• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Is Mighty No. 9 delayed again?

remember that red ash was an actual thing, not just a collective hallucination. that kickstarter really happened. some people even gave money to it.

remember that red ash demo. people actually signed off on releasing that. "this'll help us get support". someone actually thought that

oh man
 
remember that red ash was an actual thing, not just a collective hallucination. that kickstarter really happened. some people even gave money to it.

remember that red ash demo. people actually signed off on releasing that. "this'll help us get support". someone actually thought that

oh man

Man, Red Ash was something else. No update on that or the Chinese company that invested in it either, right?
 
It's a fucking 2.5d Mega Man clone. I saw computer programming students make one of these as a project over two months back in uni. Had working networking and everything. Yes, this is a much bigger deal and it has multiple platforms, but it is insane what a fuck up of a relatively simple piece of software this development has been.
 
This is game development. Shit gets delayed for a myriad of reasons. More to my original point, we have seen this before from major game studios. As backers we are given a inside view of game development. Also why is anyone upset that they reached out for more money? I'm sure this happens frequently with devs who are working with major studios frequently and the fact that they're being transparent is a good thing. Scope creep happens. Next time you see your favorite game get delayed, look back at this moment.
 
Man, Red Ash was something else. No update on that or the Chinese company that invested in it either, right?

This is the first time I heard about Red Ash since the thread closed XD!

I'm expecting that to be a bit better, only so because if they fuck up a MM Legends successor? People will be more bitter then they are with Mighty No. 9. At least, I think that will be the case.
 
Does anyone even care about this game and the IP anymore? Every bit of goodwill and interest behind the game, when it was first announced, seems to have disappeared after a number of delays and bad word of mouth.
 
This is game development. Shit gets delayed for a myriad of reasons. More to my original point, we have seen this before from major game studios. As backers we are given a inside view of game development. Also why is anyone upset that they reached out for more money? I'm sure this happens frequently with devs who are working with major studios frequently and the fact that they're being transparent is a good thing. Scope creep happens. Next time you see your favorite game get delayed, look back at this moment.

It's one thing to delay a game, it's another to do it silently and wait for everyone to start asking questions before admitting it. KS backers expect a more open relationship with the devs/publishers than they do with traditionally funded games, but Comcept and Deep Silver to a lesser extent have been tight lipped about MN9 with NO info about it since last year.

People have every right to be upset about that.
 
The only time I read something about this game is when its getting delayed and it feels like this is happening every few months
 
remember that red ash was an actual thing, not just a collective hallucination. that kickstarter really happened. some people even gave money to it.

remember that red ash demo. people actually signed off on releasing that. "this'll help us get support". someone actually thought that

oh man
How could we ever forget that mess.
 
They said the game was complete and it was delayed(twice) due to network issues they promised in the kickstarter and for whatever reason they can't patch in later. One would hope that with the network issues delaying the game that maybe they went back and polished some other aspects of the game to make it better, but I'm guessing probably not at this point.

It doesn't seem like there's a terrible amount of love from the developers towards the game and especially towards the fan base, which is what it got funded off of in the first place. At this point they're probably just trying to finish it and cash out, then try and see if they can hustle up more off Red Ash(ie the neglected Megaman Legends crowd) and any MN9 backers that aren't completely put off from how MN9 was handled.
 

2016-04-04_22-41-30.jpg


I can swear I remember seeing that same color scheme somewhere.....



GAAAhhahh!!!
 
remember that red ash was an actual thing, not just a collective hallucination. that kickstarter really happened. some people even gave money to it.

remember that red ash demo. people actually signed off on releasing that. "this'll help us get support". someone actually thought that

oh man

I relished the reaction red ash got

he was actually trying to get more money for another game

when the first game he asked money for wasn't even out

and he wanted to make an anime too and had a separate kickstarter for that

my goodness, I wonder if that's how he operated at capcom
 
I'm not being sarcastic at all, but at this point, do we actually still give a fuck about this game. It's been delayed and postponed so many times with countless issues, I can't see how anyone could be bothered to care anymore.
 
It's one thing to delay a game, it's another to do it silently and wait for everyone to start asking questions before admitting it. KS backers expect a more open relationship with the devs/publishers than they do with traditionally funded games, but Comcept and Deep Silver to a lesser extent have been tight lipped about MN9 with NO info about it since last year.

