qorer said:It is just me or the overall texture work on the track seems to be much improved (over 5P)?
never noticed all those details on the track side and the track itself.. (little flowers, earth between the grass and the... (red and white thing that I forgot the name now, sorry...), the grassed areas seems to "stand out" from the flat ground... ^^
or maybe its just because I never played the game with that camera
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here is what I mean:
http://img534.imageshack.us/img534/9722/gt5fuji.png
That was awesome. Thx FirewireFirewire said:Don't know if this was posted here yet but here's some video of the GT Academy Final for Portugal on Nurburgring.
http://www.youtube.com/watch?v=r3FNYJ2emp4&feature=player_embedded
Can't be quote enoughFirewire said:^^ Seriously impressive.
The ruts in the ground the track texture, the lighting everything has been stepped up big time.
BeeDog said:Cool improvement, it's not as clinical as before! Though it might just be different because of the capturing conditions, I really like the update to the lighting the most; it's not as washed out anymore.
BeeDog said:Cool improvement, it's not as clinical as before! Though it might just be different because of the capturing conditions, I really like the update to the lighting the most; it's not as washed out anymore.
Rapping Granny said:Awesome improvment, if only we could get direct feed shots instead of crappy spy shots.
Gek54 said:WANT
So was the 370Z TT demo still running on the Prologue engine?
Gek54 said:WANT
So was the 370Z TT demo still running on the Prologue engine?
SolidSnakex said:It was the same graphics engine but with a new physics engine.
BeeDog said:Is there actually any confirmation of this? I seriously doubt the TT demo is still the Prologue engine; would seem like an utter waste of time to implement the new physics in the old engine. I would think that the TT demo was the (at the time) most current snapshot of the GT5 engine.
SolidSnakex said:
SolidSnakex said:Prologue is GT5's graphics engine though? It doesn't meant that it hasn't gone through improvements, but it's the same engine.
DEO3 said:Posts like this are what make the wait bearable. For the longest time it didn't really feel like they were doing anything over there - all the while claiming the game was ready to ship. Glad to see they've got some surprises in store for us after all.
iceatcs said:I like the road reflect effect.
anonymousAversa said:Sorry if old, but does this mean skid marks are in?
IIRC there aren't any in prologue.
anonymousAversa said:Sorry if old, but does this mean skid marks are in?
IIRC there aren't any in prologue.
BeeDog said:Ah, thanks for the clarification. Either way, the TT demo didn't really do many favors for the game (outside of the much improved physics, which I bet most casuals will brush off/ignore/not notice); time to open the flood gates soon.
Believe me, when you see the wet track at night then you'll know what they were doing...DEO3 said:For the longest time it didn't really feel like they were doing anything over there - all the while claiming the game was ready to ship. Glad to see they've got some surprises in store for us after all.
HUBAWAAAAAHHH!RankoSD said:Believe me, when you see the wet track at night then you'll know what they were doing...
RankoSD said:Believe me, when you see the wet track at night then you'll know what they were doing...
http://forums.gametrailers.com/thread/opm---march---issue-42---news-/1016900Gran Turismo Special
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According to the article it states:
"When does it roll out of Polyphony - we expect a UK release sometime around SEPTEMBER - you're likely to find your patience has been duly rewarded.
Loudninja said:
BeeDog said:Disappointing, but ultimately not really surprising after all the back-and-forths lately. Seems the game's either in worse shape than expected, or Sony's giving PD additional development time to strategically launch the game in a better, more fitting time frame.
p_p_o_d said:or it could just be a marketing thing. they could be timing it with a ps3 price drop to $250.
yeah... not gonna happen
Firewire said:It's a bit crazy but the amount of time PD has probably but into the new physics engine won't be realized by at least 85-90% of buyers. Only the the hardcore pro physics racers will notice the vast improvement.
BeeDog said:Disappointing, but ultimately not really surprising after all the back-and-forths lately. Seems the game's either in worse shape than expected, or Sony's giving PD additional development time to strategically launch the game in a better, more fitting time frame.
AndyD said:No. They can be prebaked into the track texture. We still don't know but indications are that there will be no skid marks. Kaz has said fans should not get bent out of shape over something simple like skidmarks missing where there so much more content that is in the game. I didnt mean simple to do, but simple as in it does not really affect gameplay at all. I think he mentioned it specifically.
Norml said:That really sucks if true.I wish they were pressed about it as much as car destruction.
SolidSnakex said:Are you actually being serious about that?
Norml said:Very serious. It should be a simple effect and is in every racing game I can think of. Having fun doing doughnuts becomes pretty much pointless to me without marks.