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Halo 5 Guardians: #huntthetruth

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Stinkles

Clothed, sober, cooperative
I'm kinda surprised Del Rio has a political career after Halo 4. Glasslands or Thursday War seemed to imply that he was in a bit of hot water for abandoning Chief. Kinda a big blemish on a military record.

He took the seat of a recently deceased Senator. And as we see in real politics, the electorate only cares about a scandal if it helps their guy.
 
It'll most likely be apart of a longer CG/In-game cinematic when you start up campaign to catch everyone up on the story.

Please do that.

I wouldn't mind that also. It might be challenging to implement that scene in actual gameplay without a chorus of trolls screaming from the rooftops that Halo has finally completed its evolution into Call of Duty.

It still doesn't change how incredible it would be to see that scene play out during real gameplay. To see civilians running and screaming, potential media personnel scrambling to get to cover, but at the same time trying their best to get footage of what's happening.

People tend to instantly dismiss some of the things COD gets right, even if the scene is a heavily scripted one. Sometimes using scripted events helps add enormously to presentation and immersion. I have no issue at all with the first point blank kill of the ambassador's body guard by the Master Chief being a heavily scripted event, and then a few bits of the ensuing chaos being scripted to help further sell the scene. Then we can handle the taking out of the rest of the baddies via the Halo gameplay people know and love, followed up by a cutscene that shows the Chief escorting the Covenant delegation out while showing us how Sekibo died.
 
Flood key mind maybe 😱😱😱😱 clogging slipspace

I think I remember reading about events in the forerunner trilogy novels where entering slipspace was made impossible by certain events. I think the flood had a way of causing slipspace portals not to open, and I think the Forerunners had such capability also.
 

shoreu

Member
I think I remember reading about events in the forerunner trilogy novels where entering slipspace was made impossible by certain events. I think the flood had a way of causing slipspace portals not to open, and I think the Forerunners had such capability also.

I'm reading primordium right now I'll let you know when I get to that part.
 
Who did this.


Gonna go make an account for my OC Zealot the Hedgehog Horx Voichatree right just now.

EDIT: Also, regarding "jamming" slipspace: due to interpolating three-dimensional mass through the pan-dimensional lattice that is slipspace, it has a "budget," and objects of significant mass or ones traveling significant distances in a single jump can severely impact the effectiveness of slipspace "currents." It's also noteworthy that said budget isn't linear on a temporal scale - that is, it doesn't run concurrently to our perception of time; the final battle between Offensive Bias and Mendicant Bias made full, extensive use of slipspace across millions of ships of various shapes and sizes, multiple Keyships, etc. and could "afford" to do so because slipspace traffic immediately afterwards - following the firing of the Array, that is - was nonexistent for thousands of years. However, given the UNSC and Covenant both made generous use of slipspace throughout the war, and with the Didact jumping from Gamma Halo to Earth (his flagship is roughly the size of High Charity, by the way) a handful of other "expensive" events, such as the translation of Gamma Halo, could easily begin to cause issues in quantum space.
 

shiba5

Member
I think I remember reading about events in the forerunner trilogy novels where entering slipspace was made impossible by certain events. I think the flood had a way of causing slipspace portals not to open, and I think the Forerunners had such capability also.

It's been awhile since I read Primordium, but moving the Halos caused so much disruption that other portals couldn't be opened. So whatever is causing the latest disruption - it's big.
 
The opening bits of the final book in the Kilo Five trilogy 'Halo: Mortal Dictata' was way more disturbing than I was expecting due to its intimate focus on what the parents were going through as their child on her birthday (which we know was abducted for the Spartan II program, becoming Naomi-010) suddenly turned up missing on her way home from school.

The motions they went through as the parents were becoming more and more nervous about where she was, the anger from the mother when she began blaming the father for allowing their barely 7 year old girl to take the bus home by herself, the guilt from the father and the way he began quietly blaming himself internally while trying his best to project confidence on the outside to his wife that everything was okay, finally mixed in with the constant driving around from place to place with even a bunch of neighbors starting search parties to go out and look for her, and all of them, including the police, turning up nothing. I had to skip ahead at times just to see how far away I was from the end of that section, because I didn't know how many more pages of it I could continue reading. It's easy to marvel at how badass the Spartan IIs are and celebrate all the amazing things they accomplish and do, but the perspective from the parents & family members, which obviously we could always imagine, was never quite literally spelled out with the level of disturbing detail that we're now getting.

