Erm... I don't think there are any 2D sprites in the game. It's like DQIX.
Nope, the characters are all sprites. Even in DQIX, NPCs were sprites.
Erm... I don't think there are any 2D sprites in the game. It's like DQIX.
Nope, the characters are all sprites. Even in DQIX, NPCs were sprites.
Do they not have the Spanish dub yet? It's doing fantastically in Spain from what people are saying.They should release it in Latin America where football is the most played sport.
A US 3DS is clearly the better choice.
Hum, I bet NOE wishes this had come to light a little sooner than it did, could have saved them a bit of time translating 2.
Not really, IE2 sold pretty damn well and I'm sure they're happy they released it when they did.
Level-5 announced a new Inazuma Eleven release for 3DS. It's a compilation of all 6 DS games ported to a single 3DS release.
This is the perfect kind of title to test in the NA market since it's just a compilation with low development costs.
For some reason I can't find good screens of IE Go, but I wonder if the 3DS ports look pretty much like the original 3DS games. lol
Nah, if a game comes out in Europe first like Trace Memory, Fire Emblem DS or Minish Cap, NoA will get Treehouse to do their own (likely better) translation rather than use the NoE text. Wherever possible NoA prefer to do their own scripts, which almost always end up better than the European versions. Advance Wars Days of Ruin is a case in point.