Boru mo by Kyle McKernan looks amazing and just launched on Greenlight.
http://steamcommunity.com/sharedfiles/filedetails/?id=394833027
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This game looks super cool and Kyle is a cool guy (we went to the same college) so y'all should vote.
Boru mo by Kyle McKernan looks amazing and just launched on Greenlight.
http://steamcommunity.com/sharedfiles/filedetails/?id=394833027
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http://store.steampowered.com/app/270450/
Disco Dodgeball is a physics-based multiplayer sports FPS set in a futuristic dance club. Launch unicycle robots off neon-lit skate park ramps and nail each other with explosive dodgeballs. Free Demo
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http://www.anisopteragames.com
Build your entire ship out of pieces, LEGO style. Thruster placement and mass distribution define the dynamics of your ship, so different designs feel very different to fly.
A procedurally generated open living world full of many different types of AI spaceships, space stations, and synthetic plants, each intent on self perpetuation. Take advantage of impromptu battles between rival factions to recover objectives, or run away after your opponent calls in reinforcements
Wield a wide variety of projectile and beam weapons, missiles, rockets and torpedoes, deployable drones, and more against your enemies.
Cool!
It's gorgeous
Sounds interesting
Sweet artstyle and trailer!
Loving the artstyle.
Really enjoyed the trailer too.
Hope you have lots of success!!!
Hadn't heard of this but loving what I see in the trailer. Will be excited to check it out when you finish it up,
Thank you so much, we're working so hard to improve AI, gameplay, lights... now is the step to test and improve, and test again... and improve again...
Diego improving AI scripting:
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Fernando improving lights and layout
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Dani testing... looking for bugs:
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Ismael testing...
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And finally Yannick improving art details and gameplay:
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Thank you so much, we're working so hard to improve AI, gameplay, lights... now is the step to test and improve, and test again... and improve again...
Diego improving AI scripting:
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Fernando improving lights and layout
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Dani testing... looking for bugs:
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Ismael testing...
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And finally Yannick improving art details and gameplay:
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I love such small snippets as insights/impressions into developmentThanks for sharing.
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http://www.cameraobscuragame.com
An ancient tower in a forgotten land. A lone photographer on a desperate search. A once-in-a-lifetime chance. Camera Obscura is a puzzle-platformer in which you attempt to summit a ruined tower a relic of a fanatical sect trying to reach the sun. Facing dangerous animals, crumbling architecture, and perilous pitfalls, can you reach the Summit, and perhaps, redemption?
Camera Obscura uses an innovative "afterimage" mechanic that allows the player to temporarily clone the Tower's architecture in order to span gaps, create staircases, and freeze moving platforms in place. The ability to copy and manipulate each level allows players to find many paths through the tower's 57 maps.
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http://store.steampowered.com/app/315840/
Catacomb Kids is a brutal platformer roguelike that pits you against the deadly Catacombs aided only by magic, steel, and your quick reflexes. Traverse procedurally generated dungeons and hack, slash, burn, and blast your way through hordes of things that want to kill you.
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http://store.steampowered.com/app/253390/
Youre the Private Investigator on a string of grisly murders, scouring for clues in a 3D side-scrolling world. Grab your fedora and revolver - in Hot Tin Roof youre on the case! Dive into a noir mystery and become Emma Jones, the only PI partnered to a cat named Franky.
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http://throughgames.itch.io/one-by-one
In an empty battleground, three brave contestants plan their moves, unaware of how the fight will unfold.
The player records the action of each character, one after the other, trying to anticipate how all of their moves will eventually play together.
No problem. Send me a friend request and I'll send it your wayYes please![]()
Done. Enjoy! It's an awesome game, Vlambeer sure knows how to make satisfying gameplayCheers 4 that!!
