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Help, my child is addicted to freemium shovelware

Afrikan

Member
I've never believed in letting your kids "do what they want".

don't let other kids and corporations influence/raise your child.

if you are genuinely looking out for his/her best interest down the road (and not trying to live through them), then step in. You seem VERY reasonable from what you've wrote so far.
 
And again, you can apply a lot of the same things to almost every game ever released including to "CoD on a nine year old will make him a murderer~!~!"

I literally cannot wrap my head around gamers of all people hating games because they happened to once read an article about how some of these games are designed and applying it to arguments like this as scientific evidence that it will fuck this child up for life.

Listen, I see how it can mess people up. I get that. Stop pretending there is science behind ruining the child and stop applying logic that applies to literally ALL games to one sub-section of the hobby because "we dun like it". All games can mess a kid up I'm sure. You hollar about free to play and my neighbour who is old as fuck will scream about how Grand Theft Auto is ruining today's youth.

This literally feels like I'm standing amongst peers who have started yelling at Elvis for being too sexual while I enjoy the music and don't understand the problem and am able to embrace change to something I like.

It seems to me like you underestimate the influence the outside world has on a developing mind. Having your child exposed to pervasive life-invading tendencies of these skinner boxes does not seem like a good move, or not something a parent should actively allow.

This is beyond violence, or censorship. This has to do with developing patterns in his mind. It will actively influence how his brain develops.

Edit:

Stop pretending there is science behind ruining the child and stop applying logic that applies to literally ALL games to one sub-section of the hobby because "we dun like it".

There IS science behind it. Like I said, these F2P games influence his SCHEDULE, his BEHAVIOUR. They will make him DEPENDENT on the game. He will feel obliged to keep 'working' on these games, as is evidenced by the OP describing his child's patterns.

This has nothing to do with shooting up people in COD or running over ladies with cars.
 
So OP let me get this straight: you have limited his time with the games, which he abides to. You don't let him buy anything, whcih he abides to. He's okay with the waiting. He says he's having fun with them.

And you honestly think he's going to be okay or happy with you taking them away so he can play a "real" game? And not only that, but one that you've decided is a real game he'll enjoy without asking him?

Congratulations, you have turned into the parent who, when seeing their child not liking what they like, have decided that it's unhealthy, and that by playing what YOU like they'll be much happier and healthier. No dude. You already put limits on your kid. He's following them. You've done your job as a parent. He starts breaking the rules, then you have a problem. Until then, be the good parent you've been up to know, and don't fall into the shitty parent trap.
 
It seems to me like you underestimate the influence the outside world has on a developing mind. Having your child exposed to pervasive life-invading tendencies of these skinner boxes does not seem like a good move, or not something a parent should actively allow.

I am not underestimating it in any capacity. My problem in this case is pretending like mobile games are actually scientifically proven to be worse for a developing mind than any other given videogame. Yes, it's a new and developing market but just because one game is better at hiding it doesn't mean it's safer.


Edit also: What about a child who goes, "okay, I'm done with this game" and drops it like it's hot. I know I'm done with the game when I'm done and I know a friend's older child (10) who was playing similar games and moved on. I've never seen any actual real life or scientific data to say these fundamentally destroy a child's mind. I would happily admit I'm wrong if you have a link.
 

Clefargle

Member
Let him play whatever games he is into (as long as the content is appropriate), even if you think they are dumb. My parents thought pokemon was dumb, but they still let me play it. Just support him being a gamer.
 
It seems to me like you underestimate the influence the outside world has on a developing mind. Having your child exposed to pervasive life-invading tendencies of these skinner boxes does not seem like a good move, or not something a parent should actively allow.

This is beyond violence, or censorship. This has to do with developing patterns in his mind. It will actively influence how his brain develops.