People have every right to be upset about that.

Fair point.

I am fairly certain that there are projects where the dev team has to keep these kind of issues offline as to not cause investor panic. I honestly don't blame them and I feel for them. Their intentions are good. They want to retain creative control. Reaching out to a pub eliminates this. I'd rather they reach out to backers first, which i am certain they did.
 
I'm just thinking that this is the case right now:
-They are waiting for the cartoon to be ready, then they will release the game
-Cartoon will drive game sales; reverse Sonic Boom (TV Show = Meh, Game = Good/Great vs. TV Show = Great, Game = Bad)
-Console versions release first (PS3, 360, PC, PS4, X1, Wii U)
-Handheld versions release latter (3DS & Vita)
-Movie Comes out this fall alongside new Kickstarter of sequel game
-Red Ash Information comes out by E3 and a demo is shown off

I personally feel indifferent to this whole deal now.

If Mighty No. 9 and Red Ash come out to be good game? Great :D!

If not? I still have the Classic Mega Man series and the PS1 Classics versions of Mega Man Legends 1, 2 and Trone Bone to play.

The whole cartoon show is just another thing that rubs me the wrong way as Inafune is putting the cart before the horses.

Mighty No 9 is an new IP that hasn't been establish, no-one know if people will warm up to Mighty as they do in the same with Mega Man and what if the game is just meh? No cartoon show is going to save the series from bombing.

When the game finally gets released, it will be quickly forgotten as the fan base has grown tired and just moved on.

In my case I have moved on to Shovel Knight and replaying the classic Mega Man games.

remember that red ash was an actual thing, not just a collective hallucination. that kickstarter really happened. some people even gave money to it.

remember that red ash demo. people actually signed off on releasing that. "this'll help us get support". someone actually thought that

oh man

Oh I forgot about that train wreck.
 
You're telling me that even if this title somehow materializes, it'll be the flagship exclusive for this chinese console?

yeah, remember? The campaign "failed" but on like the last day or something they came forward and said that it didn't matter because they just made a deal with Fuze to fund the development. So Red Ash (the game) will still be made, it's officially in development... but that's according to them, so take that for what it's worth.
 
I gave up on this game. There was just so much crazy piling up on this game. The Community Manager issue that rustled jimmies. The Red Ash disaster. The publisher announcement raised some eyebrows. The constant delays. Playing that leaked backer demo was a disappointment. Hell, even the "evil" Capcom was able to eke out a collection of the first 6 Megaman games before this game even debuted. But the final straw was the announcement of Azure Striker Gunvolt 2. A Megaman clone from the same developers is getting a sequel. I will not be surprised if Gunvolt 2 releases before Mighty No. 9.
 
Yeah this has become a wholesale disaster. Admittedly I bought into the KS campaign hype, but in hindsight it had all the warning signs of pomp and excess written all over it. Biggest regret since backing Auditorium Duet.
 
remember that red ash was an actual thing, not just a collective hallucination. that kickstarter really happened. some people even gave money to it.

remember that red ash demo. people actually signed off on releasing that. "this'll help us get support". someone actually thought that

oh man
The mess that kept on giving.

Im waiting to see the quality of the anime short that got funded while the game/prototype flopped. Kii
 
What a fucking joke. Man, all of this coming from a legend like inafune too, what a damn shame.

Since when was Inafune ever a legend? He wasn't even a designer on the original MM games, he was just a mere artist. He's also the one that pushed for all those westernized games like Bionic Commando and DmC.
 
I don't believe the delays are purely for the online elements.

I also don't believe it will hit their most recently self imposed release window. It's not common for games shipping in all those different platforms to be manufactured/distributed/marketed in the space of a couple of months. It is not reassuring that they've said nothing since the most recent delay announcement in Janurary.

They've proven that they have no issues with misleading customers. Immediately prior to the Red Ash kickstarter, they were publicly denying that MN9 would be delayed at all, and privately informing retailers that it would be delayed. Because who on earth would pay into a kickstarter for a game from someone who's other kickstarted title was being perpetually delayed.

Development hitting stumbling blocks is one thing, but intentionally misleading customers to attempt to get more money out of them is unacceptable to me.

All in all, this kind of thing makes me far more sympathetic towards video game publishers. Perhaps Capcom were smart to stop green lighting Megaman games.
 
