NotSmartEnough
Member
The problem you should see is how dominant cultures treat minorities in their work of fiction.
Works in the real world too.
Ps: Since you were wondering about the team: director of the game is Mathijs de Jonge, dutch. Art director is Jan Bart van Beek, dutch. Screenwriters are John Gonzales and Gavin Jurgens-Fyhrie, both americans.
I think you've missed my point. I don't care about the nationalities of the people who worked on the game; I'm arguing that the physical location of the studio isn't sufficient to infer anything about the beliefs or prejudices of the individuals involved, regardless of whether they are all pure-bred Dutch since prehistory or fresh off the plane.
If I were a game developer and my employer told me that I temporarily needed to relocate to the company's Japanese or US studio, it wouldn't change my attitude towards minorities. It's just a place. People seem to be trying to argue that the history of a country can be used to infer the attitudes of people who live there now, without needing to check what the individuals actually think.
It's a generalisation based on the current country of residence and/or employment, and it's not valid.