A Skinner box is where you train a subject to perform actions and in return you get positive stimuli. This happens in every game, minus some indie art titles. This is not a free to play issue, and if you think it is, publishers are doing their jobs. COD? You kill people and are rewarded with new perks, and weapons. In the new one you don't even have to level up. Mario? You jump and kill enemies to get to the end of the level, to get a new level and world. GTA? You beat missions that get you weapons to cause mayhem. These are all skinner boxes, and it's done like that on purpose. EVERY game maker makes games to keep you coming back, to have you commit an action and get a positive reinforcement out of it, because then you come back and buy the next one. The only difference is, you've deluded yourself into thinking that as long as you pay $60 up front, it's okay. It's not psychological manipulation, that's only for free to play games.
 
I am not underestimating it in any capacity. My problem in this case is pretending like mobile games are actually scientifically proven to be worse for a developing mind than any other given videogame. Yes, it's a new and developing market but just because one game is better at hiding it doesn't mean it's safer.

But they are different questions, discussions.
This is not about CONTENT, it is about the PATTERNS that these games will instill on its player.

Leveling up in Final Fantasy is NOT the same as having to log in to a F2P game 4 times a day to click on a box or two so you can not miss out on getting more gems tomorrow. Stop pretending like it is.
 
My nephews were the same. The main reason they even played mobile games though, is cuz of their friends. The parents didn't allow them to purchase stuff which made the games stale and boring and they eventually got bored on their own. Peer pressure to download the newest mobile game is fierce in elementary/middle school aged kids. Its funny cuz my nephews even adimitted to knowing that the games suck and are just a waste of time lol.
 
But they are different questions, discussions.
This is not about CONTENT, it is about the PATTERNS that these games will instill on its player.

Leveling up in Final Fantasy is NOT the same as having to log in to a F2P game 4 times a day to click on a box or two so you can not miss out on getting more gems tomorrow. Stop pretending like it is.

The child actively CANNOT log into a game four times a day to click boxes. Stop pretending a nine year old child enrolled in education has the ability to do so.
 
The child actively CANNOT log into a game four times a day to click boxes. Stop pretending a nine year old child enrolled in education has the ability to do so.

What world do you live in, where children don't have access to cell phones or ipod touches?

A Skinner box is where you train a subject to perform actions and in return you get positive stimuli. This happens in every game, minus some indie art titles. This is not a free to play issue, and if you think it is, publishers are doing their jobs. COD? You kill people and are rewarded with new perks, and weapons. In the new one you don't even have to level up. Mario? You jump and kill enemies to get to the end of the level, to get a new level and world. GTA? You beat missions that get you weapons to cause mayhem. These are all skinner boxes, and it's done like that on purpose. EVERY game maker makes games to keep you coming back, to have you commit an action and get a positive reinforcement out of it, because then you come back and buy the next one. The only difference is, you've deluded yourself into thinking that as long as you pay $60 up front, it's okay. It's not psychological manipulation, that's only for free to play games.


For those saying that I'm arguing to make games less addicting/rewarding, that is not what I am saying.

Strip out the gameplay of COD, and reduce it to logging in, clicking on a few things, just to keep your EXP tally go up and up each time you log in subsequently. And then give Activision your phone number so they can give you a text message every time they have a bonus multiplier.

Boom.
 
No Deactivision, the only monster in this house is the free-to-play gaming monster that has enslaved your son. I call him.. gamblor and it's time to snatch him back from his neon claws!
 

QaaQer

Member
Most exploitative free to play games use hard core psychology to manipulate players, some even borrow from work done by addiction specialists for Nevada casinos.

If your kid is addicted to this stuff, you need to have a long hard look at whether you let him keep the ipod touch. Exposing children to these kinds of addictive systems can increase the chances of things like problem gambling later in life.
 
Most exploitative free to play games use hard core psychology to manipulate players, some even borrow from work done by addiction specialists for Nevada casinos.

If your kid is addicted to this stuff, you need to have a long hard look at whether you let him keep the ipod touch. Exposing children to these kinds of addictive systems can increase the chances of things like problem gambling later in life.

Thank you.

Wow. Where are you getting this from?

hard core psychology
 
This is the case for the most part, he's had a 3DS for a year or two already... Christmas was Fantasy Life and Pokemon and neither has been played for more than a few hours. He was pretty hooked on Fantasy Life for a few days but he forgot to save and his mom popped the cart out so he lost a bunch of progress and hasn't returned to it since.

