Megabyte Punch
Just had about 3 hours with the game, and here are some thoughts...
The game is very polished, you can see they have spent a lot of time on it, it runs perfectly fine, you can go to AA x8..
Gameplay
The first hour you spend smiling at the joy of it, but then by level 3, you do start to notice that apart from the change in colour of the background, and the tougher enemies, the gameplay is the same as level one...
I dont necessary think this is a bad point as a lot of games are the same, the difficulty certainly ramps up in level 3 as well..
you are constantly on the look out for new and better gear which is nice as well, but I found it is the enviroment that killed me most (wont spoil with how)
you only get 3 lives per level then it is all start again, which is old school, and can be annoying as the levels are large
Local MP
Can be awfully confusing who is hitting what etc, but I notice there is a paint shop, so this should help with the "chaos" that can go on in a level.
Initial feelings
I like it, is this a lose 6 hour game, I dont think so.... but because you can not continue from checkpoints when you quit, you need a good hour to complete the levels, or you need to do it all again...
is it fun, most definately... and I highly recommend you try the demo, and for £7, it is a bit if a steal
I was very dissapointed that those of us who pre-ordered it were punished by them doing a 20% discount on release day.
EDIT
The Dev just contacted me to apologise for the pre-order mess up and gave me the special edition for free
many thx to the dev...excellent customer service