I'm currently on chapter 3 of Mortal Dictata, and its focus on family and the impact the Spartan II program had on people's lives is definitely resonating extremely well with the huntthetruth episodes. The father spends so much time in the opening bits detailing how special his little girl is, and all that he loves about her, and how much effort he's putting into her birthday gift, and then to follow that up with her abduction and then the miraculous reappearance of a little girl that while she looks exactly like the daughter he raised, doesn't seem to remember her family at all, and behaves in a fashion that is the complete opposite of the real Naomi.

I completely share your feelings on this. I don't know if you are a parent (I am) but reading those pages struck me hard. I really liked how Karen Travis described everything I know the booms were not received well by the comunity but I personnaly really enjoyed them.
 
I'm really curious to know how many clicks these audio files have. Is there a way to know?

I'm basically curious to know how deep, in the fan base, 343i reaching with HtT.
 
I completely share your feelings on this. I don't know if you are a parent (I am) but reading those pages struck me hard. I really liked how Karen Travis described everything I know the booms were not received well by the comunity but I personnaly really enjoyed them.

Nope, not a parent yet, just a really cool uncle. :)

Yea, I'm liking the books also. They may not be Nylund type novels, but that's a good thing. Different styles are totally necessary in order to present a different side to the overall universe as it expands and grows with each game, novel and the other forms of Halo related media.
 
I'm really impressed with the way they're building up a continuation between Halo 4 and Halo 5: Guardians. No big game information dumps, just a cool story to follow every week.

Looking forward to next week.
 

Bastos

Member
GAF, I just started playing the Halo games from the start for the first time. Already beaten H1 and I'm almost finishing H2(playing as Arbiter is badass).

I can't remember the details but someone told me I should check some things before starting Halo 4, something about terminals iirc. Is that right? What about this Halo Nightfall? I want to understand all I can about the game's lore without reading the books. I'll buy them eventually, just can't now because the dollar price is absurdly high at the moment in my country.
 

FordGTGuy

Banned
GAF, I just started playing the Halo games from the start for the first time. Already beaten H1 and I'm almost finishing H2(playing as Arbiter is badass).

I can't remember the details but someone told me I should check some things before starting Halo 4, something about terminals iirc. Is that right? What about this Halo Nightfall? I want to understand all I can about the game's lore without reading the books. I'll buy them eventually, just can't now because the dollar price is absurdly high at the moment in my country.

Halo Origins on Youtube might help.

https://www.youtube.com/watch?v=drRVdHDujsc
https://www.youtube.com/watch?v=tAG6v8JaO7A
 

Akai__

Member
GAF, I just started playing the Halo games from the start for the first time. Already beaten H1 and I'm almost finishing H2(playing as Arbiter is badass).

I can't remember the details but someone told me I should check some things before starting Halo 4, something about terminals iirc. Is that right? What about this Halo Nightfall? I want to understand all I can about the game's lore without reading the books. I'll buy them eventually, just can't now because the dollar price is absurdly high at the moment in my country.

You could watch all the Halo 4 terminal videos prior to playing Halo 4, but I would suggest watching them afterwards. Otherwise, you will probably spoil yourself slightly. You could also watch Halo: Forward Unto Dawn. It's an other live action mini-series, which introduces a character for Halo 4. It's pretty good.

After Halo 4, there's:

- The Spartan Ops mode, but if you are not into that mode you can just watch the cinematics.
- a Comic series, called Halo: Escalation. Probably leading up to Halo 5.
- #HuntTheTruth. A weekly audio series, which most likely leads up to Halo 5. Pretty great by the way.

As for Halo: Nightfall... It introduces a coupple of new characters for Halo 5 (1 for sure, but an other is uncertain) I don't think it's that much important for Halo 5. It doesn't help, that the show is mediocre at best. :p

Edit: And what FordGTGuy said. It's actually a pretty good idea.
 

