the PS2 market has accepted ALOT of quirky games. I guess you missed this whole generation so I forgive you.:lol
 
mckmas8808 said:
Understandable, but why do you think it's taking Sony soooo long to show or even give the real controller to devs?

Because they're trying to make a decent one?

They thought they had it won at E3, but the baterang flopped on all accounts. They need to create a 360 calibur controller, WITHOUT getting in the way of the patent they screwed themselves with last time.
 
mckmas8808 said:
Understandable, but why do you think it's taking Sony soooo long to show or even give the real controller to devs?

I think they're going to give it a more attractive looking design, and also add some simple functions (this is going to sound silly, but I sincerely feel they realize they underdesigned bananarang a lot... where are all the funky lights? the turning on of the console from your seat? the numbers w/ corresponding lights indicating which wifi controller you are?)

SnakeXs said:
They thought they had it won at E3, but the baterang flopped on all accounts.

This is what we call an impossible to defend position since nobody has even TOUCHED the batarang except Kutaragi. Therefore, you cannot know whether it "flopped on all accounts" since you never touched it and neither did anyone else get to give it a try. It could be the most comfortable, ergonomic controller in the world or a curse upon the world... but you don't know.
 
mckmas8808 said:
WTH are you talking about? The PS3 market WILL be the PS2 market. And the PS2 market has accepted ALOT of quirky games. I guess you missed this whole generation so I forgive you.:lol


The casual market (ya know, 100 million gamers) doesn't run on Gitaroo Man and Katamari Damacy, I'm afraid.
 
mckmas8808 said:
WTH are you talking about? The PS3 market WILL be the PS2 market. And the PS2 market has accepted ALOT of quirky games. I guess you missed this whole generation so I forgive you.:lol

Are you serious? You think for the first 1-3 years PS2 coulda got away with quirky titles in America? Sure, LATELY, after the system costed 150 bucks, when people gave them as giifts to everyone and their mother, there was a diverse base, but early adopters? You think low budget, quirky titles will slide during the first 2-3 years? When people wnat next-gen? When they just paid 400-500 bucks?

Nice job looking at only the surface.
 
SnakeXs said:
Because they're trying to make a decent one?

They thought they had it won at E3, but the baterang flopped on all accounts. They need to create a 360 calibur controller, WITHOUT getting in the way of the patent they screwed themselves with last time.
That's a good point about the patent, perhaps the delay in the controller has to do with the Immersion lawsuit?
 
Well, I feel whatever Retro can do will make Red Steel look inferior by comparison, so I'll wait for MP3 for the benchmark.
 
SnakeXs said:
It's not gonna happen, Bob 'ol buddy 'ol pal.

Aside from how lock-tight Nintendo has the Revmote (that is, an affordable for mnass market, yet precise method of 3D motion tracking), throwing such a feature in a regular controller would be a shitty idea.

Plus, as I've said before, one of Revolution's hugest advantages is that games are FAR cheaper to make. This means more chances. More crazy ideas. NOBODY in their right mind would make a PS3 budget title that's "quirky" or unique. On top of that, the PS3 market wouldn't have it. They want GTA. Someone who bought a Revolution is openly in need of such titles.

Well, to be honest, the only reason I care for the revolution remote is that it'll be fantastic for aiming in FPS titles. I probably will not buy many non FPS rev games. :lol

But I also want this precision coupled with the brute force of what technology can bring us. This is why Sony is my last hope here. X360 has the power but doesn't have the precise aiming. Rev has the precise aiming but not the power. I'm not asking for a Rev ripoff. I just want a better controller to play FPS games. Dual analog sticks need to go bye bye.
 
Mrbob said:
But I also want this precision coupled with the brute force of what technology can bring us. This is why Sony is my last hope here. X360 has the power but doesn't have the precise aiming. Rev has the precise aiming but not the power. I'm not asking for a Rev ripoff. I just want a better controller to play FPS games. Dual analog sticks need to go bye bye.


