toastyToast
Member
The writing is boring as shit. No room to express yourself with the dialog system. If I wanted to shoot stuff I'd play a shooter instead
It's far worse than Fallout 1, 2 and New Vegas and also slightly worse than Fallout 3 . Basically, it's the worst mainline Fallout game.
I had a hilarious moment in the game where you go out to look for Kellogg and the game forces you to use Dogmeat. I hate that dog and dumped him very soon after getting him, so I decided to see where the game would take me if I didn't take the dialogue options mentioning a dog or Dogmeat specificaly, suddenly Nick is all like "HEY WE COULD USE DOGMEAT!". What the fuck Nick, how do you know I have a dog? I just fucking saved you from a Vault and that dog was chilling somewhere in a doghouse in Sanctuary.
I had a hilarious moment in the game where you go out to look for Kellogg and the game forces you to use Dogmeat. I hate that dog and dumped him very soon after getting him, so I decided to see where the game would take me if I didn't take the dialogue options mentioning a dog or Dogmeat specificaly, suddenly Nick is all like "HEY WE COULD USE DOGMEAT!". What the fuck Nick, how do you know I have a dog? I just fucking saved you from a Vault and that dog was chilling somewhere in a doghouse in Sanctuary.
I'll just share my match-up from the other thread lolWhich game has the best companions though?
That was mostly due to JES being a gun nut. Folks at Bethesda clearly don't care as much.I'll just say this about FO4 vs NV:
Where the fuck are half my guns? NV had a shitload of weapons.
Also the fact THAT YOU FUCKIN SAY THE NAME OF A CHARACTER WHEN YOU FIRST TALK TO THEM! Holy shit it irks me every fucking time. How the fuck would my character know this character's name and to make it worse she always says it all casual like "Hey Pam." Like you don't know this person and you're already know their name and speaking to them like you've known them for a while.It's far worse than Fallout 1, 2 and New Vegas and also slightly worse than Fallout 3 . Basically, it's the worst mainline Fallout game.
I had a hilarious moment in the game where you go out to look for Kellogg and the game forces you to use Dogmeat. I hate that dog and dumped him very soon after getting him, so I decided to see where the game would take me if I didn't take the dialogue options mentioning a dog or Dogmeat specificaly, suddenly Nick is all like "HEY WE COULD USE DOGMEAT!". What the fuck Nick, how do you know I have a dog? I just fucking saved you from a Vault and that dog was chilling somewhere in a doghouse in Sanctuary.
I suspect it was one of those cases where it was assumed that late-development polish would elevate the material, and then when it became clear that wouldn't be the case, it was impossible to replace . Like, I don't think anyone at Bethesda has actually defended the dialogue system, right?Fallout 4 looks so amazing to me. Just wandering around with the way the light hits the trees out in the wasteland...it's special.
The dialogue system is basically unacceptable to me. Like WTF were they thinking???
I suspect it was one of those cases where it was assumed that late-development polish would elevate the material, and then when it became clear that wouldn't be the case, it was impossible to replace . Like, I don't think anyone at Bethesda has actually defended the dialogue system, right?
Also the fact THAT YOU FUCKIN SAY THE NAME OF A CHARACTER WHEN YOU FIRST TALK TO THEM! Holy shit it irks me every fucking time. How the fuck would my character know this character's name and to make it worse she always says it all casual like "Hey Pam." Like you don't know this person and you're already know their name and speaking to them like you've known them for a while.
The better question would be, how does Fallout 4 compare to borderlands because it's thenthousand times closer to that.
What I really don't like are the settlements. So useless and unnecessary in a Fallout game. I get it, Bethesda wanted more checkbox features but they should've introduce this into their next TES game where it fits much better imo. They get constantly attacked, always needs more protection with expensive turrets and give absolutely no benefits beside that you have to help them when needed. It almost ruined my Fallout experience but now I don't give a crap anymore about them. Let them be attacked, let them whine about no protection. Wtf I'am? The governator of fucking Commonwealth? Please, give me break. I play Fallout because I want that feeling of a lone wolf who is marching throught the desert (something that I miss aswell, the freaking desert). In that regard, Fallout 4 is a bad Fallout for me ;(
Do you actually have to defend the bases? I never do and I never hear anything about it.
