I think you may need to take a step back. It's great that you liked it, but there's no need to defend the showing.
There's no need to attack it without taking information we already know in account too.
I think you may need to take a step back. It's great that you liked it, but there's no need to defend the showing.
Halo 5 plays nothing like COD.
I don't believe this an honest question at all
The demo was deliberately a clean linear section to show off a few features. The game is actually more expansive with more possible routes and methods to finish than ever before- and the "scripted" bits, like Locke falling after the EMP bit are there largely for story (as opposed to QTE tasks).
Would have been tricky to demo the more common bits where the squad Divides and conquers. You'll see more of it this year.
I suppose not. It's a shame cuz Halo was the reason I got a 360 and I got basically every game in that series.
Good to know. Just hearing all the rumblings about ADS, etc the past few months. And then seeing collapsing bridges and slipping into action kinda startled me from my last experience with the franchise.
Maybe you need to hold off on final judgement until more stuff is out? I mean it's literally a few mins of game play from one small section of a level.
The demo itself I agree was pretty boring, a bit too scripted and CODish... but going back and really looking at the other bits and taking a deeper look has me pretty excited. 4 player co-op SP is pretty damn spectacular @ 60fps.
Good to know. Just hearing all the rumblings about ADS, etc the past few months. And then seeing collapsing bridges and slipping into action kinda startled me from my last experience with the franchise.
May have to jump back in this holiday with MCC and H5!!!
It is not my job to convince you of anything. But please do not read into something more than it really is.
Looked Great but at what cost?Sorry but Halo 4 looked mind-blowing given the hardware it was tied to.
I'll try to watch it again, Hope am wrongI kind of felt the same, but watching it again and seeing how much stuff was going on at the same time blew me away. Pay special attention to the clips after the gameplay demo ends, especially the vehicle combat ones. Looks incredible to me.
Someone didn't play Halo 4, the jump between 3 and 4 is huge.
Honestly playing it on MCC makes it seem like it shouldn't even have been able to exist on Xbox 360.
I dont think it looks mindblowing, but guess you cant expect that from a game targeting at constant 60fps. I still think the ingame graphic is good and the cutscenes look awesome:This is very hard to say. But that didn't scream next Gen graphics. I love Halo. But am disappointed at those Graphics. Same explosions, same effects.
I just wanna know why Halo never looks great when it comes out. Like a next Gen. Except for Halo CE which looked great when it came out all other Halo titles looked mediocre.
If its the engine, licenses another one or build something new, not based on but totally new.
Maybe am mistaken, But that's what I felt when I saw it.
Hope am wrong..
Day one for sure as for every Halo title.
I dont think it looks mindblowing, but guess you cant expect that from a game targeting at constant 60fps. I still think the ingame graphic is good and the cutscenes look awesome:
There's no need to attack it without taking information we already know in account too.
That sounds promising. I just hope that by methods to finish you mean approaches that issue organically from the player character's abilities and how the levels are furnished with vehicles, weapons, enemy squads, etc.The demo was deliberately a clean linear section to show off a few features. The game is actually more expansive with more possible routes and methods to finish than ever before- and the "scripted" bits, like Locke falling after the EMP bit are there largely for story (as opposed to QTE tasks).
Would have been tricky to demo the more common bits where the squad Divides and conquers. You'll see more of it this year.
Really? I think they look very goofy. Strange proportions in their shoulders. Just ick. The rest looks fantastic and there seems to be a bit more of the traditional halo color too.Looking good. I have to say, really digging the new Prometheans.
I think they look better than the promethean knights.Really? I think they look very goofy. Strange proportions in their shoulders. Just ick. The rest looks fantastic and there seems to be a bit more of the traditional halo color too.
Not that difficult considering how Promethean Knights could have been something strange and memorable like this:I think they look better than the promethean knights.
So true, especially the bolded. Earlier today I replayed The Storm while waiting for the Xbox Conference, and oh boy, I don't think I'll ever stop having fun with levels like that.That sounds promising. I just hope that by methods to finish you mean approaches that issue organically from the player character's abilities and how the levels are furnished with vehicles, weapons, enemy squads, etc.
