Begaria
Member
Going to stream it from now on: http://www.twitch.tv/revenantkioku
Watched your stream. Now I want the game even more than I did. It's going to be hard waiting for a localization.
Going to stream it from now on: http://www.twitch.tv/revenantkioku
Is the entire soundtrack composed solely with a piano?
Am glad someone did an OT for this so thanks to Ultros!
Looking forward to getting in some time with it tomorrow night hopefully.
Just got this in the mail. I'm excited to see how this game turned out.
I learned my lesson about shitty Vita ports with Exist Archive, so I opted for the PS4 version this time.
If you're playing it in places with wifi, you can just use remote play.It's tough because I'll be able to dedicate more time to it on my Vita, so it's almost a shoe in....
Kind of:So aside from longer load times, are there any other major issues with the Vita version?
Playing on Vita. I recommend PS4 version instead of Vita. Load time n chugging in battle when using "magic", its not smooth at all
bought it last night
finish tonight
short game, but Chrono Trigger is short too if you didn't do sub events/replay.
a little bit of boring from start to the end, but I think the mood of this game is to make you chill (no pun).
How many hours would you say it took you to complete?bought it last night
finish tonight
short game, but Chrono Trigger is short too if you didn't do sub events/replay.
a little bit of boring from start to the end, but I think the mood of this game is to make you chill (no pun).
More info for the OT:
Gems/Character Customization:
In addition to weapons and armor, there are also items known as Gems that you can equip to learn new command techniques or obtain additional effects.
There are a variety of Gems, which can be attached or detached at any time. The number of Gems you can equip at the same time increases each time you level up.
Gems can be acquired through the shop. You can bring the various materials you get as battle spoils to the shop, and if you have the required amount of materials, you can exchange it for a Gem. The materials required for each Gem varies.
Types of Gems
Wall A Gem that teaches you magic that reduces damage received from the enemy. By pressing the button at the proper timing, its effect is raised, and if you use the Setsuna System, it extends to the entire party, as well.
Provoke Provokes the enemy so that you may take all their attacks. When used with the Setsuna System, it has an added effect of damage reduction.
Firebit The fire attribute attack power of the equipped character is increased.
Stonebit Petrifies the enemy at the time of an attack.
Caloric Posseses the ability to widen the range of various attacks, and unleashes single attacks as multiple attacks.
Harvest Recovers some HP when an enemy is defeated.
Avenger Reflects a small amount of received damage.
They trademarked the name "I Am Setsuna" a while back:
http://www.neogaf.com/forum/showthread.php?t=1121760
I honesty don't get how there isn't a western release date yet. They announced the game at e3, it doesn't seem to have a big budget, should have been coming at least one or two months later. Same for star ocean V but I'll give that a pass because it's obviously a higher budget thereSeeing a lot of positive impressions from my twitter feed. Please release this in the west!!!
It having a small budget is probably at least one of the reasons why there's no release date yet. Localizing a game while it's still in development can be far more expensive (since all games go through changes, cuts, edits) than finishing it in one language and then starting the localization. Or maybe they are just such a small team that they can't do development & all the work that localization requires simultaneously.I honesty don't get how there isn't a western release date yet. They announced the game at e3, it doesn't seem to have a big budget, should have been coming at least one or two months later. Same for star ocean V but I'll give that a pass because it's obviously a higher budget there
You know what I actually completely forgot this is a newly formed studio behind this.It having a small budget is probably at least one of the reasons why there's no release date yet. Localizing a game while it's still in development can be far more expensive (since all games go through changes, cuts, edits) than finishing it in one language and then starting the localization. Or maybe they are just such a small team that they can't do development & all the work that localization requires simultaneously.
PS4 stream nao: http://www.twitch.tv/skyghene22
Materia like system?
Do not like. They should just call it Setsuna.
How long was your timer to end the story?
How many hours would you say it took you to complete?
around 20 hours
not doing sub event yet
Sounds decent but not something amazing. I'm expecting a Metacritic in the 70s. I hope it sells well enough for Tokyo RPG Factory to get some more money.hard to say
half of game I played while watching movies/youtube, eat, listen to radio
so my judgement may unsuitable.
- Graphics is great in Unity standard, I like they snow and world map, character models are cute.
- but text and some minor things can tell you they up scale from Vita, anyway this is not my profession to complain and I know well Setsuna's budget is low.
- story want to make you sad, but I'm only sleepy.
- soundtrack are 90% piano, beautiful sad and ZzzzZzzz too.
- 0% humour, has some goofy characters but I didn't buy them.
- kinda fun with protagonist's choices
A. if you are nomal protag from typical/cliche/good guy video game main character
B. for ass hole, dump shit, clueless main character
no impact on ending or anything important.
- combat depth is ok, I tried both smash only O while watching movies and some tweak with a lot of skills, both are enjoyable.
- grinding, trying to kill monsters in different "kill" to get different drops is a little annnoying.
- drops need to use to make materias and sell for money to buy items and weapons, if you not 100% player no need to worry about grinding, just don't avoid encounter too much.
- no INN, please buy and use tent or cottage.
- very easy game.
- Chrono Trigger and 16bit era jRPG clone hear and there, you will see many references from start to finish.
7.5/10
rating/comparing what I play recently
I like Setsuna more than Exist Archive (another 7 score RPG)
but less than DQB, SMT4final, ♯FE (these are 8.5+-9.5 score)
Not sure, but I think I saw the name Setsuna of the Snow somewhere.
Isn't SaGa Scarlet Grace made with Unity too? I'm worried now...
Maybe I'll tweet Kawazu about it (and be ignored).
I really like the Setsuna system. It's similar to what you see in Paper Mario, but instead of just increased damage or hits, the buff you get is different based on what you use press with.
It looks like Wall extends to the whole party if you use Setsuna on it, but I'm curious if this is the case with Cure as well (haven't tried it just yet).
Using Setsuna even for a regular attack is worth it, as the second hit does about 80% of base damage in addition to the original damage (45 dmg and then 32 dmg). The main hero has 3 pips of setsuna that build up throughout the battle, and I found myself using them constantly.
I can see why you'd want to save them up if you want to use it with specific spells, but you seem to get it so often that it's worth using when you have the chance.
Yeah, one of the things I really like about the battle system is that there is a lot more to it than first meets the eye. Positioning is also really important when considering what attacks to use. I'm only 3 hours in so far so it is still too early to tell but I'm really liking what I've played so far. Game also runs flawlessly on my PS4 btw.