Done. Enjoy! It's an awesome game, Vlambeer sure knows how to make satisfying gameplay
That's not the half of it. Find a potion? Blast it with fire to turn the potion into an area of effect vapor. Drink the potion, then you can throw a mushroom in water and fill the empty bottle with poison water. Using a burning red-hot rock to cook food or a bloody rock to distract fish. The depth is so goodMy Let's Play of Catacomb Kids:
https://www.youtube.com/watch?v=9310oIFNIds
Quick Impressions: Roguelite Platformer with tons of RPG mechanics. As you explore, your map will slowly flesh itself out with an almost intense fog-of-war shrouding your playing field which managed to kill me good with traps just out of sight. Even though I know they are randomly generated levels, they feel designed with cruel intentions. Which is to say, this game is HARD. Unmercifully hard. And it's permadeath.
But the game is about experimenting. Not only do you have to pick a class with specfic attributes, you're given a random roster of characters to choose from (within that class) that have a random assortment of starting equipment and attributes.
And even though it's only version 0.0.6 game is really tight. Animations are excellent (in my Let's Play, I land on a ledge and my character had to catch his balance which felt perfect for the situation because there were a set of spikes right below me) as well as cause and effect. Find a potion and drink it? Now you have an empty glass bottle. You could throw it at an enemy or drop it on a trap.
You can carefully open doors so that you may re-close them, or you could bust them open and then destroy them.
There are only two classes to choose from right now with another four to be released at a later date.
I think my only real complaint is that it's local co-op and not online co-op.
Thank you so much, we're working so hard to improve AI, gameplay, lights... now is the step to test and improve, and test again... and improve again...
Diego improving AI scripting:
[IG]http://redgoddessgame.com/wp-content/uploads/2015/02/IMG_20150220_111617287-1024x575.jpg[/img]
Fernando improving lights and layout
[MG]http://redgoddessgame.com/wp-content/uploads/2015/02/IMG_20150220_111555132-1024x575.jpg[/img]
Dani testing... looking for bugs:
[IG]http://redgoddessgame.com/wp-content/uploads/2015/02/IMG_20150220_111609254_HDR-1024x575.jpg[/img]
Ismael testing...
[im]http://redgoddessgame.com/wp-content/uploads/2015/02/IMG_20150220_121258675-1024x575.jpg[/img]
And finally Yannick improving art details and gameplay:
[im]http://redgoddessgame.com/wp-content/uploads/2015/02/IMG_20150220_121339713_HDR-1024x575.jpg[/img]
Diego, Fernando, Dani, Ismael.
Something tells me you guys are Spanish.![]()
.Gods Will Be Watching DLC http://www.deconstructeam.com/we-hope-you-like-to-read-because-the-dlc-will-have-a-lot-of-text/
And Devolver's PAX lineup is mighty nice.
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Downwell and Paradise Never? Time to do some research
Cool, sounds like a more frenetic Probabiity 0. Can't find a single article about Paradise NeverDownwell is a Japanese game being developed by one person, you descend a dungeon while shooting the enemies with your shoes, it's being develop for mobile and I guess with Devolver picking it to publish we will get a PC version
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I haven't found nothing about Paradise Never.
Downwell is a Japanese game being developed by one person, you descend a dungeon while shooting the enemies with your shoes, it's being develop for mobile and I guess with Devolver picking it to publish we will get a PC version
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I haven't found nothing about Paradise Never.
Cool, sounds like a more frenetic Probabiity 0. Can't find a single article about Paradise Never
I'm also suprised they don't have Crossing Souls on that line-up
Any more details you can remember? Perhaps Chasm?That reminds me, we featured this one game about going up a dungeon, which was a bit Spelunky-like but only had the first chapter out back then. Does anyone remember the name? I bought it and wanted to check up whether part 2 has released by now.
Ah ha, found some infoCrossing Souls looks interesting, thank you for bringing my attention to it, and strangely there is really nothing about Paradise Never maybe it's a good idea to try reaching Devolver to know more about this game.
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http://indiemegabooth.com/project/paradise-never/
Paradise Never is an action RPG set on an island colony of France, during the Revolution of 2027.
The revolution fails and it costs the lives of your friends.
But watching over everything is an inscrutiable Goddess, who intervenes, sending you back in time to relive those three days over and over again.
