gundamkyoukai
Member
Europe always get's the best stuff for GT .
Except the release date.gundamkyoukai said:Europe always get's the best stuff for GT .
phosphor112 said:Wait... you can use a horn in GT5P?!? Cuz that huge center button on my DFGT never made a honk sound >_>
offshore said:There was a horn in 5P?
Yes, but not on all cars. In fact, it may be only one.spats said:Not that I recall.
:lolMelfice7 said:
They have a European car on the boxart for the first time.rvy said:Except the release date.
Man said:They have a European car on the boxart for the first time.
PS Move is releasing first in Europe.
The big GT5 unveil is in Europe GDC in August.
I say... October 26th.
Man said:Hopefully they will do that. I would like that cockpit frame around me.
For some cars they already modelled the cockpits so they could re use them.Ranger X said:So this is those black cockpit we are talking?
http://www.youtube.com/watch?v=15gckOvX4P0&feature=related
I could see this compromise being interesting.
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The other major feature is a unique face tracking function using the USB PlayStation®Eye camera attached to the PlayStation®3. By utilizing facial recognition through the PLAYSTATION®Eye, players can move their face to the left and right to move the in-game field of vision while driving in a race.
3D and face tracking are both attractive features by themselves, but combined together, they make the world of Gran Turismo 5 an even richer place. By moving your face parallel to the screen, you can change your point of view (field of view), adding to the immersive feeling that you are driving inside the car.
evolution said:While not realistic, that solution may work well in a game environment. Can't wait to try it out.
it was more of a comment about how we'll be leaning into the turn in the game versus how it kinda works the opposite way in real life. Looking back it kinda came out wrong lolspwolf said:how do you mean not realistic? It cant be realistic at all, otherwise you would not be able to see the TV anymore ;-).
It is basically an head gesture. Actually i think you will be able to do turn of the head, just that lean works better (Richard Marks said that recently).
Empty said:i haven't really been following the media on this game, mainly as i don't really need to given i know i'm buying it day 1 already, but i'm curious, is there any footage of the top gear test track in GT5, and which trailer do i need to watch to see it?
fu3lfr3nzy said:Amazon's launch day shipping is a force to be reckoned with
Though nothing beats a brick and mortar midnight launch![]()
ps: Amazon still doesnt have the CE up >_<
recklessmind said:Newest trailer has a pretty long segment (compared to everything else) of the TGTT.
Dedication Through Light said:Im not a car enthusiast so I dont need the artbook, but I dont know if I should preorder from Amazon now for 54.00 or wait for them to add a $10-$20 promotion then preorder then, lol.
SolidSnakex said:Hold out on buying a wheel for awhile. They're always putting them on sell. For example, a few weeks ago some site (I think Best Buy) randomly decided to sell the G27 (Logitech's new uber wheel) for $150.
SolidSnakex said:The people that ruin the experience for others aren't the people that are new to the game it's the people that go out of their way to crash into others.
gamelova said:Is there anyway I can find out immediately if there is a deal on that wheel or any other high quality wheel for this game. I want a really good one for $100, brand new. Slick deals never really shows deals on these wheels and I want to be alerted when there is a sale on one for a really good price.
-viper- said:i.e. premium NSX and Evo cockpits could be applied to all standard variants of said cars.
SolidSnakex said:You can get the DFGT (the official wheel) for $105 right now
http://www.samsclub.com/sams/shop/p...015&pid=Froogle&ci_src=14110944&ci_sku=157479
gamelova said:Doesn't this wheel normally go for $200.
Dizzan said:Did anybody try to DL the E3 trailer from PSN????
It isn't working for me. It is downloading a thumbnail instead of the trailer itself!
offshore said:Yeah, it's shafted. On the EU store it's called "Grant Turismo". :lol
Yoboman said:GT5's tracks have taken so long because they're all based on real world locations, and would've taken a lot of time to get those details right. Fantasy tracks should be able to be built really quickly though
Dizzan said:Did anybody try to DL the E3 trailer from PSN????
It isn't working for me. It is downloading a thumbnail instead of the trailer itself!
dalin80 said:Deep forest in the gt5 lighting engine.....fapfapfapfapfapfapfapfap.
Alos day/night transition in the night races and vice-versa, does that mean we could see grand valley at midnight and clubman during the day?
Yeah I know - the cockpit is modelled inside the cars.Ranger X said:Actually I doubt its how they worked out their game. The cockpit view is litterally a camera placed inside the cockpit that is always there, regardless the view you use.
Unless those cockpits are detachable parts that can appear/disappear during gameplay, I doubt we will see that. Also, it's already wierd to have 2 "types" of cars, this would create third kind. Now that would be really wierd.
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TheFLYINGManga_Ka said:I'm usually not into sim racers but this screenshot below impresses the hell out of me:
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Makes me want to try it out.
And seeing the other screens, I just realized that I won't be buying this game for the racing but for the amazing graphics.
Not sure if I like the sound of that but it looks impressive.
Gravijah said:Not 100% but I think that's from photo mode.
Gravijah said:Not 100% but I think that's from photo mode.
its really not worth the upgradeSolidSnakex said:Nah, waiting to find it on sell again. I have my G25 so i'm not in a rush to get a G27.
Gran Turismo 5 also brings an evolution in tire smoke simulation. By re-evaluating tire structures at the simulation level, Gran Turismo 5s advanced physics engine calculates and simulates the surface temperature of the tires. This is applied to the basic principle of how tires generate smoke, and allows for the production of accurate and realistic tire smoke in the game.
SolidSnakex said:There's got to be more to why they went through the trouble of simulating something like that than just smoke effects.
It should be useful for Endurance racing. Though in previous GT games even 10 lap races had tyre wear and displayed tyre heat. What I would like to see is brake heat and realistic braking. Pretty much all console racing games, including Gran Turismo and Forza make their brakes waaay too good. I'm hoping the changes PD have made will include brake temperature and brake fade/failure.Gran Turismo 5 also brings an evolution in tire smoke simulation. By re-evaluating tire structures at the simulation level, Gran Turismo 5s advanced physics engine calculates and simulates the surface temperature of the tires. This is applied to the basic principle of how tires generate smoke, and allows for the production of accurate and realistic tire smoke in the game.
Yea, its been a while since playing a GT game, but I thought I remembered them already doing this, too, so I'm not sure that this is big news or anything.Slackbladder said:Though in previous GT games even 10 lap races had tyre wear and displayed tyre heat.
Very true. Its one of the things that still keeps these games seperated from the 'real' simulators, like rFactor, Live for Speed, iRacing, GTR, etc. Surprisingly, I also felt that braking was one area where NFS:Shift actually shined, so I really think that the devs of Forza and GT make a very considered choice to keep braking distances kinda short, rather than them just not having 'mastered' that aspect yet or have some limitations due to hardware or something.Slackbladder said:What I would like to see is brake heat and realistic braking. Pretty much all console racing games, including Gran Turismo and Forza make their brakes waaay too good.