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God of War Launches Early 2018 (PS4)

Holy shit, if we see Fenrir I will lose it.
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That shot reminded me of 300.
 
I think it's more Norse mythology has claim the ruins Kratos left of the Greek mythology. The world was completely fucked by the end of 3.

Do wonder how old Kratos will be if I'm right.
 
During E3 live Cory stated that the trailer was running on the original PS4 not the Pro. That's pretty amazing if you ask me.
 
I think it's more Norse mythology has claim the ruins Kratos left of the Greek mythology. The world was completely fucked by the end of 3.

Do wonder how old Kratos will be if I'm right.
My thoughts as well. Would work with the story as well, if it is touching on masculinity like speculated. Kratos' rage ravaged the world, and other pantheons picked up the pieces. I don't think they will be pleased with a godkiller walking free among them.
 
I love how meaty the combat looks. The importance of the father-son dynamic settling in there. It is perfect. If players don't want nonstop combat fixes then they can settle for caring about the other character.

It sits perfectly. It's a nice blend and Kratos doesn't sound as arrogant because he's been there and done that.

I don't want to complain about it at all. After enjoying the series since the original and watching all the making of videos, this is a nice touch. I hope it's great.
 
I don't really understand the stance towards the kid of some people. He is just a kid and will be important for Kratos, and vice versa. What's so annoying about him? Don't you like his voice, the way he is written? Really curious.
 
The part where he says "Wait here, I will handle this" is so emotional for me I don't know why.
The VA did such a fantastic job to show the emotion.
 
Legitimately baffled that people thinks combat looks better than the previous games.

I think the combat looks amazing, just look at the variety of attack moves Kratos did in like 1 minute of combat footage.

Kratos switch between shield, axe and bare hand seamlessly, the axe itself has a lot of moves, you can hold your attack for ground pound, there are also variety of way to throw your axe. I really like the wide throw Kratos did which circles around Kratos, basically it'll be the sweeping attack Kratos so often use for crowd control like the Triangle attack in previous GoW.
 
I don't really understand the stance towards the kid of some people. He is just a kid and will be important for Kratos, and vice versa. What's so annoying about him? Don't you like his voice, the way he is written? Really curious.

I dont like babysitting npc's.

And father/son hook doesnt really do anything for me.
 
I think the combat looks amazing, just look at the variety of attack moves Kratos did in like 1 minute of combat footage.

Kratos switch between shield, axe and bare hand seamlessly, the axe itself has a lot of moves, you can hold your attack for ground pound, there are also variety of way to throw your axe. I really like the wide throw Kratos did which circles around Kratos, basically it'll be the sweeping attack Kratos so often use for crowd control like the Triangle attack in previous GoW.

The combat looked good but you're downplaying what it was like in previous games. In 3, you could switch seamlessly between the blades, the cestus (melee), the whip, and hades' blades, and they all had their own movesets plus the use of items like the helios head, the bow, hermes' boots, and the different magical attacks for each weapon and finally the rage mode.

I absolutely love the series, especially 3, and I'm sad to see that the God of War formula will probably never return again. I can understand that it was a product of its time and games like that won't be made for the foreseeable future. But, I'm all in on this new game, even though it's not really God of War outside of having Kratos in it. It could have been a completely new IP.
 
You don't like TLoU then, I assume?

It seems like the boy takes care of himself though, just like Ellie. And he brings some mad combos.

maybe because tlou was a new ip so i didnt really care.
But humanising characters such as Kratos is something I am always resistant to.
 
Love the new direction of the series, was pretty much tired of the gameplay formula after 3 and didn't even bother with Ascension. Bummed that it's been pushed to 2018 : (
 
I absolutely love the series, especially 3, and I'm sad to see that the God of War formula will probably never return again. I can understand that it was a product of its time and games like that won't be made for the foreseeable future. But, I'm all in on this new game, even though it's not really God of War outside of having Kratos in it. It could have been a completely new IP.
Much like Logan wouldn't really work without the rest of the series informing Logan's character and his relationship with Charles and the contrast between those X-Men superheroics in the past with the bleak world now, based on what we've seen, I don't think this story with Kratos would work without those past games. The contrast between Kratos then and Kratos now, and the lasting effect of all the shit you did in those past games, is what makes the story incredibly fascinating here for me

Saying it's just a new IP with Kratos is like missing everything else they're doing here; hell, this just might be the first GoW since the first to actually have a decent story. People might forget, but the first game was actually quite praised for its effective storytelling and how it built up Kratos as a tragic figure. It wasn't just kill, kill, rage
 
I dont like babysitting npc's.

And father/son hook doesnt really do anything for me.

Firstly, nothing about what we've seen implies you're babysitting him. He clearly holds his own in combat with a pretty sweet role. Reminds me a lot of Ellie in TLOU.