Find a way to finish what you started, or, failing that: save your friends.
Any more details you can remember? Perhaps Chasm?
Towerclimb? $5, 2d platformer, climbing up a vertical tower dealing with hazards and threats, beta was part 1 and part 2 is still in developmentNah, it wasnt a metroidvania, if I remember correctly it was more of a roguelike in progression. It was strictly just venturing up a dungeon, and you mostly needed to rely on good timing and a few items. I really liked it, but I am not even sure there was anyone else who played it since there was no demo and it cost 5$.
Towerclimb? $5, 2d platformer, climbing up a vertical tower dealing with hazards and threats, beta was part 1 and part 2 is still in development
http://www.davioware.com/towerclimb
I got it too, but haven't played in a while. As of this month, devs said they're hard at work on part 2, so that's a good signYes! Thank you! That game was so fun, did anyone else play it? Bummer though that part 2 is still not out.
Hey guys, sorry to be a n000b but I'm trying to get into more indie games - this thread looks great, just wondering about the format, I see you make a new thread every month - is the 'recently released games' post JUST for the month of the thread? e.g. in this thread, are all of those games ones which have released in february? And then next month's (March's) thread will have the best of those in the 'best games of last month' section?
How do things usually work say when a game has maybe featured before but then gets a full release - say comes out of early access - re you happy to get that posted so toma-bot picks it up.
Oh More_Badass did you get my pm?
Edit megasphere - welp!!!
Hey, monthly voting should be happening soon, right, since Feb is a short month?
Cheers + able to play a few more this month so will have some decent no of votes in!!
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http://store.steampowered.com/app/334960/?cc=us
Based on a 3D version of mathematician John Conway's "Game of Life," the game puts the player in a biological world that is uncannily alive. Free Demo
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http://somberpixel.tumblr.com
Lost Hope is a survival horror game were you can freely explore a whole city and make decisions as you try to survive a mutant catastrophe.
What would you do if suddenly people are turning into violent mutants? Spending your days at home waiting for everything to get solved was an option but you have already done that for a long time and are now out of supplies. What happens next is up to you: your objective is to escape from the city and (if you are curious enough) discover what actually happened.
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http://www.acaratus.com
Acaratus is an episodic turn based, tactical RPG set in a medieval steampunk world.
Each player commands giant battle-suits, fighting on various arenas over the known world. The game will have an emphasis on tactical manoeuvring and character management. The game will boast a large selection of various modular attachments and offer a wide variety of customization to build your own kick ass contenders!
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https://www.trimtangle.com/wordpress_en/category/therefore/
In Therefore, you will be The Walker who arrive to the First Kingdom, a surrealistic and outlandish place near to the middle of the realities of The Tangle. The Kingdom of Kingdoms, a kingdom which is near death.
Your mision will be undoing injustices, revealing puzzles, learning from yourself (as a player and Walker), meeting The Kingdom residents and choosing one of the multiple ways to save the world which is on the edge looking into the abyss, if you can.
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http://www.ruinergame.com
RUINER is a brutal action shooter, set in the year 2091. A story-driven game created in the spirit of cult cyberpunk anime.
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http://puuba.com/weaponographist/
The Weaponographist is a high-speed, top-down dungeon-crawling arena combat game. You play as Doug McGrave, famous demon hunter for hire. Highest level, bestest gear, ruggedly handsome, and unrepentant jerk. For refusing to help a poor town plagued by demons, you are immediately, deservedly cursed. Your powers, your wealth, and your weapons all gone. To overcome the curse, youll need to clear out the dungeon using whatever weapons you can find. Fighting your way through, you are forced to use the weapons and spells dropped by enemies, as they fall apart in your hands.
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www.indiedb.com/games/the-grandfather
The Grandfather is a Procedural/Rouge-like game, presented in a pop-up storybook,comic book art style. The Game tells the tale of an old man who is tormented by the coldness of his wife. One night The Grandfather tries to get a goodnight kiss from his wife before going to bed, she gives him the cold shoulder. The next morning the old man wakes up and he is missing all of his body parts, except for his head.
