Screamer-RSA
Member
Many right wingers talk about games, .
Haha OK so their not busy planing lynches and other nefarious activities, they are busy talking about games!
Many right wingers talk about games, .
If you point out a problem, and the reaction towards this is complete outrage ranging from insults to threats,
then this functions as evidence that you correctly pointed out a problem.
If you are simply wrong, you don't invoke emotional responses like that.
No they are not more prone to bigotry, but they are less experienced and less used to feminist perspectives than other groups.
This also isn't exclusive to young people.
Take for example this one Youtube guy called Thunderf00t. As far as I know he even is a scientist, but he completely misses the point of Sarkeesians media criticism
and subsequently tries to refute it without having understood the point of it. Its like reading Freud and thinking that the fact that we don't all kill our fathers somehow proves him wrong.
What is condescending about that?
Gaming slowly tapping into its full potential as an emotional and impactful story telling medium is a pretty obvious and uncontroversial observation.
The shift from gameplay as a focus, to characters, story
and world building as a focus is also largely driven by technical advancements and simply wouldn't have made much sense 15 or more years ago when performance capture wasn't at all ready to convey the kinds of emotions and details in performance necessary.
I will have to be condescending here: Half retarded right wing Youtubers who haven't got a clue about anything, but think they are qualified to talk about this stuff and rejoice in the circle jerk of equally unqualified viewers who like their content because it supports their preconceived believes and rids them of the unpleasant thought that something isn't right with their favorite medium - they can't be described as "sound rational objections".
What Sarkeesian did was in no way scientific.
There are scientific works evaluating the effects of gaming media on consumers and society, but these works are in the line of media effects studies and that means that you'll read 100+ pages of interpretation of some data based on certain societal theories. In other words, nobody is going to read that and even if someone would read it, it wouldn't mean much to them if they don't know the theories on which its all based on.
Sarkeesian opted for a different approach:
She tried to visualize norms and ideals games convey without reflecting much on them and argues that these examples are negative.
The point of it all was to make creators think about the messages they are sending with their design decisions.
And that worked really well.
But the point that came across to many people was: Games are bad because they are sexist and here are a few examples of sexism in games.
And as a result many people tried to "disprove" her by explaining the context of the design decisions in question. But to actually disprove her they would've needed to prove that portrayals in the media do not affect the concept of reality of consumers.
In other words: They needed to disprove the very principle one of the largest industries in the world is based on: The advertising industry.
The science behind the ad industry and the science behind feminist media criticism is the exact same.
Just that the ad industry uses this science to sell people thoughts, desires, feelings etc, while feminist media criticism focusses on objectionable values that being conveyed by media, whether the creators are aware of it or not.
So if you want to refute Sarkeesian, you shouldn't focus on the examples she chose to illustrate the issue,
but rather focus on conclusions of media effects theory.
Its always funny to me when non-academic perspectives
on academic work are conveyed in a way that assumes that they are somehow qualified to judge.
Its no different than some random US Senator bringing a snowball to the Senate to illustrate how climate change isn't real.
Yes, you can do that, its your right. But it also exposes you as someone who has no clue what you're talking about.
I mean, there are certainly scientific works who would oppose someone like Sarkeesian, although their opposition would mainly revolve around the argument that its impossible to evaluate the impact of media.
But the complete refutation of the concept of feminist media criticism is really hard to argue.
Even people like Jordan Peterson realized that they positions are impossible to argue in a scientific environment, so he chose to opt for a non-scientific environments
(books, youtube videos, podcasts) where his opinions can still fly and reach more people, who are much less critical and more likely to agree with him. Obviously, its not science anymore at this point
Her thesis was that media has an effect on people.
I don't think its possible to reject that thesis. There is a mountain of empirical evidence to support it.
Based on this thesis she used a feminist perspective to explore possible effects gaming media might have.
To do that she used examples of character designs, story arcs, portrayals of female characters(playable and non-playable).
This is obviously not scientific anymore, because she is just picking and choosing these examples. But the point of these examples isn't to prove the thesis right,
but rather to give creators some insight into how they conscious and subconscious design decision might affect consumers later.
