Nvidia flops are not AMD flops.Switch portable = 157gf.
Wii u = 176gf.
Switch portable with latest hz increase, if used by devs, is around ~190gf I think.
Nvidia flops are not AMD flops.Switch portable = 157gf.
Wii u = 176gf.
Switch portable with latest hz increase, if used by devs, is around ~190gf I think.
Nvidia flops are not AMD flops.
In french here.
Rough translation courtesy of Coffinhal:
Strictly talking about the tutorial area :
Strong aliasing
Worse sharpness
Serious framerate drops
Visual issues with cutscenes and when getting out of the inventory
Too many actions (using a power+rotating the camera = "framerate death")
5 sec loading time when you get back to the Home menu
He installed every patch available
The plateau on Switch is bad framerate related and it gets better after, but in the plateau it's nowhere near what the Wii U version is
This is like complaining that MGSV runs worse on PS3 than PS4. It's a very ambitious game and at least it's actually releasing on Wii U. Leading up to release several gaffers speculated the Wii U version was cancelled.
Mario and splatoon are lockedCan't even rely on Nintendo being the company providing smooth experiences anymore.
The fact BotW runs on Wii U at all is a miracle. The fact it looks very similar to the Switch version is just as amazing.
Switch is several times more powerful than Wii U. The fact it runs smoother on Switch isn't a surprise.
So the Wii U retains its status as the prime port hand-me-downs of games designed primarily for other platforms.
Apparently people playing the Wii U one early report drops to 15 at timesHere's the first 15 minutes of the Wii U version:
https://www.youtube.com/watch?v=bsciL21R9bk
I looked through it briefly and the framerate seems alright.
You're not gonna play Zelda on Wii U due to performance problems, so instead you're gonna play... The Last Guardian? LololIf I have to buy a new system to play Zelda when I bought the last nintendo system to play Zelda then I will just say fuck it and play The Last Gaurdian again.
Nah, no way nintendo is gonna bork the version of the game that people invested in 5 years ago to sell their new console for extra profits.....
It sucks when you remember that the game was aimed for Wii U first originally, then had multiple delays AND the original footage we have all seen may or may not have been a bit of a fib.
I think you got the wrong impression. It's a thread about a journalist who got Zelda on Wii U and the Switch for free, to make a review. And while comparing the two versions, he says one has more technical issues than the other.I get the impression some folks here really want the Wii U version to suck to help justify their day one Switch purchase.
Here's the first 15 minutes of the Wii U version:
https://www.youtube.com/watch?v=bsciL21R9bk
I looked through it briefly and the framerate seems alright.
Here's the first 15 minutes of the Wii U version:
https://www.youtube.com/watch?v=bsciL21R9bk
I looked through it briefly and the framerate seems alright.
I think you got the wrong impression. It's a thread about a journalist who got Zelda on Wii U and the Switch for free, to make a review. And while comparing the two versions, he says one has more technical issues than the other.
The next two hits dont have that same lag so I'd say FPS drop.Is that part at 7:52 intentional combat lag or a drop in FPS? Because it looks bad.
Yeah, i'm not talking about the journalist's comments.
The would have added exclusive HD Rumble for that. They haven't for "platform parity", they said :-/. It's already good to see an ambitious game like that running on this old Wii U hardware. The lack of Ram especially, makes things complicated.Crippled Wii U version makes sense. It's an easy way to compel ppl to buy into Nintendo's next-gen hybrid.
Here's the first 15 minutes of the Wii U version:
https://www.youtube.com/watch?v=bsciL21R9bk
I looked through it briefly and the framerate seems alright.
The performance here is definitely... spotty. Should be perfectly playable for most, though.Here's the first 15 minutes of the Wii U version:
https://www.youtube.com/watch?v=bsciL21R9bk
I looked through it briefly and the framerate seems alright.
The difference between 3DS and Wii U OS was massive even if they both reserved 50% for the OS. I can't imagine BoTW using so much as 512 mb more.Oh. Yikes. Well, hopefully no one planning on playing the Wii U version is a stickler for performance and IQ. And hopefully it isn't as bad as it sounds.
Talking about the home menu delay, I wonder if this game is somehow running in a reduced OS mode like how 3DS does for a few games like Smash. It might explain how a game like this is running on Wii U's hardware.
I'm watching a stream with rain and river water and the fps are stable to my eyes. I already watched like 1 hour and I think is totally playable/enjoyable.
No, you are right. So watch out and don't fall into their trap!
Screenshots aren't going to show the difference in framerates.A thread about graphical differences between the Wii U and the Nintendo Switch with no pictures in the OP. 2/10
I'm watching a stream with rain and river water and the fps are stable to my eyes. I already watched like 1 hour and I think is totally playable/enjoyable.
The WiiU version will be a huge collectors item down the road. Like TP on GameCube.
I'll buy anyway.
Good, then I can take it, I wont pay for a Nintendo console day 1 after buying a Wii U day 1.
The only problem with that theory is it goes against common sense if you know Nintendo.Crippled Wii U version makes sense. It's an easy way to compel ppl to buy into Nintendo's next-gen hybrid.
Is that part at 7:52 intentional combat lag or a drop in FPS? Because it looks bad.