Ah ha, found some info
Paradise Never - PC, Mac, Linux
Anyone else excited for Trash TV? Game's been in development since 2011, and I've been pretty hyped for it since I learned about it last year. It'a a puzzle-platformer where your arsenal of guns is how you solve puzzles.
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Here's the TIGSource Devlog if you want to read up on its development
http://forums.tigsource.com/index.php?topic=23146.0
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http://www.solark-game.com
Sol-Ark is a 2D Space RTS with sandbox and rogue-like components. Expect gameplay mechanics designed with player choice in mind and an immense universe to make those decisions in.
Missions and storylines drift from seriously somber to hilariously violent with every new area explored, and random events punctuate these encounters to create a dynamic experience thats part procedural generation, part astrotechnic action puzzle battle-scarred deep space handcrafted indie celestial celebration
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http://forums.tigsource.com/index.php?topic=46298.0
A rogue-like 2D action adventure game where your goal is to overthrow the corrupt Wizard Council by assuming the title of The Greatest Wizard In History by defeating all the incumbent members of The Council in the Annual Great Wizard Tournament. Our focus is on the ability to explore a large variety of skills and the option to build your own class based on the wide range of spell that will be available.
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http://speelbaars.com
Lumini is a flow adventure game where you are responsible for the survival of a species, in a world full of things that are out to get you. You can split your swarm and control both sides separately and breed new and better Lumini to replace the ones you've lost. Bring your swarm to safety!
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http://www.indiedb.com/games/zheros
A next gen 3D action-brawler
Set in an alternative futuristic universe, you will join Mike and Captain Dorian intergalactic defence squad to get rid of the forces unleashed by Dr. Vendetta. You will have to destroy strange enemies such as biomechanical creatures and droids, to face at last the treacherous Dr. Vendetta and to stop his diabolical plans as he plots to mutate every living creature to make them his twisted minions.
Just started up a new game on Darkest Dungeon - was going well until my healer got crit for 19 (she only had 20hp) and died.
Sorry - the game just isn't clicking for me at all. In particular the faux difficulty that the game was sold as is just praying RNGesus that shit goes your way.
FEep is giving away a copy of The Came an Echo to every GAF member in the next 48 hours http://www.neogaf.com/forum/showthread.php?t=997097
Wow, MegaSphere continues to impress with these GIFs
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I didnt expect this, but I really, really liked this game. Its a very unique puzzle game that is held back by some controlling weirdness and the completely pointless main character flickering (I get what its supposed to be, but come on, turning it off would still make it much more pleasant to look at), but overall, this is definitely among the most interesting games this month. I wont spoil the mechanics, because in the first 2 levels, you'll spend the most time just figuring out what the mechanics actually ARE. What are your powers? How do different level elements react to each other? Very similar to Fjords/Starseed Pilgrim in that regard. After you got the hang of it, the game throws a surprising amount of levels at you, which I had a blast solving. I havent finished the game yet (about 50% through), and in the beginning the weirdness with the controls put me off a bit, but the more I played, the more this game rose up in my February voting list. Its only 3$ and is an actually unique and intriguing puzzle game. Yes, buy and play this game guys. Also take your time and dont give up right away if you cant figure out the rules within 10 minutes
Thanks again to Managore for the key/download, glad I got to play it. Its another unique game this month, putting you into the shoes of a traveller in the desert. The way this game handles the concept of being lost in the desert, and the style with which it executes it is pretty damn memorable. The game IS different though, and a bit more experiential, but it doesnt really hurt the experience at all. Its certainly not for everyone, but it is... intriguing and a 1-hour experience (plus more if you try to beat the higher difficulties) worth having with the best mechanic I have ever encountered about making someone feel "lost". If you have 3$ lying around for a unique experience, recommended. Small thing that didnt matter much here, but still: Someone needs to tell all devs in the world to either avoid using Z as control key or giving Y the same function as Z, its so, so, SO annoying if other common keyboard layouts are ignored.