But the hook doesn't need to actually do anything for you to enjoy the game. Are you sure you're not vehemently AGAINST the father son thing rather than saying you're neutral towards it?
 
Firstly, nothing about what we've seen implies you're babysitting him. He clearly holds his own in combat with a pretty sweet role. Reminds me a lot of Ellie in TLOU.

But the hook doesn't need to actually do anything for you to enjoy the game. Are you sure you're not vehemently AGAINST the father son thing rather than saying you're neutral towards it?
More than that, he's part of your combat options, with a dedicated button that lets you do ranged attacks and other moves. He's a weapon in your arsenal as much as he is your son, how fitting

Now that I think of it, that's like Brothers' level of using controls to help tell a story
 
I've re watched this like 20 times.
One of the best E3 trailers I've seen in a long while.

SSM are not disappointing one bit with all they've shown for me as a massive GoW guy.

Kratos is legit shook

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Yaaas!
I need all of Kratos demons coming back to haunt him.

Great shot.
 
I love the new direction they're taking. I'm a huge GOW fan, played every game. And I loved them for what they were: great hack n'slash combat, a one-dimensional Kratos that just doesn't give a shit about anyone that's keeping him from achieving his goals... Loved all of it.

However, I strongly believe this is the very best that could be happening to the series. The ride was great, but as a character, there's really only so much you can do with someone who just seeked revenge and nothing more. Gameplay wise, the games were becoming too familiar, and the fatigue absolutely showed with GOW: Ascension.

That's why I LOVE what they're doing. They could have gone the easy and predictable route by feeding us a traditional GOW with current-gen graphics, but they went even further, and made not only controlling Kratos feel new again, but also interesting to getting to know him again! And that's pretty hard to do with long-time established characters.

In terms of story, this really looks like it's going to be something very special. This could be a new IP where we were "told" that the main character had a long and troubled past... Like many games, you are often told that your character has seen many battles, been in many wars, etc; but you never actually experience any of it. By being tied to the GOW universe, we actually get to inherit Krato's legacy. We're not only told we're legends, we know it. We've actually been through major shit with him over the past 15 years. We grew with him, and FINALLY we get to see how Kratos also grew and changed after everything that's happened. Little details like showing restraint in yelling in the first trailer (a very common habit of his), an overall smoother and lower-pitched voice... It's good to know Kratos can become wiser.

This may be one of the best franchise overhauls we've seen in a while. Something where the developers learned from the previous games; where they know how long the series (and Kratos) has been with us, and use that to build something truly unique, both in terms of gameplay and story.
 
Firstly, nothing about what we've seen implies you're babysitting him. He clearly holds his own in combat with a pretty sweet role. Reminds me a lot of Ellie in TLOU.

But the hook doesn't need to actually do anything for you to enjoy the game. Are you sure you're not vehemently AGAINST the father son thing rather than saying you're neutral towards it?

I'm more against the change in Kratos' character than anything else tbh.

I will love this game and it will be one of my all-time favourites, but I will miss angry kill everything with a pulse Kratos.
 
In terms of story, this really looks like it's going to be something very special. This could be a new IP where we were "told" that the main character had a long and troubled past... Like many games, you are often told that your character has seen many battles, been in many wars, etc; but you never actually experience any of it. By being tied to the GOW universe, we actually get to inherit Krato's legacy. We're not only told we're legends, we know it. We've actually been through major shit with him over the past 15 years. We grew with him, and FINALLY we get to see how Kratos also grew and changed after everything that's happened. Little details like showing restraint in yelling in the first trailer (a very common habit of his), an overall smoother and lower-pitched voice... It's good to know Kratos can become wiser.

This may be one of the best franchise overhauls we've seen in a while. Something where the developers learned from the previous games; where they know how long the series (and Kratos) has been with us, and use that to build something truly unique, both in terms of gameplay and story.
Pretty much. As a huge fan of the series, this is doing things I never knew I wanted a God of War game to do. Or knew a God of War game even could do. And yet it makes so much sense in hindsight
 
The combat looked good but you're downplaying what it was like in previous games. In 3, you could switch seamlessly between the blades, the cestus (melee), the whip, and hades' blades, and they all had their own movesets plus the use of items like the helios head, the bow, hermes' boots, and the different magical attacks for each weapon and finally the rage mode.

I absolutely love the series, especially 3, and I'm sad to see that the God of War formula will probably never return again. I can understand that it was a product of its time and games like that won't be made for the foreseeable future. But, I'm all in on this new game, even though it's not really God of War outside of having Kratos in it. It could have been a completely new IP.

I think it's unfair to make that statement based on this trailer and make assumptions like the axe being the only weapon, or the assumption that there are no relics to collect that impact combat, or the assumption that there's no magic, or ignoring the rage mode from the first gameplay videos.

This looks like what God of War would have always been if it weren't designed with a static camera.
 
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