He loves watching me play Metroid Prime right now, and has had a lot of fun in the past with Smash Bros, Mario Kart, even The Wonderful 101, for crying out loud. He loves Kirby and recently finished Kirby Triple Deluxe. But he is sometimes an anxious kid, and doesn't handle stress all that well, so I think the worry free gameplay of the mobile stuff is really appealing to him.

You know I actually missed this post the first time, and it is incredibly depressing. Your kid is enjoying the time he has with you watching you play games. He enjoys the time he is playing the games he enjoys. You've even given him a 3DS and he wasn't all about it. And you know this, and you don't care. You see him enjoying time with you playing games and think, well then he MUST love these games. No, he likes hanging out with his dad. He likes playing free to play games because they're fun. He didn't have that fun when he was playing a 3DS.

Why can't that be good enough for you? Why can't he enjoy his games? What else does he like or do that you're going to put an end to not because it's hurting him, but simply because you don't like it? Has any kid actually liked it when their parent stops them from doing something they like and isn't hurting them so their parent can force their taste on them?
 
What world do you live in, where children don't have access to cell phones or ipod touches?

A world where they confiscate those if used inappopriately at school. So... just generally the world.

Listen, this particular child gets to play when he's home. He gets to rock his timers once per game before bed. He doesn't go, "OH MAN OH MAN I'm not optimal" No, he's thinking, "Yay, time for my daily attack or build... my friends and I are having fun!"
 
What world do you live in, where children don't have access to cell phones or ipod touches?

This one, where the OP limits the amount of time he can play a day. And said that a couple times in this thread already. You aren't even arguing about this kid anymore, you have an axe to grind, and you're going to use this kid to do it. Disgusting.
 
A world where they confiscate those if used inappopriately at school. So... just generally the world.

Listen, this particular child gets to play when he's home. He gets to rock his timers once per game before bed. He doesn't go, "OH MAN OH MAN I'm not optimal" No, he's thinking, "Yay, time for my daily attack or build... my friends and I are having fun!"

Are you sure of this? The games would barely even work if he just played them once/day. He'd be making zero progress for most of these games.

This one, where the OP limits the amount of time he can play a day. And said that a couple times in this thread already. You aren't even arguing about this kid anymore, you have an axe to grind, and you're going to use this kid to do it. Disgusting.

Are you joking? HAHAHAHHAHAHAHAHA
 

MoxManiac

Member
Can't speak about the others, but Clash of Clans is actually pretty awesome. The freemium model probably isn't good if the kid gets addicted though.
 
But they are different questions, discussions.
This is not about CONTENT, it is about the PATTERNS that these games will instill on its player.

Leveling up in Final Fantasy is NOT the same as having to log in to a F2P game 4 times a day to click on a box or two so you can not miss out on getting more gems tomorrow. Stop pretending like it is.
What if I told you that these evil F2P games require tactics, managing units and bases and resources, planning attacks and strategies (because games like Clash of Clans and Boom Beach are RTS's)

"log in to a F2P game 4 times a day to click on a box or two"
You obviously have a very narrow shallow understanding what these games are or what you do in them
 
and this is why my kid is not gonna get an ipod touch..

you would let your kids watch tv, but not any tv!

these games are designed by shrinks to tweak our dopamine system, they are experimenting. Who knows what they do to developing brains? Screw that.

Games rated G are not all the same, just the rating system has not caught up to this.

I know kids peer pressure is a fearsome thing but he can find other friends who dont revolve around clash of clans.
 
Are you sure of this? The games would barely even work if he just played them once/day. He'd be making zero progress for most of these games.



Are you joking? HAHAHAHHAHAHAHAHA

This is a pathetic level of debate. You actively downplay the game play required in a free to play game, ignore the realities of how the child in question is playing these games, and move the goal posts of your argument over and over.
 
