Outside of jumping puzzles (which were the most enjoyable thing for me), have they improved on the game play and made it less grindy for aesthetic rewards?
If you're talking Legendary weapons, no. Those are still a super long term project. Ascended weapons and armor are reasonably attainable if you ask me. Also some new armors were introduced in the new Living Story season which can be gotten with a scavenger hunt of sorts. It's kind of neat.