Although the difference in power can not be disputed, I very much doubt that it will manifest itself in the vast majority of multiplatform games. Publishers want parity in order to avoid angering platform fanatics.
Although the difference in power can not be disputed, I very much doubt that it will manifest itself in the vast majority of multiplatform games. Publishers want parity in order to avoid angering platform fanatics.
Looks more like quote mining to me.This is to do with development time. Not console power.
He is referring to Adrian and his 'friends'.'em is short for them, so it doesn't make any sense if he's just referring to Adrian.
Although the difference in power can not be disputed, I very much doubt that it will manifest itself in the vast majority of multiplatform games. Publishers want parity in order to avoid angering platform fanatics.
This is to do with development time. Not console power.
'em is short for them, so it doesn't make any sense if he's just referring to Adrian.
Also The Astronauts are an indie dev so of course Penello doesn't know them.
huh? You see big differences in PS3 & 360 games?Just like this gen, right?
Oh wait, that didn't happen at all and multiplats always had differences in performance and visual quality. This gen, the gap will probably be even larger.
'em is short for them, so it doesn't make any sense if he's just referring to Adrian.
This is to do with development time. Not console power.
Except he mentioned in his tweet that we already knew the superior specs of the PS4 on paper.This is to do with development time. Not console power.
Bayonetta.huh? You see big differences in PS3 & 360 games?
I insist the OP be updated with this image, as the one in the OP is misleading because it omits a post on twitter.
Just like this gen, right?
After seeing this, it sure looks like another witch hunt against Microsoft..I insist the OP be updated with this image, as the one in the OP is misleading because it omits a post on twitter.
Oh boy, here we go again!
Man, I was on board with having Penello around before, but it's getting harder and harder to justify it nowadays... Not with this kind of attitude.
I insist the OP be updated with this image, as the one in the OP is misleading because it omits a post on twitter.
Bayonetta.
The picture in the OP omitted a post on twitter. I was fooled by this as well.
What is this thread supposed to achieve? Character assassination?
Think about it this way. X360 is faster than PS3. Not just easier to program on, it's faster overall (although PS is faster/better in SOME areas). And yet no exclusive on X360 looks like The Last of Us. Halo 4 looks great. Gears blew my mind in 2006. And still, the best looking AAA game of this generation belongs to the supposedly weaker platform.
come on. He's clearly talking about power. They find a 50% performance difference when developing the game. That's why he makes the extra points to explain it, hence the "It'll become clear in a second." , or is the cloud computing power gonna help develop games faster?
Nice try, Albert. Didn't someone from MS also deny knowing Adam Orth, one of their own employees, after that whole thing started?
Also about having parity between both systems, wouldn't devs already have a PC version that looks much better than both systems, wouldn't it be ideal to get PS4 closer to PC version as much as they can or will XB1 hold it back.
Even the guy on twitter didn't know the name of his new indie team. There are a lot of reasons to hate on Xbox right now. This one's a stretchI liked his squirming follow-up message. Career ending twitter ftw.
That sure is one way to look at the response. However, he said 'Ex-dev of PCF' and didn't really specify who or what company they are working now. It would be anybody's guess.
Seems people implied a lot, but reasonably it's basically nothing.
This gen has shown that system specs absolutely do matter when it comes to multiplatform games. Look at how broken Bayonetta was on PS3 compared to Xbox 360.
The post on Gamingbolt.com and Gamekicker.com also omit it. I posted that image once without checking myself, even though I normally check these kind of things. It sucks ass to get fooled. But those sites didn't re-post an image, they embedded the posts via twitter, so they KNEW they were deceiving. Now it's just a matter of degree.Okay, so that makes a lot more sense. It seems he might have been referring to the Adrian and friends comment and not the PCF one.
Strange the OP decided to omit that tweet.
Exactly right. The 360 was more powerful, easier to program for, it had a significant head start yet the overwhelming majority of games only exhibited minor differences.
Seems like there's a dozen of things Penello dont know.
This gen has shown that system specs absolutely do matter when it comes to multiplatform games. Look at how broken Bayonetta was on PS3 compared to Xbox 360.
This is to do with development time. Not console power.
Former and ex are the same. Both refer to the person not working there anymore.What? He says "Adrian Chmielarz and his friends" and then clarifies "Former People Can Fly dev".
He doesn't say "ex dev of PCF" anywhere.
Well if one version looks noticeably superior to the other then owners of the system with the lesser version of the game will be annoyed they drew the 'short straw'.
If both versions look similar then both camps are happy (aside from the hardest of the hardcore) and there is no physical proof that the more powerful system ever had a vastly different version running on it.
In other words parity pisses far few people off.
To err is human. Trying to slam someone for not remembering who someone worked for is like slamming someone for forgetting where they left their car keys. Everyone has a brainfart once in a while, even publicly. Heck, he might wake up saying "Oh god, the Bulletstorm and Gears Judgement guys!".
I'm not reading much into it. Calling it out just seems like desperate point scoring.