What I really don't like are the settlements. So useless and unnecessary in a Fallout game. I get it, Bethesda wanted more checkbox features but they should've introduce this into their next TES game where it fits much better imo. They get constantly attacked, always needs more protection with expensive turrets and give absolutely no benefits beside that you have to help them when needed. It almost ruined my Fallout experience but now I don't give a crap anymore about them. Let them be attacked, let them whine about no protection. Wtf I'am? The governator of fucking Commonwealth? Please, give me break. I play Fallout because I want that feeling of a lone wolf who is marching throught the desert (something that I miss aswell, the freaking desert). In that regard, Fallout 4 is a bad Fallout for me ;(
Do you actually have to defend the bases? I never do and I never hear anything about it.
I've only ever had to do it once.
The least useful perk has to be the one that gives you health as you gain rads. It sounds super awesome, until you realize that rads and health run along the same bar in this game so in the end you still end up with less health since you can't gain health where there's radiation.Just curious what did anyone feel was the most useful and least useful perk?
The least useful perks:
Lead Belly - Take less radiation from eating or drinking. Stimpacks are everywhere. Radiation amounts from food was negligible.
Rad Resistant - only adds 10 to resistance at each level. If it added like say 50 then it would tough to resist.
Basher - I cant see a reason to invest in this if you were going to put that many points in strength you likely already had a melee build.
The most disappointing perks (for me):
Intimidation - didn't work enough for it to be really beneficial IMO, but I only got one level out of it.
Mysterious Stranger - I got this one for comedy reasons, but he pretty much never appeared.
Bloody Mess - I didn't notice any difference in gore. The 15% damage was nice I suppose
Ricochet - again never happened enough to be really worthwhile.
Most useful perks
Lockpicking and Terminal - always in fallout games.
Aquaboy - taking no radiation from water is HUGE. Get this one.
All of the gun perks - My shotgun could almost one shot everything when maxed
Armor and gun modding perks were fun
Most OP perks:
I never used them, but I've heard that Better Criticals combined with Critical Banker made you virtually unstoppable.
Yeah, I did try that one and reloaded my save. Didn't like it.The least useful perk has to be the one that gives you health as you gain rads. It sounds super awesome, until you realize that rads and health run along the same bar in this game so in the end you still end up with less health since you can't gain health where there's radiation.
Which game has the best companions though?
Personally I still think that 3 has the best story, it's nothing too intricate, but it got the job done. Not to mention when the main quest was done, I felt somewhat accomplished. I didn't feel that way with New Vegas and 4. More so with 4. 4 was pretty predictable and when you get to the "huge twist" I was already set on just completing it. I was hoping for a lot more in terms of story and awe. Though I do think 4 has the best gameplay of the bunch. However I have to admit that the faction stuff felt more solid in New Vegas, the faction based stuff in 4 just felt incredibly lackluster IMO.
The only problem I had with the Fallout 3 quest is that it made next to no sense.
I'm enjoying Fallout 4 way more than F3 or F:NV.
Never played F1 or F2 long enough to form much of an opinion on the matter.
I The world of New Vegas was absolutely boring compared to Fallout 4.
Actually this is really close for me. 4 doesn't have anyone as cool as Boone and Cass, but it also doesn't have anyone as shitty as Veronica. Bethesda really stepped up their game with companions. I really liked Piper, Nick, and Cait, and I'd put them over most of NV's cast. Didn't spend much time with anyone else except Dogmeat who remains awesome, but doesn't give any perks. I've heard good things about Curie, and Hancock could be cool.
The world of New Vegas was absolutely boring compared to Fallout 4.
I wonder how many quests this game has in total.
No need to tell me, I'm going to do what I normally do and start using a guide or wiki on my 2nd playthrough.
NV has something like 3 times as many quests as FO3.
I'm so sorry.
What? NV had agency. Fallout is just endless copy paste of raider scum and mutated mud crabs.
It didn't have any ghoul kids locked up for 200 years in fridges, that's for sure. I'll take boring over that any day.
World building takes place in the moment to moment exploration, the eavesdropping on raiders/townspeople/etc, the placement of objects, the setting itself. I agree with you - NV gives the player much more agency than any other Fallout game to shape the outcome of the world
Bethesda does an amazing job at creating an engrossing, believable world.
There are plenty of comments in-game about this very thing. Even when I brought Nick intoNo one is scared of nick and no one in diamond city gives a fuck about you bringing hancock along.
Believable.
Also Fallout 4 doesnt have that standout quest like past Bethesda games do with stuff like the the Dark Brotherhood or something. Everything is just kind of average or forgettable.