You know I actually missed this post the first time, and it is incredibly depressing. Your kid is enjoying the time he has with you watching you play games. He enjoys the time he is playing the games he enjoys. You've even given him a 3DS and he wasn't all about it. And you know this, and you don't care. You see him enjoying time with you playing games and think, well then he MUST love these games. No, he likes hanging out with his dad. He likes playing free to play games because they're fun. He didn't have that fun when he was playing a 3DS.

Why can't that be good enough for you? Why can't he enjoy his games? What else does he like or do that you're going to put an end to not because it's hurting him, but simply because you don't like it? Has any kid actually liked it when their parent stops them from doing something they like and isn't hurting them so their parent can force their taste on them?

Whoa, whoa. It definitely can be enough, don't get me wrong. I don't need him to play the games I like, I've already gotten well past that particular hang up. I guess I'm just concerned that maybe he's into these games because they are built to be addictive, not because they're fun. Maybe a 9 year old doesn't know the difference, it's all dopamine or whatever... But I admit I don't know much about them, which is why I came here. There's a lot of dissenting opinions, all of them are interesting and relevant to me right now.

Are you sure of this? The games would barely even work if he just played them once/day. He'd be making zero progress for most of these games.

He does only play them for an hour each day -- at my house. Things are a little different at his mom's, but I don't have any control over that half of his life. There seems to be enough to do across all the games that he can fill that hour, somehow. He seems to have adapted his strategies in CoC to his playing time allowances, choosing fast-spawning troops and such.
 
He does only play them for an hour each day -- at my house. Things are a little different at his mom's, but I don't have any control over that half of his life. There seems to be enough to do across all the games that he can fill that hour, somehow. He seems to have adapted his strategies in CoC to his playing time allowances, choosing fast-spawning troops and such.

Yeah, your little guy is learning time management and having fun. As long as it stays like this I personally would allow my daughter to keep playing the same situation. Seems like you're on the ball and your kid is doing his thing.

No problem here.
 

Kinthalis

Banned
There's nothing wrong with encouraging him to try different types of games, just don't ban the clow clickers if he enjoys them, it's likely to backfire anyway, and he might not give other games a fair shot since he'll just recent the whole thing.
 
Whoa, whoa. It definitely can be enough, don't get me wrong. I don't need him to play the games I like, I've already gotten well past that particular hang up. I guess I'm just concerned that maybe he's into these games because they are built to be addictive, not because they're fun. Maybe a 9 year old doesn't know the difference, it's all dopamine or whatever... But I admit I don't know much about them, which is why I came here. There's a lot of dissenting opinions, all of them are interesting and relevant to me right now.



He does only play them for an hour each day -- at my house. Things are a little different at his mom's, but I don't have any control over that half of his life. There seems to be enough to do across all the games that he can fill that hour, somehow. He seems to have adapted his strategies in CoC to his playing time allowances, choosing fast-spawning troops and such.

So the iPod Touch is only available at your house, correct?
Hey, as long as you are on top of it. That's awesome. You sound like a great dad.
 
OP do you understand the definition of "shovelware?"

Maybe you should roll with the new (mobile games aren't evil!) and let your son play what makes him happy? Just make sure to disable IAP.
 

boltz

Member
What's the issue? He enjoys it, is having fun. Why enforce what you think is fun on him?

Because dammit this is gaf and it's our job to force our opinions on each other/jk

If you give your son an hour of screen time, it's up to him how to spend it. As long as he isn't throwing away money on IAPs, let it run its course. Eventually he'll get bored of them. The other thing is to keep introducing him to other better games and eventually one with hook him.
 
If not there's a report going into CPS by Ing at this rate.

Stop making this about me. I am merely arguing about F2P games and their effects on human behavior. It's not like I'm shouting about wizardry or strange magicks here.

I have made valid points, even if you disagree with them.. which is why we have a forum, to discuss. There is no need to make this about me, either respond to my arguments or ignore me.
 
Stop making this about me. I am merely arguing about F2P games and their effects on human behavior. It's not like I'm shouting about wizardry or strange magicks here.

