Teknopathetic said:"You know what all those games have in common? They're not slow paced strategic shooters. No Ghost Recon purist wants a gun in their way when playing in 1st person. Think about it for a second......"
Uh, Rainbow Six was one of the first (if not the first) of the "slow paced strategic shooter" style.
Lil' Dice said:You know what all those games have in common? They're not slow paced strategic shooters. No Ghost Recon purist wants a gun in their way when playing in 1st person. Think about it for a second......
no the PC yes. R6 is also a close combat sim while GR takes place in wide open environments. Nothing like having the gun impede your view of a sniper hiding far off in the horizon huh?
Blame! said:rainbow six 3 on xbox...pretty tactical if you ask me. in fact i want them to go one step further and add ironsights. no gun model totaly ruins the immersion for me. so why don't you go think about it for like, 5 minutes. also how exactly would a gun model impede your view... i could say that an over the shoulder view pretty much does the same thing...except, OH IT DOESN'T AND NEITHER DOES A GUN.
Kabuki Waq said:i prefer not having the gun in view while shooting for immersion.
sorry but how are you suppose to shoot a target if you are not aiming ur gun with the target/whatever you are looking at?Kabuki Waq said:i prefer not having the gun in view while shooting for immersion.
BioFan said:sorry but how are you suppose to shoot a target if you are not aiming ur gun with the target/whatever you are looking at?
Gek54 said:I hope that gets cleaned up before release.
Shompola said:YOu cant see your gun in over the shoulder view mode? Sorry I am confused here.
BioFan said:sorry, what I was trying to say is that I think it's more immersive if you can see your gun and use that for aiming...
...okkrypt0nian said:No one here really believes that you do. :lol
Cerebral Palsy said:Why would you want to aim with a gun instead of a crosshair? Would be hard as hell... eh
ya but isnt it realistic?Cerebral Palsy said:Why would you want to aim with a gun instead of a crosshair? Would be hard as hell... eh
Gek54 said:Not really
exactlyBigBoss said:Much more realistic and immersive.
op_ivy said:every thread should get automatically locked after 25 or so posts, as the always turn to shit at or about at that point.
Gek54 said:Not really
BigBoss said:Much more realistic and immersive.
that's true.....I was just arguing that I think it's more immersive if you can actually see the gun when aiming, but ya...Kabuki Waq said:i guess its the same with ppl who claim they love sim racers because they are so realistic and yadda yadda but when they play the game they choose the behind the car view.
If the game is good enough eventually everyone will get use to not having a gun to look at.
but then again I think this is true...I'm not sure it is. The standard FPS gun display is hardly realistic. You see far too much of the guns, they are often poorly and illogically positioned, and developers rarely if ever even attempt to simulate realistic DOF. Some games do the ironsights better than others, but no developer that I know of has ever taken it all the way, as to include a more realistic normal gun view altogether.
Cerebral Palsy said:That is exactly what I want!!! A gun taking up 1/3 of the screen when a crosshair is more functional.
Gek54 said:More functional maybe but not more immersive and not more realistic. Unless you are a retard, aiming like that in COD2 was not hard as hell and it takes up less than a 6th of the screen which only happens when you are trying to make pin point shots, naturaly.
AltogetherAndrews said:It uses the classic Ghost Recon first person view, which so happens to feature no gun on-screen. This never bothered me in Ghost Recon, so I don't see why it would bother me here.
Shogmaster said:I already told you it was a P4 6800U SLI.
The demo in question, which I watched in person at E3 was clearly represented as running realtime, but not on what platform on purpose (obviously, back in E3 05, X360 hardware didn't exist so I don't know why you think they said X360 in the first place). Infact, I remember someone asking the ex G4 host dude what exactly it was running on and he dodged the question. They never said the footage was running realtime on X360 at E3. FACT.
The first one most definitely was. The second one with shitty lighting and fucked up shadows wasn't.
Doom_Bringer said:This is what I am talking about
Watch official trailer 2. That vid is fake.
Doom_Bringer said:This is what I am talking about
http://www.gamespot.com/xbox360/action/tomclancysghostrecon3/media.html
Watch official trailer 2. That vid is fake.
No it wasn't. It was clearly using all in game assets but of course the AI hadn't been implemented and filters were added to give it a movie like feel. The alpha built the dev showed at the PS meeting looked pretty much like the E3 trailer minus the high res textures and filters.
http://x1.putfile.com/7/20206181897.jpg
http://x1.putfile.com/7/20206494244.jpg
Jerkface said:
<nu>faust said:words of devs on the videos:
Raiden said:You will see a LOT of videos in the next 2 months
Ehm...isnt the game due in about a month?
Its coming out the third of march right?
right?
<nu>faust said:i asked blim the same thing, he said ubi confirmed the game as a march release
March 10 AFAIK. I don't know if it's been officially announced or not.Raiden said:Thats good, but it better be the third of march.
Not as good as I was hoping it would be. One lesson I've learned is that you should never use a 3CCD cam for some off screen footage. It's watchable when in motion, but in stills it's just dreadful. The rest of the footage was done with my cam (using a CMOS chip), so it does not have this issue, but it's underexposed for the most part.<nu>faust said:how's the quality of your footage compared to ign's videos blim ?
MbGCaM said:
MISSION FAILED.
Doom_Bringer said:This is what I am talking about
http://www.gamespot.com/xbox360/action/tomclancysghostrecon3/media.html
Watch official trailer 2. That vid is fake.
No it wasn't. It was clearly using all in game assets but of course the AI hadn't been implemented and filters were added to give it a movie like feel.
The alpha built the dev showed at the PS meeting looked pretty much like the E3 trailer minus the high res textures and filters.
http://x1.putfile.com/7/20206181897.jpg
http://x1.putfile.com/7/20206494244.jpg
Lil' Dice said:Play this game in 1st person and you'll get creamed by the rest of us playing in 3rd person. I'm an old school GR player, but i've come to love the 3rd person view as it makes up for the lack of peripheral vision in 1st person mode.