Halo Reach engine was for Anniversary, Halo 4 engine is new engine.
I know. Was just replying to the guy who said Bungie took all of the technology they developed for Reach with them, which they didn't.
Halo Reach engine was for Anniversary, Halo 4 engine is new engine.
Yep... that's Autovista to me!
PS: Joking's aside, it really seems that there are 2 quality "modes" in the vidoc: the "standard" gameplay quality, and a premium "cinematic" quality... (aka FM4 Gameplay mode vs. Autovista mode).
Most "Halo" Fans are crazy. They just want Halo 2/3 Re Released in better graphics. I mean FFS grow with the times!
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Hold me.
Someone hold my feels.
Most "Halo" Fans are crazy. They just want Halo 2/3 Re Released in better graphics. I mean FFS grow with the times!
Looks amazing btw 343!![]()
Looks to be honest i really don't care any more, I thought Halo Reach was far better than Halo 3 for MP and SP. If people disagree with me that's fine to.Actually FYI
Halo 2 >>>>> Halo 3 >>>>>> Reach
In terms of multiplayer
Grenades are strategically less useful, tactics have become a mess (which is why competitive halo isn't that interesting anymore) and the gunplay has become less skillful
The maps have become worse in each iteration (stairs and cluttered walls congest the maps and kill strategic options) and the game types have become boring and fairly conventional.
Halo 2 is still one of the greatest multiplayer games and for many very good reasons.
Just saying we aren't growing is a bullshit excuse, we want quality in all facets of our game. I played Quake 3/RA, Counter-Strike and Halo 2 for long periods of time and for good reasons... Because they were all incredible multiplayer games.... Halo has been on the decline mostly because of "enhancements" and the noobifying of the games
Just because we are critical doesn't mean we aren't fans, we just want what is best for the games, not because we won't "grow with the times" but because we want to be able to play it for years to come!
I love halo, I love the single player and I play multiplayer games at a high level.... Played a ridiculous amount of halo 2 and halo 3 games. I just want Halo to be the best it can be... And most importantly, still be Halo.
troll post?
CS:S is still the most played game on steam. You should build on perfection.
Makes sense considering the map in question is a facility that generates an artificial sun.One thing is clear to me from the vidoc. The sky box artist isn't finished yet. They did a really good job of not really showing a skybox in there. They just bloomed out the sky.
Most "Halo" Fans are crazy. They just want Halo 2/3 Re Released in better graphics. I mean FFS grow with the times!
Looks amazing btw 343!![]()
I'm not believing thats real time until they provide gameplay footage of SP that looks like that. This is leaps and bounds better looking than Reach, and is native 720p with AA. That can't be right.Wow the ground texture looks amazing!
Actually FYI
Halo 2 >>>>> Halo 3 >>>>>> Reach
In terms of multiplayer
Grenades are strategically less useful, tactics have become a mess (which is why competitive halo isn't that interesting anymore) and the gunplay has become less skillful
The maps have become worse in each iteration (stairs and cluttered walls congest the maps and kill strategic options) and the game types have become boring and fairly conventional.
I hate posts like this.
People complain that there's an overload of shooters, and that those overload of shooters always try to be CoD clones. The one game that didn't, Halo, is now on that path of trying to imitate some aspects of CoD.
Is it so wrong of us to just want our Halo to be Halo instead of Call of Duty: Space? I liked Halo because it separated itself from other shooters. You can pick up any shooter and say "it feels like [insert other shooter here]" but you couldn't really do that with Halo. It was unique.
I'm still hyped for it, but also a bit worried that it won't feel like Halo because the developers share the same mindset as you..
What Salvor said and the Halo 3 engine is the Reach engine it was just massively upgraded/retooled to the point it may as well have been a new engine. 343 then took the Reach engine and also did massive upgrading and retooling to the point that Frankie said only a few bits of code remain from it and that it may as well be new.
Frankie said way back Bungie gave them the Reach engine. It's how they made Anniversary and all the maps since they took over the franchise.
Media embargo on their Spring Showcase was lifted today.Looking damn good, even for someone who's not a major fan of the series.
On a related note, how come there's such a massive Microsoft blowout today? Is there a show/expo that I'm completely unaware of?
Yep... that's Autovista to me!
PS: Joking's aside, it really seems that there are 2 quality "modes" in the vidoc: the "standard" gameplay quality, and a premium "cinematic" quality... (aka FM4 Gameplay mode vs. Autovista mode).
It's canon bro.Master Chief getting ready to tear gas some Occupy protesters.
I hate posts like this.
People complain that there's an overload of shooters, and that those overload of shooters always try to be CoD clones. The one game that didn't, Halo, is now on that path of trying to imitate some aspects of CoD.
Is it so wrong of us to just want our Halo to be Halo instead of Call of Duty: Space? I liked Halo because it separated itself from other shooters. You can pick up any shooter and say "it feels like [insert other shooter here]" but you couldn't really do that with Halo. It was unique.
I'm still hyped for it, but also a bit worried that it won't feel like Halo because the developers share the same mindset as you..
Master Chief getting ready to tear gas some Occupy protesters.
Glue gun confirmed for Halo 4.
It's both. Blow things up and then glue them back together!More like a gun that shoots a sticky explosive.
But yeah, it does look like a glue gun without the grenade thing attached. lol
It's both. Blow things up and then glue them back together!
It's canon bro.
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Note: bit of jerkiness at the end because the .gif is restarting
I'd say it's also Campaign vs Multiplayer.
No Bungie = GOOD GRAPHICS
No Bungie = GOOD GRAPHICS
you mean by re-hashing and re-iterating previously established aesthetics and ideas?I've really been hoping that a new studio was going to inject some new life into this franchise, and so far I'm feeling quite optimistic about how this is going to turn out.
I was looking forward to a WW2 shooter myself.you mean by re-hashing and re-iterating previously established aesthetics and ideas?
Is anyone else hoping for a huge HALO BOX collection of halo games in a single package after Halo 4 comes out?
I would buy one if it included all DLC and patches on the disks for everything pre-H4.
Hopefully they fix the jaggies in multiplayer. Its present in Halo 3 and reach to an annoying degree. I always thought Halo 2 looked the nicest.