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I just played Horizon Zero Dawn and...wow | Impressions Thread

How about we stop trash talk other games and back to impression?
OP, share some Gravity rush 2 impression other than graphic? How's the control?
 
Thanks I am really interested in this idea, any other game does it?
Elder Scrolls Daggerfall is the closest I can think of with the procedural quests.

How about we stop trash talk other games and back to impression?
What game is being trash talked?

OP, share some Gravity rush 2 impression other than graphic? How's the control?
If you want to backseat mod let me point you to the thread title. It's for Horizon Zero Dawn.
 
Shadow of Mordor wasn't overhyped, it was just a very good game. Some people always build up false expectations and are thus bound to be disappointed.

I think we have a pretty clear picture of what Horizon Zero Dawn is going to be, much clearer than No Man's Sky (even though it was pretty much what I expected, it managed to disappoint, but that is another story). Just because it is an upcoming PlayStation exclusive this doesn't warrant writing it off before it even got out. I know you see yourself as hype police, but you are trying too hard to find weak spots even before it is definite to say where those are (every game has some, of course).

Anyone sceptic shouldn't pre-order, but that is just about a given for any game ever. That doesn't mean you can't be happily and optimistically awaiting this one. I know I do.
 
The game surely can be considered as a RPG, but probably not as much as some people hope for. It has several RPG elements, but they're not really deep. At least the things we know at this point. The limited skill tree for example doesn't give much confidence either.
But when I realized that, I switched my expectations and see it more as an Action Adventure with advanced RPG elements.

That doesn't mean that the game will be bad at all, I still think it can be super awesome. But if you go in with the expectation to have a "fully-fledged" RPG, you'll probably be disappointed.
 
That doesn't mean that the game will be bad at all, I still think it can be super awesome. But if you go in with the expectation to have a "fully-fledged" RPG, you'll probably be disappointed.
What anyone should do is the following:

Look at the gameplay footage.

If it looks like dog shit you can just close the tab and move on.
If it looks so-so but you're very skeptical you can wait until more footage is out, which can take until after it's out.
If it looks great you can ear mark it as a game you're interested when it's out.

And the best thing about the Horizon method it is universal and applies to every game!

Now if you watch the footage and then get surprised that it isn't a 5 party turn based RPG then you might have to redo the gameplay footage thing as you perhaps misclicked.
 
Just because it is an upcoming PlayStation exclusive this doesn't warrant writing it off before it even got out. I know you see yourself as hype police, but you are trying too hard to find weak spots even before it is definite to say where those are (every game has some, of course).

Nice strawman. I'm a PC+PS# guy, this being a Sony exclusive is completely irrelevant, if anything I want great exclusives so I can justify buying a PS4Neo relatively soon.

And saying "this looks ok but nothing special" / "we havent actually seen anything of xyz yet, why so much hype?" doesn't equal "trying too hard to find weak spots".
 
And saying "this looks ok but nothing special" / "we havent actually seen anything of xyz yet, why so much hype?" doesn't equal "trying too hard to find weak spots".
Have you considered that maybe the game just doesn't appeal to you?

I mean the game has impressed a ton of people at E3 2015 and E32016. Surely there must be some reason why others can see the same gameplay or read the same hands-on and think it's more than okay.
(Of which there are thousands of posts on this forum discussing.)

And just to be clear. You can be free to not like it as much as you want. But the "I have no idea why anyone thinks this look more than okay I don't understand why can't I understand" gimmick is not that interesting to read. Nor is the anti-hype poilceman character.
 
What anyone should do is the following:

Look at the gameplay footage.

If it looks like dog shit you can just close the tab and move on.
If it looks so-so but you're very skeptical you can wait until more footage is out, which can take until after it's out.
If it looks great you can ear mark it as a game you're interested when it's out.

And the best thing about the Horizon method it is universal and applies to every game!

Now if you watch the footage and then get surprised that it isn't a 5 party turn based RPG then you might have to redo the gameplay footage thing as you perhaps misclicked.

Get outta here with your humour that no-one gets and well-reasoned and balanced commentary like this.
 
In addition to the game itself, I wish it success for Guerrilla Games as well. I think they are a great team and seeing a fresh new ambitious IP from such talents is always a treat.
 
Have you considered that maybe the game just doesn't appeal to you?

I mean the game has impressed a ton of people at E3 2015 and E32016. Surely there must be some reason why others can see the same gameplay or read the same hands-on and think it's more than okay.
Either there is some reason - which one is what I'm trying to figure out. Or it's another case of where it's "cool" to overhype something with the masses. We've seen it before. Shadow of Mordor, Dragon Age Inquisition, MGS5, No Man's Sky.

Which again is why I want them to show substance. If they can talk about how awesome their sidequests are, show one.
 