So, if I understand this correctly, your main argument is that she hasn't put forward any evidence for the claim that media(games in this case) affects how consumers of said media, perceive reality.
Do you also wonder why there are ad on TV, the radio, newspapers and basically everywhere?
Do you think that all these corporations are just wasting their money selling us pictures we know are not real?
Do you also want to see evidence for the impact of ad campaigns?
You were so close. I put it into quotation marks because on the one hand "gamer" can mean just anyone who plays games. But many people also have a more narrow concept of being a "gamer", sometimes excluding mobile gamers, casual gamers etc. This is a result of seeing gaming as part of ones own identity. Once you do that it becomes necessary to distinguish yourself from people who aren't gamers in roughly the same way as you.
Are you kidding me? How do you explain if the emotional responses otherwise? If people wouldn't feel personally attacked, they wouldn't even begin to care about the opinions of some random stranger on the internet.
Dead wrong.
It would be a Habermasian society. Habermas is famous for his discourse ethics. And one of the best descriptions of Habermas is his perspective on Orwell:
"Orwell's vision of a horrible future, which was a boot stomping on a human face forever, is a utopian image because he assumed there would be resistance and human faces."
Habermas' point of reference were the 1920 and 1930s, where, through media and discourse, a relatively civilized society was convinced to fight the entire world and eradicate an entire people.
I don't know if you have ever thought about how that even worked, but if your mind comes across that question at some point, Habermas has the answers you seek.
Spoiler: They key is how people construct their own identity. Freuds Mass Psychology and Analysis of the Ego actually predicted all of this in a scarily uncanny way in the 1920s.
And just a few years later nationalism, populism and the media were used in a targeted way to change the way people construct their identity.
All the intellectuals who realized what was going on where chased out of the country or straight up killed, and by the time the international community realized what was going on Germany was already busy exterminating all European jews with industrial precision and effectiveness, while at the same time working on a full blown plan for world dominance.
I know that most people don't think about all this beyond the point that Nazis were evil and did evil things because they were evil. But there are many important lessons to be learned from understand how and why this worked out the way it did.
And these lessons are, like all good science, not just applicable in one specific instance (1920-45 Germany), but universally valid.
At the end of the day it comes down to creators and how they react to that criticism.
I would like to hear conservative or ideological right wing games criticism, actually. Just for the novelty factor.
I just don't think it would have much impact on the choices creators make, unlike feminist criticism.
Many right wingers talk about games, but the arguments always come down to complaining about "leftist/liberal agendas" being pushed or "forced down peoples throats".
.Which is an incomplete argument because they forget to mention why thats bad. But thats a predictable mistake they make because they usually aim these pieces at their own filter bubbles, where "leftism/liberalism is bad" is a commonly held axiom that doesn't need further explanation
Thats your own problem, though.
You can do that, but you'll still have to live with games quickly evolving in a direction you don't like.
But if you are honest you'll probably realize at some point that its not bad afterall.
A good game is a good game, even when the cast is diverse,
female designs aren't unnecessarily sexualized and stories are more than different twists on male power fantasies.
In other words: Even the people who hate Sarkeesian and her points will get to enjoy the fruits of the conversation she started.
No, that's 'murica.Isn’t Sweden the birthplace of the SJW however?
Isn’t Sweden the birthplace of the SJW however?
It would be a Habermasian society. Habermas is famous for his discourse ethics. And one of the best descriptions of Habermas is his perspective on Orwell:
"Orwell's vision of a horrible future, which was a boot stomping on a human face forever, is a utopian image because he assumed there would be resistance and human faces."
I thinking imposing these politics into games ruins it, especially when games like Perfect Dark and more recently Uncharted the Lost Legacy stars female characters without it being forced
Ex-Rare staffer here.
At one point the plan was to have the game almost entirely in the first person, and then towards the end reveal you've been playing a female agent all along. *shock* *horror* etc. You have Dana Scully to thank for her being pushed to the forefront.
How is that shock and horror? Is there really that much of a disconnect between some developers and the real world of games?
