Any idea how lengthy the adventure is? Can't find out after skimming through like 5 reviews ...
It was just a joke. I have been excited for Hellblade for a long time and was always buying day 1. I'm just not a fan of Jim and if his stupid 1/10 score hurts the dev when it comes to metacritic bonuses he should be ashamed
And this is why we have review threads. Stop this BS guys please, it makes this thread kinda unreadable.
For real. This is a game shipping with a gamebreaking bug and people are annoyed that someone called them out? Fuck I'd never ever trust a reviewer again if they found that bug and still have it a high score. People would rather protect developers bonuses than customers. Crazy.I think it's pretty sad to see some more interesting in appeasing developers than giving the best information possible to consumers. It should never be the job of a reviewer to hold a review back and give the developer time to fix a product they're selling to the public. Now, you might have a point if the embargo lifted prior to the game's launch, but that was not the case here.
Running into a gamebreaking bug and giving the game a high score is 100% "unprofessional" or whatever buzz word you want to use.Are people really defending a 1/10 and blatant unprofessionalism? As far as we know he's the only one with this issue, and he should've at least reached out to Ninja Theory for insight before getting a 1/10 recorded on metacritic and calling the game "unplayable crap".
I guess all Bethesda games and even GOTY material is unplayable crap if you're unlucky enough.
Last time I checked the developers were saying 6-8 hours
How common is the bug? I did not watch the Sterlingreview so I dont know what exactly and when it did happen, but maybe the just didnt notice it before.Or maybe they should have held back the release of the game, to fix an absolutely game breaking bug.
For real. This is a game shipping with a gamebreaking bug and people are annoyed that someone called them out? Fuck I'd never ever trust a reviewer again if they found that bug and still have it a high score. People would rather protect developers bonuses than customers. Crazy.
Running into a gamebreaking bug and giving the game a high score is 100% "unprofessional" or whatever buzz word you want to use.
I guess all Bethesda games and even GOTY material is unplayable crap if you're unlucky enough.
Except maybe the other reviewers didn't encounter it?
How common is the bug? I did not watch the Sterlingreview so I dont know what exactly and when it did happen, but maybe the just didnt notice it before.
Cool. What does that have to do with anything I said?Except maybe the other reviewers didn't encounter it?
And those reviewers that ran into the problem would be 100% well within their rights to give it a 1/10.If every game that gets published and has an uncommon game breaking bug at 1.0 is "unplayable crap", then you'd be surprised to know how much unplayable crap we've enjoyed throughout the years
Any idea how lengthy the adventure is? Can't find out after skimming through like 5 reviews ...
I figured out it was a stab at big name reviewers who supposedly gave the game a high score anyways. My bad.Cool. What does that have to do with anything I said?
And those reviewers that ran into the problem would be 100% well within their rights to give it a 1/10.
There's a review thread now, so we should probably move discussions about that aspect of the game over to that topic.
Any idea how lengthy the adventure is? Can't find out after skimming through like 5 reviews ...
6, I just saw IGN's review and he mentions it as a 6 hour journey
How's the game on PS4Pro? Is there Pro support even?
Debating whether I should get it on PS4 or PC.
Also asking this here: Does the game suffer from the same eye-rolling writing and over-dramatic acting that Ninja Theory always have in their games? A narrative-heavy game with the quality of writing I saw in Heavenly Sword, Enslaved, and DmC is not something I am interested in.
Presentation and gameplay arent seperate entities though. Presentation, atmosphere, and context are major factors in what makes gameplay compelling, and vice versa. The elements of a game are interwoven and interconnected, gameplay doesn't exist in a vacuum. Basic or simple doesn't equate to not compellingSeems like a game that's more focused on presentation than compelling gameplay. This thing's going to have to get incredible GAF impressions at this point for me to consider checking it out. I really enjoyed DmC, so that's kind of a shame, but oh well. Not every game is meant for every player.
For real. This is a game shipping with a gamebreaking bug and people are annoyed that someone called them out? Fuck I'd never ever trust a reviewer again if they found that bug and still have it a high score. People would rather protect developers bonuses than customers. Crazy..
Also asking this here: Does the game suffer from the same eye-rolling writing and over-dramatic acting that Ninja Theory always have in their games? A narrative-heavy game with the quality of writing I saw in Heavenly Sword, Enslaved, and DmC is not something I am interested in.
Seems to be permanent. I have been save scumming every 15 minutes."The dark rot will grow each time you fail. If the rot reaches Senua's head, her quest is over. And all progress will be lost."
Is there a way to have the rot go back like can you heal or the rot stays permanent and you've only got a limited amount of deaths? Just wondering if I should continue or reset having put the combat difficulty on Hard Oh wait, I can just change the combat difficulty at any point. Nevermind.
Yes it's viable.Hey, can anyone with the game tell me if it's possible to "save scum", so to speak?
Seems to be permanent. I have been save scumming every 15 minutes.
Yes it's viable.
Is your favourite horror game permadeath?To be fair, I haven't started playing this yet, but people are really going to save-scum this? I feel that's like playing your favorite horror game at noon with all the lights on and music blasting. In other words, neutering an aspect of the game.
How's the game on PS4Pro? Is there Pro support even?
Debating whether I should get it on PS4 or PC.
To be fair, I haven't started playing this yet, but people are really going to save-scum this? I feel that's like playing your favorite horror game at noon with all the lights on and music blasting. In other words, neutering an aspect of the game.
Although to be honest, I tend to roll with the punches in games and find the notion of, for example, modding out creatures in Soma, to be just as weird as wanting to save-scum here
Maybe I'll feel differently once I play, just basing that on what I've read in this thread
Presentation and gameplay arent seperate entities though. Presentation, atmosphere, and context are major factors in what makes gameplay compelling, and vice versa. The elements of a game are interwoven and interconnected, gameplay doesn't exist in a vacuum. Basic or simple doesn't equate to not compelling
Ninja Theory are probably the most consistent 7/10 game creators ever.
Seems to be permanent. I have been save scumming every 15 minutes.
Yes it's viable.