Bastos

Member
Thank you FordGTGuy! What does this cover? Stuff that happened before H1?

Edit: Thank you too, Akai! I'll try to beat H2 and H3 this weekend so I can start reading/watching all these things and start H4 if I have time. I hope 343 releases Halo Reach too, I'm loving the series, I just suck on MP :/
 

TheXbox

Member
GAF, I just started playing the Halo games from the start for the first time. Already beaten H1 and I'm almost finishing H2(playing as Arbiter is badass).

I can't remember the details but someone told me I should check some things before starting Halo 4, something about terminals iirc. Is that right? What about this Halo Nightfall? I want to understand all I can about the game's lore without reading the books. I'll buy them eventually, just can't now because the dollar price is absurdly high at the moment in my country.
In order to have a basic (not complete, mind you) understanding of everything going on in Halo 4 you would have to read no less than four novels, watch/read every terminal in Halo 3 and Halo 4, and watch Forward Unto Dawn. I wouldn't recommend any of them unless you're really invested in the mythology. It's not that they're bad, but it's just way too much. That said, FUD is the best of them. Check it out on Netflix, it'll give a bit of context to a couple characters and events in the game. If you have any questions when you play try a wiki or drop by HaloGAF or the lore thread and just ask.

Do what Akai says when you finish Halo 4.
 
In order to have a basic (not complete, mind you) understanding of everything going on in Halo 4 you would have to read no less than four novels, watch/read every terminal in Halo 3 and Halo 4, and watch Forward Unto Dawn. I wouldn't recommend any of them unless you're really invested in the mythology. It's not that they're bad, but it's just way too much. That said, FUD is the best of them. Check it out on Netflix, it'll give a bit of context to a couple characters and events in the game. If you have any questions when you play try a wiki or drop by HaloGAF or the lore thread and just ask.

Do what Akai says when you finish Halo 4.
And this is something I really hope they address. Halo 4 story was confusing for those who didn't read the books (I only watched FuD) - had to make some digging to understand all of it.
 

Bastos

Member
Thanks for all the info, guys!

And yes, Color.Morale, it sucks to be lost in the lore because of that, even though I plan to read all the novels, there are some people that don't know english or can't have access to these books. It would be good if Halo MCC featured some sort of Halo Codex that explained all these things.
 

Outrun

Member
I think I remember reading about events in the forerunner trilogy novels where entering slipspace was made impossible by certain events. I think the flood had a way of causing slipspace portals not to open, and I think the Forerunners had such capability also.

I believe that moving massive objects like the Forerunners were doing with Halos, during the end of their war, slowed down slipspace travel.
 

FordGTGuy

Banned
Thanks for all the info, guys!

And yes, Color.Morale, it sucks to be lost in the lore because of that, even though I plan to read all the novels, there are some people that don't know english or can't have access to these books. It would be good if Halo MCC featured some sort of Halo Codex that explained all these things.

I think it's worth it, the lore is on the level of Star Trek and Star Wars.

Unlike that game Destiny that tried to claim to have lore on this level.
 
I think it's worth it, the lore is on the level of Star Trek and Star Wars.

Unlike that game Destiny that tried to claim to have lore on this level.
Halo's lore is simply one of the best but you have to keep the player informed of what's happening and leave all those other little details for the books. It wasn't a bad game at all (minus that cheesy ending) but there was a serious lack of explanation in some sequences.


I'm sure 343i won't repeat that error and Halo 5 will be amazing.
 

FordGTGuy

Banned
Halo's lore is simply one of the best but you have to keep the player informed of what's happening and leave all those other little details for the books. It wasn't a bad game at all (minus that cheesy ending) but there was a serious lack of explanation in some sequences.


I'm sure 343i won't repeat that error and Halo 5 will be amazing.

Honestly I blame Bungie, Bungie could've introduced this lore with previous Halo titles but they massively ignored the novels and in some cases butchered it with Reach.

Halo 4 is awesome because it's the first main title to take the real story into consideration but because every other Halo game ignored it... well it was like jumping into the far end of the pool and not knowing how to swim.
 