Complete misrepresentation of the most prominent responses to her thesis. I can however, recollect, a specific instance where an unprovoked Ms. Sarkesian insulted one of her most prominent critics in public.
When her point is that sexist elements in video games normalize sexism and misogynist behavior, and the reaction to her pointing that out is an avalanche of sexism and misogyny rolling her way, then this is as good a proof of her point as you can get.There is no necessary correlation between the kind of reactions she got and the validity of her own thesis. She could have been 1. Right and gotten A) welcoming responses or harsh responses or she could have been 2. Deed wrong and gotten C) welcoming responses or harsh responses.
That this has to be explained to you is simply baffling.
No, but my argument here didn't talk about the validity of her argument, but rather about the circumstance that Sarkeesians conclusions triggered emotional responses in some gamers.What an absurd statement. Throughout history, truth has been met with a staggering range of responses. There is no correlation between the two. The reaction one gets is not evidence for the validity of one's arguments.
The good old "academia is biased/wrong".No, I might argue quite the opposite. Both mainstream media and contemporary campuses are drenched with intersectional feminism.
A trend isn't undone by exceptions.Which would make one wonder why on Earth you decided to bring it up.
I've known his Youtube for a long time. Starting off with his videos about religion, which I enjoyed as a young atheist.He is a scientist. But that you are not sure speaks poignantly about how well-acquainted you are with his work.
As I said before. Sarkeesians conclusions are just the application of the science behind the ad industry to video games.He understands it. He debunks it.
Deal with it.
One of the core points of feminism is that minority perspectives are underrepresented in public discourse.Habermas' main argument was that ethical principles do not allow for objective truth, hence why they need to be determined intersubjectively through public deliberation.
Funnily enough, that is the one thing that the people you're trying to defend have continually failed to do, and quite spectacularly so.
Anita is making her own argument, she doesn't claim to speak for anyone. She wanted to share her perspective to start a conversation. And she certainly doesn't have to answer to angry people who want to shut a perspective down but its not what they're used to. By attacking anything, except the core argument.Anita's dogmatic presentation of her purely subjective social criticism made her completely unable to deal with counter argumentation in a reasonable manner. Her refusal to even participate in public debates merely exemplifies her acute inability to defend her views against the better argument. Hence why her ridiculous penchant to confuse any form of criticism with harassment and her hyperbolic emotional reaction to counter arguments.
This is the radical antithesis to everything that Habermas stands for and I resent your blatantly misinformed attempt at dragging him into this discussion.
I will have to be condescending here: Half retarded right wing Youtubers who haven't got a clue about anything, but think they are qualified to talk about this stuff and rejoice in the circle jerk of equally unqualified viewers who like their content because it supports their preconceived believes and rids them of the unpleasant thought that something isn't right with their favorite medium - they can't be described as "sound rational objections".
Ok, if being a left winger and academic is a pre-requisite for you to consider people's arguments, then here you can find a left winger feminist that destroys Anita Sarkeesian:
Or is she a "half retarded right winger" as well? Maybe anyone who disagrees with you is one, right?
There are many videos in her channel where she shows how you are wrong. This video is very old, there are newer ones, but you can search for them.
I can confirm. Nobody cared about the sex/gender of the main character. I don't remember a single preview or review in any magazine at the time mentioning it. All everyone cared for was to play the next big FPS by RARE.I bought Perfect Dark day 1 and highly anticipated it long before that and I don’t remember a single example of anyone caring or discussing that the protagonist was a woman.
All we cared about were two things:
- Next Rareware game
- “Sequel” to Goldeneye
I was more talking about gamers I came into contact with, but yeah I can’t remember every magazine preview obviously, but I don’t remember any controversy over it in print mags. There was probably a few “sexy” comments though, being the 90s/early 2000s and all.I can confirm. Nobody cared about the sex/gender of the main character. I don't remember a single preview or review in any magazine at the time mentioning it. All everyone cared for was to play the next big FPS by RARE.
Glad that was scrapped, would have just came off as a Metroid 1 repeat.Ex-Rare staffer here.
