Considering how much money it takes to make a triple A game, how the hell is exclusivity profitable?
How much does Sony or Microsoft pay to get these exclusives?
Aren't the big ones usually timed?
Don't see how they can be paid more money then if they dont released on all consoles and pc.
Only Microsoft pay for third party exclusives nowadays... timed-exclusives. They just keep buying time... lol. Unfortunately, most of their exclusives are not even made in-house, except for Forza, Halo and Fable.
As for SCE, they just buy studios (12~13 now I think) worth the money (i.e Media Molecule, Guerilla Games and Sucker Punch Productions) and pay for Quantic Dream's projects ever since Heavy Rain's critical praise and financial success. Hopefully, things will get better for them after Beyond: Two Souls, may become a first party studio, same applies for Ready At Dawn.
As for Nintendo, they were born this way. lol
Exclusives are also the main appeal regarding consoles, beside the easy to get-and-use aspect and the affordable price. That's what mass market wants, which is the opposite when it comes to most Hardcore PC gamers, who want to play exclusive games on their boosted gaming PC because they hate console... lol.
And btw, exclusives are as profitable , if not more, as multiplatform games when compare their ratio of budget/returns. Beside the Call of Duty and Grand Theft Auto series, most multiplatform games tend to be lackluster compared to the sales expectations.