Gaming PC. Problem solved?
 
BorkBork said:
That's a good point about the patent, perhaps the delay in the controller has to do with the Immersion lawsuit?

Controller delay = Immersion lawsuit

PS3 delay = Blu-ray copy protection problems

Yep, makes sense.
 
I really don't get the fanboy gripe here, we have know form time on that the rev will be less powerful> the thing that has surprised me is that withall these developers rumored to be making games for rev, we aven't heard rumors with developers complaining about specs.

As for red steel, I will take that over any fps on 360 or ps3 same way i play counterstrike or half-life 2 on my pc instead of any current gen console fps,it controls better, I liked halo but hate dual analogy fps game so i went no were with it.

Also amirox has said it, matt as said it even shane from 1up's recent podcast has said it. rev will have big support with a lot of exclusives and rev will be the winner of E3. For crying out loud, did any of you read the GI article, i didn't hear one complaint about graphics, the just loved the gaming experience.
 
Amir0x said:
This is what we call an impossible to defend position since nobody has even TOUCHED the batarang except Kutaragi. Therefore, you cannot know whether it "flopped on all accounts" since you never touched it and neither did anyone else get to give it a try. It could be the most comfortable, ergonomic controller in the world or a curse upon the world... but you don't know.

I'll hand you that, I obviously haven't touched the baterang, and itcould by some freak account be the greatest thing ever, but that's unlikely. Ergonomics aside, it's missing a few things it needs, at this point.

For one, triggers. An obvious one, with the FPS = victory in the west theme.
Two, the shit you said. Same exact button layout as the DS2, but the PS3 can do so much more. How will we turn it on/shut it off, how will we go to the GUI, or (as of now fictional things like) switch to a web broswer/HD movie viewer.

I think it's safe to say that the batarang was a placeholder. You don't show something once, off to the side, then hide it for good from then on. But, you're right, I've never touched it, what do I know. =P
 
Oblivion said:
Well, I feel whatever Retro can do will make Red Steel look inferior by comparison, so I'll wait for MP3 for the benchmark.


someone stated the red steel article was from feb so by now ubi should be getting better dev kits, also with all the prasie ubi is giving this thing. it has to be something good.
 
Speevy said:
Gaming PC. Problem solved?

No, because I want easy access to play on my 50" hi definition telivision, and the PC is in another room. Of course PS3 will probably let me use keyboard and mosue, but I would rather have a controller in my hands as it is easier to use on a sofa.

As for red steel, I will take that over any fps on 360 or ps3 same way i play counterstrike or half-life 2 on my pc instead of any current gen console fps,it controls better, I liked halo but hate dual analogy fps game so i went no were with it.

Even if the game is worse than PS3 and 360 FPS games? I understand that the control will be better, but that doesn't mean the game will. X360 is the real home to FPS gaming, so this is why MS needs to step it up in the control department.
 
Mrbob said:
Well, to be honest, the only reason I care for the revolution remote is that it'll be fantastic for aiming in FPS titles. I probably will not buy many non FPS rev games. :lol

But I also want this precision coupled with the brute force of what technology can bring us. This is why Sony is my last hope here. X360 has the power but doesn't have the precise aiming. Rev has the precise aiming but not the power. I'm not asking for a Rev ripoff. I just want a better controller to play FPS games. Dual analog sticks need to go bye bye.


will not happen anytime soon.
 
SnakeXs said:
Are you serious? You think for the first 1-3 years PS2 coulda got away with quirky titles in America? Sure, LATELY, after the system costed 150 bucks, when people gave them as giifts to everyone and their mother, there was a diverse base, but early adopters? You think low budget, quirky titles will slide during the first 2-3 years? When people wnat next-gen? When they just paid 400-500 bucks?

Nice job looking at only the surface.

Seriously yes. I think if they don't do this XBLA and some Rev games will attack a certain audience that Sony will lose. It's been proven that every gamer in the Playstation world doesn't have to have 100% GTA and MGS. There's a worldwide market for smaller quirky games on next-gen consoles as long as they don't cost $60!!
 
