Gravy Boat
Member
I guess the difference is in that Souls, you can be at one part for a couple hours replaying the same part in hopes to beat it.
In Isaac, maybe its just me, but there isn't "progress" in the same way of souls. If you lose a run, thats it. You don't go back to it.
Each game of Isaac takes 30-45 minutes. Souls is a 30 hour game.
But you're still progressing as long as you're learning. 'I just lost x number of souls' isn't losing progression, and thinking like that is a terrible misunderstaing of how to approach those games. I'm not even a big souls elitest, Bloodborne is the only one I've played to completion.
In souls once you beat an area or a boss you were stuck on, you never really need to do it again in the same state (you need to pass through areas again but you're usually levelled up/better at the game by then), so if you die you immediately return to tackling whatever you just failed at. In Issac if I die, I could need to replay several levels again that I just about scraped through last time.