Either there is some reason - which one is what I'm trying to figure out. Or it's another case of where it's "cool" to overhype something with the masses. We've seen it before. Shadow of Mordor, Dragon Age Inquisition, MGS5, No Man's Sky.
Shadow of Mordor that had like 12 hours of gameplay footage several months before launch.
Dragon Age Inquisition #4 Game of the Year 2014
Metal Gear Solid V #3 Game of the year 2015

Now I have to ask you to realize that you're not the arbiter of what is good and what is not. Especially when you're trying to use that in an argument on GAF with the above aspects.

Maybe Horizon turns out like those shitty games and becomes a top 3 GOTY game on GAF. Only one man can stop this horrible future.
 
Shadow of Mordor that had like 12 hours of gameplay footage several months before launch.
Dragon Age Inquisition #4 Game of the Year 2014
Metal Gear Solid V #3 Game of the year 2015

Now I have to ask you to realize that you're not the arbiter of what is good and what is not. Especially when you're trying to use that in an argument on GAF with the above aspects.

Maybe Horizon turns out like those shitty games and becomes a top 3 GOTY game on GAF. Only one man can stop this horrible future.

Pretty sure the general consesus is that MGSV was a disappointment and DA:I a huge step in the wrong direction. And I mentioned MGS V specifically because there too we were basically only shown the same stuff over and over again pre-release.

I watched the gameplay videos in this thread and again, it's just running around randomly shooting arrows at robots in a landscape that reminds me of Far Cry - ultimately looking a bit barren in the sense that they don't seem to have proper forests either, instead a few trees next to each other. I would be much more intrigued if there for example were real forests that also are kind of a gameplay mechanic because they are harder to access for robot dinos or your base is in a treehouse or something and you venture out onto the "steppes" to hunt. That's more what the artworks evoked for me at least:

http://www.onlysp.com/wp-content/uploads/2015/07/11703394_930382023684277_5541648435816178930_o.jpg
http://ww1.sinaimg.cn/large/60ade0f3jw1eke6cw8t7bj21kw0oaqrc.jpg
 
Pretty sure the general consesus is that MGSV was a disappointment and DA:I a huge step in the wrong direction. And I mentioned MGS V specifically because there too we were basically only shown the same stuff over and over again pre-release.

MGS5 was disappointing due to the narrative and cut content, gameplay wise it's one of the best I can think off, and if Horizon is even half as fun to play it'll still be a very good game. Not sure what you are on about with the showing the same stuff over and over again though, MGS5 had so many different things shown before release, it kinda ended up setting crazy high expectations and spoiling almost everything, so far Horizon has had pretty different showing, certainly as much as most of the other games that were announced at last years E3 without spoiling too much. With trailers showing more of the world and story, to demos showing more stealthy gameplay, to mounted combat, and just simple stuff like how you'll be collecting resources. The only thing I wanna see more off is the bigger camps, especially the one that kinda looks like a castle in one of the trailers.
 
Pretty sure the general consesus is that MGSV was a disappointment and DA:I a huge step in the wrong direction. And I mentioned MGS V specifically because there too we were basically only shown the same stuff over and over again pre-release.

I watched the gameplay videos in this thread and again, it's just running around randomly shooting arrows at robots in a landscape that reminds me of Far Cry - ultimately looking a bit barren in the sense that they don't seem to have proper forests either, instead a few trees next to each other. I would be much more intrigued if there for example were real forests that also are kind of a gameplay mechanic because they are harder to access for robot dinos or your base is in a treehouse or something and you venture out onto the "steppes" to hunt. That's more what the artworks evoked for me at least:

http://www.onlysp.com/wp-content/uploads/2015/07/11703394_930382023684277_5541648435816178930_o.jpg
http://ww1.sinaimg.cn/large/60ade0f3jw1eke6cw8t7bj21kw0oaqrc.jpg

You mean a forest like this?

Horizon-7.jpg


The demo they have showed is limited to a little area:

No, I could not and I tried lol. But it had the same "you are leaving the demo area" pop up that they had at E3.

The area is not so big, it had a river, some bridges an old house. It felt alive because of the creatures and wildlife but was short of many interesting exploring focused places, but again, its clearly a demo focused on combat and movement, not exploration
.
 
No. Order is still more detailed and has spotless presentation style [zero camera/animation jank during transitions between gameplay&cinematics].
The melee OHK animation transition in The Order was a rough spot compared to the rest of the presentation.
 
Really loving the late Fall/early Winter colors in this game. But for some reason it looks like Summer in other parts of the game, sort of confused
 
Are there any good clips of someone fighting with the spear? The line about no lockon and the weak points and the solid enemy attack telegraphing in the videos is making this sound like Monster Hunter.
 
it's just running around randomly shooting arrows at robots in a landscape that reminds me of Far Cry
You're just minimizing the game to the core.