I know you're aware of the fun that can be had in levels like The Silent Cartographer and The Ark. The insane replayability of those levels comes from the freedom players are given to approach encounters however they want, without being bugged by lots of scripted moments and whatever else. You can spend an hour driving around The Silent Cartographer's beaches, circling the entire island, exploring previously cleared areas, and the game doesn't pester you to finish the level or return to the beaten path.
That's the kind of freedom I love in Halo games, and that's all I want from Halo 5, really... more well designed sandboxes to play in. Levels I'll want to revisit for years.
Jesus so much bitching...
The demo was fine... Of course it was linear (Do you guys not know what E3 demos are like???)
Buck is on point
The new boss/villain was awesome!
Graphics look good
The scale appears massive!
And war zone sounds great!
Really? I think they look very goofy. Strange proportions in their shoulders. Just ick. The rest looks fantastic and there seems to be a bit more of the traditional halo color too.
I wouldn't say it "plays" like COD but it most certainly has taken bad elements from CoD.
Did they ever remove grenade icons? Or make them not weak as shit? I think that was the final straw for me with 4, like I was being treated like a child. Oh the kids didn't like nades so we nerfed the shit out of them and gave you little icons to go with that.
Man if I had a dollar for every time I was told to "hold off on final judgement". This isn't my "final judgement" but it is my educated guess after seeing basically nothing that surprises me.
My gameplay experience is based purely on the Decemeber beta and playing COD: AW. The abilities and general gameplay are very different.
Not that difficult considering how Promethean Knights could have been something strange and memorable like this:
Right? I just about died when I saw that art next to the design 343 went with. They selected the design I liked the least out of all the other ones I'd seen, lol.That looks fucking awesome.
Man if I had a dollar for every time I was told to "hold off on final judgement". This isn't my "final judgement" but it is my educated guess after seeing basically nothing that surprises me.
Whoa. That's morbid. Yeah I like the concepts a lot more.Not that difficult considering how Promethean Knights could have been something strange and memorable like this:
but instead they were turned into goofy insectoid robots:
stinkles said:The demo was deliberately a clean linear section to show off a few features. The game is actually more expansive with more possible routes and methods to finish than ever before- and the "scripted" bits, like Locke falling after the EMP bit are there largely for story (as opposed to QTE tasks).
Would have been tricky to demo the more common bits where the squad Divides and conquers. You'll see more of it this year.
Warzone b-roll footage! - https://www.youtube.com/watch?v=e8A516y425c
Just take my money 343i, cant wait to play this with my friends.
This looks really great. It's everything Invasion in Reach wanted to be.
Warzone b-roll footage! - https://www.youtube.com/watch?v=e8A516y425c
Just take my money 343i, cant wait to play this with my friends.
That sounds promising. I just hope that by methods to finish you mean approaches that issue organically from the player character's abilities and how the levels are furnished with vehicles, weapons, enemy squads, etc.
I know you're aware of the fun that can be had in levels like The Silent Cartographer and The Ark. The insane replayability of those levels comes from the freedom players are given to approach encounters however they want, without being bugged by lots of scripted moments and whatever else. You can spend an hour driving around The Silent Cartographer's beaches, circling the entire island, exploring previously cleared areas, and the game doesn't pester you to finish the level or return to the beaten path.
That's the kind of freedom I love in Halo games, and that's all I want from Halo 5, really... more well designed sandboxes to play in. Levels I'll want to revisit for years.
You will be more than satisfied on that score, I suspect.
Why not show that though? :/
*sigh*
Is what it is. Warzone looks really great at least.
Ahahaha, that looks like so much fun! Bring on full match gameplay from the show floor!Warzone b-roll footage! - https://www.youtube.com/watch?v=e8A516y425c
Just take my money 343i, cant wait to play this with my friends.
It was awesome, showed off graphics, new command system and that they are telling a real story with the game.
Yes because 343 lied to Game Informer and Stinkles is lying to everyone on GAF.
Stinkles has pretty much lied to all of Gaf a bunch of times but i dont blame him since on the position hes in he doesnt have any other choice (well he could stay silent really). But the kneejerk reaction that Halo 5 will be just corridor after corridor is ridiculous and i dont even play Halo.
Such a shame this isn't the Halo I grew up with and loved so much but then It was obvious 343 wanted to take this in a new direction, it had a good run, Halo is for a new generation now.