I really don't get the fanboy gripe here, we have know form time on that the rev will be less powerful> the thing that has surprised me is that withall these developers rumored to be making games for rev, we aven't heard rumors with developers complaining about specs.

What's there to complain about? They don't have to worry about the struggle to tone down the graphics, because they can make new games.
 
Speevy said:
What's there to complain about? They don't have to worry about the struggle to tone down the graphics, because they can make new games.


sorry there i was trying to say that we haven't heard any complaints about the specs from developers, just Matt and fanboys
 
Mrbob said:
No, because I want easy access to play on my 50" hi definition telivision, and the PC is in another room. Of course PS3 will probably let me use keyboard and mosue, but I would rather have a controller in my hands as it is easier to use on a sofa.



Even if the game is 10X worse than PS3 and 360 FPS games? I understand that the control will be better, but that doesn't mean the game will. X360 is the real home to FPS gaming, so this is why MS needs to step it up in the control department.

Extrension cord + tv out + wireless keyboard + wireless mouse! :D
 
mckmas8808 said:
Seriously yes. I think if they don't do this XBLA and some Rev games will attack a certain audience that Sony will lose. It's been proven that every gamer in the Playstation world doesn't have to have 100% GTA and MGS. There's a worldwide market for smaller quirky games on next-gen consoles as long as they don't cost $60!!

You missed my point. Years later, when it's a real mass market product, yes. For the first 2-3 years, no.
 
Hayami said:

chu.jpg
 
mckmas8808 said:
Seriously yes. I think if they don't do this XBLA and some Rev games will attack a certain audience that Sony will lose. It's been proven that every gamer in the Playstation world doesn't have to have 100% GTA and MGS. There's a worldwide market for smaller quirky games on next-gen consoles as long as they don't cost $60!!

I think that's highly unlikely. Early on in the PS3's lifetime, there's going to be a very extreme expectation of games that push its hardware power to the absolute limits. That is the expectation on a system that will cost something ranging between 400 to 500 dollars.

The point about how those things because popular and accepted after the PS2 was a much more affordable console with a diverse user-base and massive penetration is an important point.
 
GaimeGuy said:
Extrension cord + tv out + wireless keyboard + wireless mouse! :D

Yeah maybe I should just upgrade my PC instead. Next gen is going to be depressing in the FPS genre if Sony doesn't step up to the plate, because every system will be lacking in one area or another.
 
SnakeXs said:
You missed my point. Years later, when it's a real mass market product, yes. For the first 2-3 years, no.

No you are missing the point. I've heard at plenty of places that Geometry Wars is a great, fun game. No me and you both know that this game didn't cost $10 million dollars to make. That's my point. People want small quirky games as long as they don't cost $60. And that's within the first year also.
 
mckmas8808 said:
No you are missing the point. I've heard at plenty of places that Geometry Wars is a great, fun game. No me and you both know that this game didn't cost $10 million dollars to make. That's my point. People want small quirky games as long as they don't cost $60. And that's within the first year also.

That's not a new, quirky idea. It's not a full blown game. It's fun, amazing, life wouldn't be the same without it, but you can't compare something like that, and the market reach it has, to something like Katamari, being sold at a much higher cost, in stores and not online.

That's the severe low end spectrum of investment into a small game. It was made by a few people. It started out an easter egg. I dare them to try and put a larger investment into it, and sell it in stores.
 
Sony will not include revmote-like technology within the PS3.

The system is going to be expensive enough to manufacture, and adding motion sensing technology into the PS3 controller, will only make the system even more expensive to either Sony or the consumer.

Remember, this motion sensing tech is pricey, and it needs sensors within the controller, actual PS3 system, and an external sensor to be placed on top of the television. Sorry, but Sony have enough to worry about then having to sort out another headache as this will be if it were to happen.