At one point the plan was to have the game almost entirely in the first person, and then towards the end reveal you've been playing a female agent all along. *shock* *horror* etc. You have Dana Scully to thank for her being pushed to the forefront.
They made it into one, because by going to college you're exposed to white guilt classes, and if you want to graduate you have to ace them all. Chances are at that point, you fell for it.
I will have to be condescending here: Half retarded right wing Youtubers who haven't got a clue about anything, but think they are qualified to talk about this stuff and rejoice in the circle jerk of equally unqualified viewers who like their content because it supports their preconceived believes and rids them of the unpleasant thought that something isn't right with their favorite medium - they can't be described as "sound rational objections".
Ok, if being a left winger and academic is a pre-requisite for you to consider people's arguments, then here you can find a left winger feminist that destroys Anita Sarkeesian:
Or is she a "half retarded right winger" as well? Maybe anyone who disagrees with you is one, right?
There are many videos in her channel where she shows how you are wrong. This video is very old, there are newer ones, but you can search for them.
So, your opinion/viewpoint is the right one and any one that disagrees is a "half retarded right wing" person who are unqualified to speak on this subject? That is some quality bullshit, mate.
On Youtube and Reddit you might get the impression that this is the case, but in actuality if you look around at game studios you'll find that the discussion surrounding all these questions of sexism, representation and design is completely different from whats happening on Youtube, Reddit, or some forum.
It's a mature and sensible one and I can't wait to see how it transpires into future games.
On Youtube and Reddit you might get the impression that this is the case, but in actuality if you look around at game studios you'll find that the discussion surrounding all these questions of sexism, representation and design is completely different from whats happening on Youtube, Reddit, or some forum.
It's a mature and sensible one and I can't wait to see how it transpires into future games.
Are you talking about this?We've seen pictures from the BFV fiasco celebration party. They're anything but.
Why would your expect them to respect shitposters?I would hardly call developers who openly insult their customers, throw launch parties mocking their playerbase
Who is the authority on historical accuracy in video games and why did they draw the red line right between zombies and women? Seems arbitrary, almost like someone was looking for a bullshit reason to complain about a female character.and performing historical revisionism as "mature".
Someone doesn't care or respect your opinion and chooses to exclude your from the argument.That is the opposite of "mature".
Are you talking about this?
https://wccftech.com/ea-mock-battlefield-v-genderfield/
They are mocking shitposts. This is your proof that the debate at EA about representation in video games is not mature?
Why would your expect them to respect shitposters?
Who is the authority on historical accuracy in video games and why did they draw the red line right between zombies and women? Seems arbitrary, almost like someone was looking for a bullshit reason to complain about a female character.
Someone doesn't care or respect your opinion and chooses to exclude your from the argument.
You will have to deal with that, or become a creator yourself and make your own point. Then you'll experience what its like to have to defend that point and maybe you will decide as well that some of the criticism coming your way is not worth wasting any time on.
Thats not a sign of immaturity.
Battlefield sucks as a general matter but who cares if chicks are in it.
That it does not. This shows your poor understanding of epistemology.
When her point is that sexist elements in video games normalize sexism and misogynist behavior,
and the reaction to her pointing that out is an avalanche of sexism and misogyny rolling her way,
then this is as good a proof of her point as you can get.
As I said before, a collection of video essays is not science. And applying a hard science burden of proof to a sociological theory is missing the point of what a society is.
The very reason why society has to be studied as its own entity rather than just the sum of individuals(the sciences of the individual would be biology and psychology) is because traditional theory doesn't apply.
This shit was hot news in the 1920s, but apparently it still hasn't made its way into the mainstream in 2018.
No, but my argument here didn't talk about the validity of her argument, but rather about the circumstance that Sarkeesians conclusions triggered emotional responses in some gamers.
This says nothing about their validity, but it says a lot about the self image of those outraged.
The good old "academia is biased/wrong".
As always presented as a statement of fact. Backed up by nothing but personal feelings about certain schools of thought.
A trend isn't undone by exceptions.