I have made valid points, even if you disagree with them.. which is why we have a forum, to discuss. There is no need to make this about me, either respond to my arguments or ignore me.
Actually your described F2P game of pressing a box four times a day is nothing at like the games this kid plays or even a realistic example of these games (many of which are RTSs that require tactics, troop management, planning, etc) so your argument of these games being mindless Skinner boxes with no gameplay or entertainment value beyond addiction makes no sense
 
So the iPod Touch is only available at your house, correct?
Hey, as long as you are on top of it. That's awesome. You sound like a great dad.

Nah, it gets shuffled back and forth with him when possible, it's his device and he wants to be able to use it there too.

OP do you understand the definition of "shovelware?"

Maybe you should roll with the new (mobile games aren't evil!) and let your son play what makes him happy? Just make sure to disable IAP.

Maybe a bit of a sensationalist title, I admit I have a bias though.
 

NolbertoS

Member
I don't know man. Reminds me of ths situation when I was a kid and my folks were trying to limit my NES playing time. I told them that since I was getting A's and B's, I could afford to play abit here and there and they let me off rhe hook. I rarely myself played until the crack of dawn, but I see your point with freemium games. As long as your kid is excelling in grades, let him play. If you're worried about him not going out, do physical activitied with him. I was signed up to many sports and slowly weaned from just gaming alone.
 
Play the games on your own device and constantly send him and his friends invites.
Talk about how such-and-such game is super radical in front of his friends.
Like the Chinpokomon episode of south park.
 
@OP, I listed some recommendations on the previous page. Perhaps you could try introducing your son to F2P games or even paid games in other genres on IOS to see what he likes and interests, thus making it easier to find applicable games on other platforms

I made this thread last year, has a 100+ and growing list of the best that IOS gaming has to offer:
http://www.neogaf.com/forum/showthread.php?t=921676
The most recent updates are on the last page, because I ran out of space in the OP posts
 

stuminus3

Member
I don't know man. Reminds me of ths situation when I was a kid and my folks were trying to limit my NES playing time. I told them that since I was getting A's and B's, I could afford to play abit here and there and they let me off rhe hook. I rarely myself played until the crack of dawn, but I see your point with freemium games. As long as your kid is excelling in grades, let him play. If you're worried about him not going out, do physical activitied with him. I was signed up to many sports and slowly weaned from just gaming alone.
I had this one friend as a kid, his parents had this egg timer and everyone in the house was allowed to play on the computer (an Atari 800) for just 30 minutes using this egg timer. Because sitting at a computer was bad, right?

The weird thing was that if he had friends over, they'd get their own 30 minutes. So he'd play for 30 minutes then I'd play for 30 minutes and we couldn't even play together. I'd literally be sitting in this guy's house in the room by myself playing his computer for 30 minutes. I'd have to go do something else while he played his 30 minutes.

Guy lost his mind after high school, got heavy into pot then who knows what. I think Deactivision is probably doing just fine. :D
 
@OP, I listed some recommendations earlier in the page. Perhaps you could try introducing your son to F2P games or even paid games in other genres on IOS to see what he likes and interests, thus making it easier to find applicable games on other platforms

I made this thread last year, has a 100+ and growing list of the best that IOS gaming has to offer:
http://www.neogaf.com/forum/showthread.php?t=921676

Thanks man, I saw your list and will check out those games. Are any of them of the Clash of Clans strategy type? That seems to be his particular fixation right now.
 
Thanks man, I saw your list and will check out those games. Are any of them of the Clash of Clans strategy type? That seems to be his particular fixation right now.
Autumn Dynasty and Autumn Dynasty Warlords are some of the best (and prettiest) RTSs on mobile
Also Block Fortress War is pretty good too
Those three all have multiplayer as well
(These are paid games though)

Out of the list on the other page, no, those are mostly arcade action, racing, and platformers
 

Saganator

Member
Thanks man, I saw your list and will check out those games. Are any of them of the Clash of Clans strategy type? That seems to be his particular fixation right now.

Do you know what about Clash of Clans he likes? I asked my room mate's son why he likes Clash of Clans so much, he said he likes building and upgrading his little town. So I showed him SimCity (it's a good game if you're totally clueless about the earlier titles), and he was hooked for days. I think he's forgotten around Clash of Clans since then.
 
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