I think also with the Immersion lawsuit, Sony may be a little rattled at the though of a potential lawsuit from Nintendo, so that may be another reason why Sony will not go with this path as some are expecting.

What I do think though is Sony will expand Eye-Toy into a 'virtual reality' like device, and a revmote controller packed in with an eye-toy could likely happen.
 
SnakeXs said:
That's not a new, quirky idea. It's not a full blown game. It's fun, amazing, life wouldn't be the same without it, but you can't compare something like that, and the market reach it has, to something like Katamari, being sold at a much higher cost, in stores and not online.

That's the good thing about XBLA and hopefully Sony's verison of XBLA. Smaller companies can make smaller/quirkier games and still be successful.

Jasper said:
What I do think though is Sony will expand Eye-Toy into a 'virtual reality' like device, and a revmote controller packed in with an eye-toy could likely happen.

Let's all hope that happens. Gaming ideas in Eyedentify would be nice in worlds like MGS. *RTS games could use the eyetoy to contol items on the screen.


*Not too sure how fun that would be though.
 
mckmas8808 said:
That's the good thing about XBLA and hopefully Sony's verison of XBLA. Smaller companies can make smaller/quirkier games and still be successful.



Let's all hope that happens. Gaming ideas in Eyedentify would be nice in worlds like MGS. *RTS games could use the eyetoy to contol items on the screen.


*Not too sure how fun that would be though.

Small quirky games =/= full budgted games with quirks.
 
Monk said:
this thread is still goiing?

Hopefully this thread doesn't end until E3 starts or another game is revealed.

What if this thread grew so large that it took over the whole internet? Developers should fear this and release more info soon so that we can start a new thread and move on

VIVA LA REVOLUTION
 
Monk said:
this thread is still goiing?
and so it should, unless you want the discussion in here to spill over into new topics on the forum. this thread contains it all somewhat.
 
Jasper said:
Sony will not include revmote-like technology within the PS3.

The system is going to be expensive enough to manufacture, and adding motion sensing technology into the PS3 controller, will only make the system even more expensive to either Sony or the consumer.

Remember, this motion sensing tech is pricey, and it needs sensors within the controller, actual PS3 system, and an external sensor to be placed on top of the television. Sorry, but Sony have enough to worry about then having to sort out another headache as this will be if it were to happen.

I think also with the Immersion lawsuit, Sony may be a little rattled at the though of a potential lawsuit from Nintendo, so that may be another reason why Sony will not go with this path as some are expecting.

What I do think though is Sony will expand Eye-Toy into a 'virtual reality' like device, and a revmote controller packed in with an eye-toy could likely happen.

Agree except for the last part. I don't think Sony's copying of a rev controller would be included in an eyetoy. I believe, from the reactions I have seen among a good deal of different people to the Revmote's possibilities, that it WILL turn into a pretty big seller. This will capture some of the market for Nintendo, and then Sony and Microsoft will have to come up with a solution. They will do so, and the solution won't be as much of a gimmick as the eye toy, it will be more mainstream. But I agree with the first part of your statement, that Sony won't be including a Revmote, but more likely the boomerang(didn't one of the "insiders" on this board already say that Sony wasn't changing the boomerang very much as of the latest update?). Including a Revmote or tech that tried to copy it would be as opposite to Sony's business strategy as perfect graphics are to Nintendo's business strategy.
 
Everyone should keep an eye on the yet-to-be-show new PS3 controller. I'm scared because Nintendo did show the Revo-con pretty early. Sony still has time enough to copy it and better it, and that could be in the works by now.

Nintendo should release the Revolution in June.
 
I don;t see why Sony would copy Nintedno on this one. I think they distinguished themselves enough from microsoft and nintendo. Unless they pack in the eyetoy. But hten again they might be shooting for a reasonable price. You never know

I seriously wonder how much Nintendo spent on R&D withte revmote. It can't be cheap tech if its promsing the "revolutionize" the way you control video games.
 
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