Bloodborne is just running around hitting stuff with weapons.
The Last of Us is just running around shooting and punching guys.
Gravity Rush is just floating around and kicking stuff.
Etc...

Every game has a core loop that is constantly repeated. That doesn't make the game bad. It depends on whether it is fun to continuously do that sort of thing due to mechanics, variety, etc...

We've also seen locale variety in screens. Aloy can be seen in a forest in one of the.
 
You mean a forest like this?

Doesn't look as dense as it could be, but good enough. Still, I'll believe it when I see it (in a video close to release or myself playing it). Still burnt on this.

You're just minimizing the game to the core.

Bloodborne is just running around hitting stuff with weapons.
The Last of Us is just running around shooting and punching guys.
Gravity Rush is just floating around and kicking stuff.
Etc...

Every game has a core loop that is constantly repeated. That doesn't make the game bad. It depends on whether it is fun to continuously do that sort of thing due to mechanics, variety, etc...

We've also seen locale variety in screens. Aloy can be seen in a forest in one of the.

I wouldn't say so in regards to TLOU. In that first E3 demo you got a glimpse of exploration, co-character interaction(moving the ladder etc), crafting, stealth, combat against humans and the extreme brutality. In the other demo they showed stealth again in the dark with the hearing system and combat against infected. And there was way more context in terms of worldbuilding/exploration.

All I've seen of Horizon gameplay-wise was running or sitting around in Shadow of Mordors' hiding-bushes and shooting arrows at robots, plus a tiny bit of riding a robot and mini-dialogue. The presentations so far give me a lack of context. Again, I just want them to show like a sidequest where maybe you get a small hint at the fallen civilization backstory or see some settlement or anything that shows the landscape is not just pretty but actually has stuff in it so exploring is interesting. Some proper NPC interaction and dialogue that is not just "Continue / Lore / Exit" because otherwise why even have a dialogue wheel at all? There's a lot they could be showing if all the hype was real but so far it's always been a similar demo.
 
Some old pics on the inventory screen

How is that any different from Tomb Raider? I've also yet to see anything that indicates the dialogue won't be just generic binary choices that don't really have much of an impact on the story overall. Maybe it will, but everything shown so far just shows this to be an "open world" (probably in a TW3/Ubisoft kind of way) with bow only combat game. Not really a complaint, but I fully expect this to be "RPG lite" if it's truly an RPG at all. Again, that's fine. I've been looking forward to this since the reveal, yet I've never anticipated it as an RPG, and I still don't.

By the gods of Olympus those graphics man. The Order dethroned?

It was already desthroned in terms of aesthetics. Zoids > everything else.
 
No. Order is still more detailed and has spotless presentation style [zero camera/animation jank during transitions between gameplay&cinematics].

Well, it is open world though, so I think it is more visually impressive than the Order overall. That being said, I think Uncharted 4 easily toped the Order for me. That game is just incredibe visually, particularly Madagascar onwards...
 
Again, we haven't seen a single quest that lets you make different decisions with different consequences and we haven't seen any proper dialogue action either (and a simple yes/no dialogue tree doesn't have anything to do with being an RPG, there needs to be some choice / skill checks).

So far this looks to me like a Shadow of Mordor situation where everyone overhypes this until they realize there's no real substance. At least this will be my stance until they show off more than combat and riding.

Well let me ask you a question, does every rpg have to be just like W3 for it to qualify as one?
 
Pretty sure the general consesus is that MGSV was a disappointment and DA:I a huge step in the wrong direction.

Any time anyone says "the consensus is..." regarding a game they're advancing a viewpoint as if it was universal when in practice that's never the case. It's even more absurd when the position you're trying to sell is negative and the games are among the best of their year.

Sure, the story of MGSV was disappointing, Shadow of Mordor's illusion eventually wore thin, and Dragon Age: Inquisition is very polarizing. If I like Horizon as well as I liked each of them then it's going to be a GOTY contender for me. Sold.
 
Well let me ask you a question, does every rpg have to be just like W3 for it to qualify as one?

...I never said that. I don't care about what's an RPG or not, I was just commenting on his uneven comparison.

What? Please give an example of what it could be.

More dense and/or more approriate lighting like in the artwork. There's too much light coming in.

Any time anyone says "the consensus is..." regarding a game they're advancing a viewpoint as if it was universal when in practice that's never the case. It's even more absurd when the position you're trying to sell is negative and the games are among the best of their year.

Sure, the story of MGSV was disappointing, Shadow of Mordor's illusion eventually wore thin, and Dragon Age: Inquisition is very polarizing. If I like Horizon as well as I liked each of them then it's going to be a GOTY contender for me. Sold.

