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If you could revive one cancelled game, which one would you choose?

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LMNO

There is a very strange schism between consumer purchasing motivations and eventual actions. People feel short games are poor value, despite people not completing games of the standard length. LMNO's cancellation was fueled by many things, but primarily, the intent to create a short but highly replayable and fluid experience was considered to be difficult to market. I think not only would the game have potentially been enjoyable, I think if it had been successful, it would have set an important precedent that would have helped the industry obtain greater saturation.
 
Probably Star Wars 1313. That game had huige potential.

I also really would've liked to have seen Stig Asmussen's SSM game come to life.
 
Caesar's Palace N64.

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The first game I was hired to design. It was going to be a first person casino/adventure game for the N64 where you could wonder around a fully realized 3D casino, sit and play a number of games, talk to NPCs (with branching dialog trees), upgrade your room with earnings and other fun things (like get laid, solver murders, hunt vampires).

Also Tiny Toons: Defenders of the Loonyverse for PS2.

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A four player co-op Treasure-developed 3D scrolling arcade-action game for PSOne with Rakugaki Showtime style combat mechanics. I produced it at Conspiracy Entertainment. It was basically done. *sigh*
 
Dead or Alive: Code Chronos. Not much is known but it was supposed to be a game about Kasumi and Ayane when they were younger. Hopefully, Hayashi and his team will revive this project one day.
 
While Nintendo never disclosed the official reason for its cancellation, Star Fox 2 programmer Dylan Cuthbert shares the reasons for its cancellation:

Star Fox 2 was fully completed. I was the lead programmer and while Giles made Stunt Race FX, myself and the rest of the original Star Fox team (ie. Nintendo's artists and designers) expanded Star Fox into a full 3D shooting game. The reason for non-release was the then impending Nintendo 64 which of course was intended to be released a lot sooner than it actually was. Miyamoto-san decided he wanted to have a clean break between 3D games on the SNES and 3D games on the new superior 64-bit system. In retrospect, he could have released Star Fox 2 and there would have been over a year and a half before the N64 came out. But hindsight is always 20/20.

This, not the crappy alpha rom.
 
Shenmue 3 easily.

Also:
Shenmue I+II HD
True Fantasy Live Online
GoldenEye XBLA
Streets of Rage 4

And if these count:
World of Illusion (Sega Studios Australia)
Road Rash (however many times that's been cancelled over the years)
FUCKING PHANTASY STAR ONLINE 2 ENGLISH FUCKING RELEASE FUCK!

VF3 (Saturn)

The one game you would bring back if given the chance would be a weird shambling monstrosity of VF3, that we all know nobody would touch willingly today?
 
- Ura Zelda. Was supposed to be an expansion pack for Ocarina of Time, but ended up being a full game (Majora's Mask) if I'm not mistaking. I'm not sure if that artwork is official, but it looks very nice. Probably not going to happen, but I would love to see it in Zelda U.

- Banjo-Threeie. Supposedly meant to be on the GameCube before Rare left Nintendo, or something like that? Anyway, it evolved into Nuts and Bolt, a game I haven't played (yet) due to not owning a 360.
 
They cancelled Skies HD? I didn't even know it existed outside our hopes and dreams. I was hoping it was still 'coming'.

Yeah, another gaffer who knows his stuff said it was pretty much done but they wouldnt pay for licensing or something and it got killed along with a bunch of other stuff :/
 
Either MM Legends 3 or Super Mario 64-2 for me. I still have no idea what they had planned for 64-2 (only a small in house demo was made I think) but Mario 64 is still my absolute favorite game of all time and I would kill someone to have more of it with the same Nintendo polish they gave games back then. Oh and it was going to have co-op!
 
Can I just revive Halo 2 as it was originally envisioned as instead?
But that Darth Maul game, 1313, that one Marvel brawler title, the Flash game, steampunk Batman, or even Starcraft: Ghosts are all titles I would love to see revived.
 
Sword of Legendia Wii
Red Faction BEAST Wii
Dragon Marked For Death 3DS (if indeed canned)
Mega Man Legends 3 (3DS)
Bomberman 3DS
Tales of Graces (Wii) in NA

As for games canned that I'd pick any platform for, other than the ones above (like reviving Sword of Legendia for Wii U instead), I'd probably pick Cry On for Wii U which was canned on 360. That's what I want Nintendo to pull a Bayo 2 on the most.
 
Starcraft Ghost

Played it :P The feeling of the game was nice but apart from shooting each other, there wasn't really much to do, at least in the version I played.

Shenmue 3(for the Dreamcast), if that counts. Now I definitely don't want it anymore, it's too late already.
 
B.C



Runners up...

Starcraft Ghost
Turok Sequel
Star Wars 1313
Titanfall PS4
Zone of Enders HD Vita
Bioshock Vita
 
True Fantasy Live Online, it was one of the reasons i jumped into an xbox... if it weren't for the sega line up and the level 5 game i wouldn't have bought in.
 
There must have been loads of games I had looked forward to that got canned - a couple that spring to mind ... Rev Limit [N64]/Resident Evil 1.5 [PS1]/6 Days In Fallujah [PS3]
 
Silent Hill 5, that supposedly was at a planning stage by the Japanese team, aimed for the PS3/360. They played with some ideas of using darkness and light as gameplay elements. They also had an unused idea, that was abandoned in the process of making the 3rd entry. The reason was, to my recollection, that it had some similar themes with the 2nd, and it was deemed too dark and twisted even for the Silent Hill series. The latter in particular makes me incredibly sad it never came to being.
 
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