I've known his Youtube for a long time. Starting off with his videos about religion, which I enjoyed as a young atheist.
I'm still an atheist now, but I also recognize how pointless it is to apply scientific standards and logic to believe systems.
In a sense he was already missing the point of Religions here, creating this straw man he could make fun of. Ironically the straw man he made fun of actually exists in fundamentalists, so he gets a pass here. It still makes no sense to pour this amount of effort into making fun of curious but small group of idiots.
I am also sure that he does good work in his field. But sociology and media theory aren't his fields. In fact, these fields are methodically so different from the natural science that he can't even use his methodical experience in his favor.
Putting him at a point where his knowledge about what he is talking about is so limited that he doesn't even understand how little he understands what he is talking about.
As I said before. Sarkeesians conclusions are just the application of the science behind the ad industry to video games.
If he would want to debunk that, his argument would need to explain and prove how basically every corporation ever wasted their money like a bunch of idiots when they advertised their products or brand.
One of the core points of feminism is that minority perspectives are underrepresented in public discourse.
The strong responses to these perspectives are categorized as natural reactions of a majority that is suddenly confronted with proper opposition from groups formerly absent in the public discourse.
Gaming evolved in a time in which societal stereotypes determined that computers and video games are not for girls or women. That was reflected for example in advertising. Not by deliberate choice, but by default. You can make the argument that this behavior reflects biological differences, but to claim that this is exclusively the case would fly into the face of everything we think we know about how humans perceive the world.
So gaming naturally evolved as a mostly male driven medium, but things have changed and there are voices now, among creators as well as consumers, who demand better representation, better characterization and better contextualization.
And they make their arguments every day for themselves.
Anita is making her own argument, she doesn't claim to speak for anyone.
She wanted to share her perspective to start a conversation.
And she certainly doesn't have to answer to angry people who want to shut a perspective down
but its not what they're used to. By attacking anything, except the core argument.
I try not to follow "conspiracies" too much but I've been seeing lately actual SJW agendas being pushed on game developers.
No, that's 'murica.
...One of the core points of feminism is that minority perspectives are underrepresented in public discourse.
It is Europe’s SJW central.
I don’t think America is shown as a SJW country. However in Sweden they have a self proclaimed feminist government and they are busy banning anything that’s Swedish, and proclaiming anything Pro SJW-feminist garbage.
They made the people who in reality did destroy Dark Water as incompetent and idiots. They painted the whole french soldiers as racist and they fabricated terrible lies to make the black African solder brigade as a way more superior race especially in morals and values. And they did this all to push heir agenda. Honestly they should be sued just like people not believing in the Holocaust.Who is the authority on historical accuracy in video games and why did they draw the red line right between zombies and women? Seems arbitrary, almost like someone was looking for a bullshit reason to complain about a female character.
That it does not. This shows your poor understanding of epistemology.
Take for example this one Youtube guy called Thunderf00t. As far as I know he even is a scientist, but he completely misses the point of Sarkeesians media criticism and subsequently tries to refute it without having understood the point of it.
And as a result many people tried to "disprove" her by explaining the context of the design decisions in question.
But to actually disprove her they would've needed to prove that portrayals in the media do not affect the concept of reality of consumers.
In other words: They needed to disprove the very principle one of the largest industries in the world is based on: The advertising industry.
The science behind the ad industry and the science behind feminist media criticism is the exact same.
Just that the ad industry uses this science to sell people thoughts, desires, feelings etc, while feminist media criticism focusses on objectionable values that being conveyed by media, whether the creators are aware of it or not.
How you can use a game that is ultimately about war and human atrocities as a place to promote these modern social issues I will never understand.
Get woke, go broke.
Having multiple Quantic Dream games in the top 50 of all time is pretty absurd.
I bought a PS4 at launch, not that it even matters. I finished Heavy Rain, the best thing about that game were the "shaun!" videos.
Ex-Rare staffer here.
At one point the plan was to have the game almost entirely in the first person, and then towards the end reveal you've been playing a female agent all along. *shock* *horror* etc. You have Dana Scully to thank for her being pushed to the forefront.