Akai__

Member
Halo's lore is simply one of the best but you have to keep the player informed of what's happening and leave all those other little details for the books. It wasn't a bad game at all (minus that cheesy ending) but there was a serious lack of explanation in some sequences.


I'm sure 343i won't repeat that error and Halo 5 will be amazing.

Considering, that people still ask about who the
Didact or Librarian
is, yeah. Halo 4 also outsourced the terminals to Halo Waypoint and that was an other problem. People are lazy, so they won't bother searching them on a different site. I wonder how many people (from the > 10 million who played the game) actually watched those terminals or read the books.

And I hope you are right. I want a campaign, that blows me away.
Yes, that's a reference to Breaking Benjamin. :p
 
Honestly I blame Bungie, Bungie could've introduced this lore with previous Halo titles but they massively ignored the novels and in some cases butchered it with Reach.

Halo 4 is awesome because it's the first main title to take the real story into consideration but because every other Halo game ignored it... well it was like jumping into the far end of the pool and not knowing how to swim.
Yeah, I get what you're saying but with every Bungie game I always understood the story. I never had to search for information to understand the story completely.

This just tells me that Bungie knew how to tell the story inside the games without relying on external information. 343i didn't do it and that bothered me a lot. Still, I have faith they'll correct that in Halo 5.

Considering, that people still ask about who the
Didact or Librarian
is
, yeah. Halo 4 also outsourced the terminals to Halo Waypoint and that was an other problem. People are lazy, so they won't bother searching them on a different site. I wonder how many people (from the > 10 million who played the game) actually watched those terminals or read the books.

And I hope you are right. I want a campaign, that blows me away.
Yes, that's a reference to Breaking Benjamin. :p
Wow, that's bad. Didact's introdution still gives you that vibe that he's the villain, even his speech shows it - and I found it to be a great one. The Librarian introduction... meh.
 

FordGTGuy

Banned
Yeah, I get what you're saying but with every Bungie game I always understood the story. I never had to search for information to understand the story completely.

This just tells me that Bungie knew how to tell the story inside the games without relying on external information. 343i didn't do it and that bothered me a lot. Still, I have faith they'll correct that in Halo 5.


Wow, that's bad. Didact's introdution still gives you that vibe that he's the villain, even his speech shows it - and I found it to be a great one. The Librarian introduction... meh.

Bungie really didn't know how to tell a story, that's why everyone that played the games assumed that Halo's lore was really limited and not that big. Honestly if all you did was play Halo 1 to Halo 3 you have a very limited look into the actual Halo universe.

You barely know anything about John's origin let alone about ONI and the UNSC.
 

glaurung

Member
Bungie really didn't know how to tell a story.
The better bits of the Halo lore were always going to be in the books. Some people swear by them, I don't.

I know this is not a popular opinion, but the storylines in Halo games have always been ridiculously bad and/or non-existent.
 
Bungie really didn't know how to tell a story, that's why everyone that played the games assumed that Halo's lore was really limited and not that big. Honestly if all you did was play Halo 1 to Halo 3 you have a very limited look into the actual Halo universe.

You barely know anything about John's origin let alone about ONI and the UNSC.
Of course I didn't only play the games. I don't know as much as those who read the books but I know more than a person who only plays the games. Internet is a good source of information and sometimes I spend a few hours just reading through Halo lore.

And about that bolded part: I always understood what was needed to enjoy the story. Never a Bungie game left me wondering "what the hell just happened?" but that's just me.
 

FordGTGuy

Banned
Well bottom-line... what has been done is done and 343 has some huge hurdles to ease the player-base into the story without huge amounts of confusion.

I know this is not a popular opinion, but the storylines in Halo games have always been ridiculously bad and/or non-existent.

I completely agree, most of the Halo games felt like you were just dragged around and had to pick up what you could when you had a chance to.
 
The better bits of the Halo lore were always going to be in the books. Some people swear by them, I don't.

I know this is not a popular opinion, but the storylines in Halo games have always been ridiculously bad and/or non-existent.

I'm not going to argue the quality of the story since that's largely subjective, so your opinion there is perfectly valid, even if mine is to the contrary. But I don't see how you could say it's "non-existent".
 
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