I honestly wish Nintendo would put their games on iOS and Android. It's not like I'm buying a Nintendo system ever again.
I honestly wish Nintendo would put their games on iOS and Android. It's not like I'm buying a Nintendo system ever again.
mclem said:There *is* scope for an article like this if it's presented in the form of "here's a way smartphone technology could potentially enhance the experiences of these franchises in new and interesting ways". That's justifiable scope for discussion, and even though Nintendo wouldn't be likely to *do* it, it does highlight some ideas they could perhaps run with in future systems.
"Here are some games I'd like to play, but don't want to pay the price of entry" is *not* that article.
This is a silent call to Gameloft.
I honestly wish Nintendo would put their games on iOS and Android. It's not like I'm buying a Nintendo system ever again.
That is already happening.lol. And you know what? The opposite is more likely: IOS/Androïd smartphone games on Nintendo hardware.
What would be funny to me now as an adult? Nintendo franchises on Android that are but small demos and end everytime with "Like this game? Buy it on Nintendo 3DS".
I'm not going to bother seeing the video and giving it a view, but it made me laugh and that's worth something at least.
You know what was enjoyable as a kid for me? Mario Teaches Typing. That was a good DOS game.
What would be funny to me now as an adult? Nintendo franchises on Android that are but small demos and end everytime with "Like this game? Buy it on Nintendo 3DS".
Right.That is already happening.
Yep, it's something I've in mind too: Nintendo trolling them, releasing a free light app/game with a new franchise and once it becomes a hit just release a more ambitious and complete experience of the same franchise on a Nintendo system. Exclusively.What would be funny to me now as an adult? Nintendo franchises on Android that are but small demos and end everytime with "Like this game? Buy it on Nintendo 3DS".
Total app store revenue in 2011: $3.6B - http://9to5mac.com/2011/07/07/apple...5b-downloads-425000-apps-nearly-3-6b-revenue/
Total Nintendo revenue in 2011: $12B - http://biz.yahoo.com/ic/41/41877.html
Wouldn't it be better to have the demo on the hardware that you can actually purchase the full game on?
I think the total app store revenue is... LTD.copied from someone on GAF.
not gonna happen.
I still think Nintendo should put free apps out there, such as a free PokeDex app or a Legend of Zelda map strategy guide, each one with ads that link you to instantly purchase the related game.
It's not about giving away games on iOS. It's about integrating that platform as a marketing strategy.
Why is it always just Nintendo that needs to "evolve" and release games for smartphones? Why not Sony or MS?
What would be funny to me now as an adult? Nintendo franchises on Android that are but small demos and end everytime with "Like this game? Buy it on Nintendo 3DS".
Well that's synergistic and something all together different than what the other guy is suggesting. This I can agree with.
I would kill for Nintendo games on iOS and Android.
Dedicated gaming devices are the past. The future is mobile.
Just noticed this tidbit: I could understand Wario Ware and Advance Wars (or hell even Animal Crossing) working well on a smartphone, but isn't it generally agreed the virtual joysticks used in most app platformers are hilariously awful? Traditional Mario wouldn't benefit from this at all.Virtual joysticks and buttons should do wonders when it comes to stomping goombas, gathering gold coins, and driving our friends crazy in a varied assortment of mini-games.
I agree completely, though they should go a step further and release their games on the 360 and the PS3. Then everybody could play Mario!!!
man, it must be so fun being paid for writing shit up
Just noticed this tidbit: I could understand Wario Ware and Advance Wars (or hell even Animal Crossing) working well on a smartphone, but isn't it generally agreed the virtual joysticks used in most app platformers are hilariously awful? Traditional Mario wouldn't benefit from this at all.
This list is horrible....no Pokemon really ?
or a math contest, to see how many iOS games Nintendo should sell to have a profit over $1b each year; let alone all the matters with revenue, sustainability, brand damage, etc.I think we should have a creative writing contest right here in this thread.
The App Store figure isn't the revenue in 2011, it's the total revenue up to and including June 2011 - three years. The figure also includes VAT and Apple's 30% share.copied from someone on GAF.
not gonna happen.
Perfect.
That in itself is an advertisement for Nintendo hardware. Want those games, get the system.
Their consoles are exactly why I'm perfectly willing to do without. I'm sick of dealing with BS like "friend codes" and the way Nintendo has handled digital distribution so far has been a complete joke, and frankly I'm tired of waiting for them to play catch up. It doesn't help that every Nintendo console I've owned has ended up in my closet collecting dust at some point.And that is exactly why Nintendo will never put their games on iOS. People want their game? You buy their console.
copied from someone on GAF.
not gonna happen.
Something like the first 2 stages of a NSMB game that ends with an ad for the 3DS/Wii U game would be great advertising I think. But nothing more than that, anything with any replayability will just end up being like UT2004 or BF1942 demos that are still played by people over and over for years.Yep. I don't think having demos of actual Nintendo games on smartphones would do anything but hurt Nintendo.
There would be far more people playing the demo of Super Mario Touch over and over again on their smartphones than there would be going out and buying a 3DS + the full game. Then once that Pandora's Box was opened, the uninformed casual gamer types would just assume all Nintendo games were available for their smartphones, or would be in time, so why buy Nintendo's hardware. This one move would single handedly eliminate Nintendo's primary advantage and put it (or the perception of it) in the hands of their competitors.
It's just a bad idea.
Something like the first 2 stages of a NSMB game that ends with an ad for the 3DS/Wii U game would be great advertising I think.