Oh please. People were expecting MGSV to be GOTY, despite basically always the same afghanistan level having been shown. Then the disappointment hit hard because there's barely any story that wasn't already spoiled by trailers and the game itself is incomplete. There is absolutely no way that a majority of those that were super-hyped weren't disappointed their hype wasn't matched. And obviously the "consensus" doesn't mean 100% of people on planet earth think this way, but that it's the majority opinion among gaming forums.
 
The seventh straw of grass from the left seems a bit too stiff there, also the green is 0.8 percent too bright.

I tell you man, you are trying too hard to criticise H:ZD.

Yea totally just me being a graphics nerd, its nothing right xDD

http://www.youtube.com/watch?v=mqnAbRpyqfI&t=0m54s

...

That said, if we conveniently ignore the KZ2 target render debacle, GG hasn't really been known for downgraded graphics so far afaik, so I hope it'll be the same here and they'll pull off a nice forest amongst other locations.
 
...I never said that. I don't care about what's an RPG or not, I was just commenting on his uneven comparison.



More dense and/or more approriate lighting like in the artwork. There's too much light coming in.



Oh please. People were expecting MGSV to be GOTY, despite basically always the same afghanistan level having been shown. Then the disappointment hit hard because there's barely any story that wasn't already spoiled by trailers and the game itself is incomplete. There is absolutely no way that a majority of those that were super-hyped weren't disappointed their hype wasn't matched. And obviously the "consensus" doesn't mean 100% of people on planet earth think this way,l but that it's the majority opinion among gaming forums.
Lol you think ke the consensus would be judged by gaming forums..Ha!
 
The game looks amazing, still this is GG who haven't set the world on fire in a long time. I'm expecting..not declaring, a game with amazing visuals & animation, with serviceable gameplay and a disappointing story.
 
So now that branching quest lines are the defining aspect of an RPG, I just learned that I played a ton of non-RPGs in the 80s and 90s even though they were called that back then. Interesting.
I once had someone tell me it was obvious that an iPad isn't a computer, because it doesn't have a USB port. /sigh
 
The consensus of gaming enthusiasts that engage in forums, yes. Or are you trying to use the old "the silent majority doesn't complain, therefore it can't be bad!" argument?
So you actively went to every gaming forum and found out these people were disappointed in mgsv. interesting

And no but I see you're using the "I'm going to say my opinion was the consensus argument"
 
So you actively went to every gaming forum and found out these people were disappointed in mgsv. interesting

And no but I see you're using the "I'm going to say my opinion was the consensus argument"

Do you think neogaf was mysteriously the only gaming forum where MGSV did not match the players' hype and expectations? It's a common sentiment. If you'd create a poll asking "Did MGSV match your pre-release hype and expectations" you'd be incredibly naive / been living under a rock to think a majority wouldn't vote No.
 
The game looks amazing, still this is GG who haven't set the world on fire in a long time. I'm expecting..not declaring, a game with amazing visuals & animation, with serviceable gameplay and a disappointing story.
There's a lot of fresh blood on this GG team.
 
Played it at Pax. The theatre presentation was the exact same as the e3 demo although the interaction with the demon guy felt a little less stilted for some reason

Hands on was a section where we were hunting a bunch of animals. Felt great, shooting a boar in the leg would cause it to stumble. At one point the boar straight jumped over a giant rock while I had to go around. So pathing is great.

Definitely stoked on this game right now.
 
Horizon is playable at PAX right? Where are more floor impression? Give me more!

Edit: have you try overwrite enemy crab?
 
Don't they have one of the New Vegas lead writers? That at least gives me hope that side-quests, even if they won't have branching paths, could still be interesting enough narratively.
The whole project started with a second, mostly new team just before Killzone 3 was finished if I remember correctly.
 
Came in for impressions... leave with ticky tacky cherry picking. Alright.

At least the people who have played it thought it was good, yay.
 
Do you think neogaf was mysteriously the only gaming forum where MGSV did not match the players' hype and expectations? It's a common sentiment. If you'd create a poll asking "Did MGSV match your pre-release hype and expectations" you'd be incredibly naive / been living under a rock to think a majority wouldn't vote No.

Baseless undocumented incredibly biased opinion. unless you got receipts, you are literally making shit up. The "what if-ism" needs a base and there is none here so move on and just chalk this up to your personal opinion.

---

I don't understand the notion that Horizon must show you basically the entire game to be matched up with the Witcher 3. Correct me if I'm wrong but did CD Project Red give us the entire game before release or after release - when we realized how amazing the quests were set up? I don't understand why they must basically show you the story if you want to know how amazing the quest structure is? That's like.. The point of playing the game, is it not? And gameplay videos are to show you like.. Gameplay?
 
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