Why is it such a Herculean task to put out a game that only has about 4 levels anyway?

Because they have bitten more than they can chew by opting to release the game on every system current and last gen and the game is delayed for a multiplayer feature that wasn't originally asked for but yet is holding the game up.

The actual game itself is done and finished.
 
I can't even remember why I backed this game, although I do think it's too early to speculate another delay simply off of their silence
 
Because they have bitten more than they can chew by opting to release the game on every system current and last gen and the game is delayed for a multiplayer feature that wasn't originally asked for but yet is holding the game up.

The actual game itself is done and finished.
What evidence is there that development has been completed except for the online aspects for all platforms? I know the PC version has been publicly demoed, but is there any evidence that the various console ports have been completed beyond the (imo untrustworthy) statements from the developers?
 
I don't believe the delays are purely for the online elements.

I also don't believe it will hit their most recently self imposed release window. It's not common for games shipping in all those different platforms to be manufactured/distributed/marketed in the space of a couple of months. It is not reassuring that they've said nothing since the most recent delay announcement in Janurary.

They've proven that they have no issues with misleading customers. Immediately prior to the Red Ash kickstarter, they were publicly denying that MN9 would be delayed at all, and privately informing retailers that it would be delayed. Because who on earth would pay into a kickstarter for a game from someone who's other kickstarted title was being perpetually delayed.

Development hitting stumbling blocks is one thing, but intentionally misleading customers to attempt to get more money out of them is unacceptable to me.

All in all, this kind of thing makes me far more sympathetic towards video game publishers. Perhaps Capcom were smart to stop green lighting Megaman games.
Yeah if this is how he conducts business it would make a lot of sense as to why he and capcom parted
 
Topic title is a bit click-baity since no delay has been announced. I would like some progress reports or something though. The silence is not comforting. In the grand scheme of things though, if the game delivers, most will be forgiven I feel. Games getting delayed for years sucks (and I hate the reasoning given for MN9 given what other games are/can do in this situation) but its not uncommon.

Also fuck everyone who is like "hurr just cancel the game durr". That would be legit throwing my backer money in the trash >_<

Why do people keep blaming this on Inafune? I doubt he had any input on the stretch goals. His work was just the initial idea and design of the gameplay. If you wanna blame anyone, blame the people that kept throwing money into the project despite it already being funded. They have to make this massive game because that's how stretch goals work.

HOWEVER, I do not understand why this game can't simply come out as is and add the in-progress features at a later time as DLC. I know this costs money, and has been mentioned multiple times but they made a TON on this project. Inafune should be taking it out of his pocket if the studio doesn't have it. It's his game.

In the grand scheme of things (especially when you factor in all the platforms) they didn't raise that much money. The publisher they got on should have helped with the funding though but to what degree we have no clue.

What evidence is there that development has been completed except for the online aspects for all platforms? I know the PC version has been publicly demoed, but is there any evidence that the various console ports have been completed beyond the (imo untrustworthy) statements from the developers?

People were playing single-player complete versions of the game at big gameshows last year (E3, Gamescom, etc.)
 
When I saw Inafune's panel at Magfest in February, he said that the reason why the game kept getting delayed is because they have like 20+ Master ROMs being worked on for the different systems with different languages and that was stretching everyone thin to finish it up.
 
When I saw Inafune's panel at Magfest in February, he said that the reason why the game kept getting delayed is because they have like 20+ Master ROMs being worked on for the different systems with different languages and that was stretching everyone thin to finish it up.

I was there at that panel too, however him saying something onstage to an audience of a group of people at a convention isn't the same as them making an official announcement on social media and PR. That they haven't posted anything on twitter and their publisher isn't answering question about the release date is concerning.
 
Y'all should have backed Half-Genie Hero instead. ;)

But really, seeing this thread prompted me to go replay the MN9 demo and I had a blast. The constant delays suck, and it sucks that a lot of people are (understandably) losing interest as a result. I'm hoping it doesn't get delayed again, because I still want to play it someday.
 
I was there at that panel too, however him saying something onstage to an audience of a group of people at a convention isn't the same as them making an official announcement on social media and PR. That they haven't posted anything on twitter and their publisher isn't answering question about the release date is concerning.

Obviously, but it's a little bit more information than we have been hearing in general so I would think there's a tinge of truth to it.
 
Top Bottom