The sales of the Wii alone proves this theory is wrong. People will pay only what they feel a product is worth.
What are you proving wrong again? You just confirmed his theory.
The sales of the Wii alone proves this theory is wrong. People will pay only what they feel a product is worth.
No PSN or TBA2012 games on the above list even though there are a lot of TBA2012from ign & gamefaqs said:04/17 – Disgaea 3: Absence of Detention (Vita)
05/01 – Mortal Kombat (Vita)
05/29 – Resistance: Burning Skies (Vita)
06/12 – Gravity Rush (Vita)
06/26 – LEGO Batman 2: DC Super Heroes (360, PS3, Wii, PC, 3DS, DS, Vita
06/05 – Madagascar 3: The Video Game
08/28 – Madden NFL 13
a theory can only be proven wrong with quantifiable data.
where are your stats for "people who dont mind about technological stats" vs. "people who do"?
There were no stats to begin with.
which makes a THEORY a THEORY.
if you needed to prove a theory before you supposed a theory there would be no theories anymore.
I wouldn't say it's dying, I think launch support was strong and varied (vs 360/PS2) and every dev on board was either developing for launch, or working on other projects. There aren't a lot of confirmed games coming out (at least in America) within the next 4-5months
No PSN or TBA2012 games on the above list even though there are a lot of TBA2012
I may bite when Gravity Rush comes out, but I'll have to see if any of the TBA titles actually come into fruition or some killer app/PS Suite gets added. PS3 Remote play looks nice I don't think it's officially supported for every game...
I understand not using TBA games, but whyt not include PSN games? I would think PSN games are a major factor when you consider that PSN games are usually more in line with the pick up and play aspect that some think the Vita is lacking in.
does anyone know if Lumines and Lumines II will come to Vita (for certain)...?
http://www.psnstores.com/2009/10/lumines-iii-not-coming-to-psn-yet/ was an article back in 2009, but might still be the reason why it won't come to PSN for the vita....![]()
It seems unlikely, due to the music licensing issues which that article also mentioned.
$40 GAMES vs. $2 GAMES...
console could cost $249 and people wouldn't bitch is games offered would be $25...
or they could lower the price to $179 or $199 or offer a vita phone for "300 and peple will buy in droves
I always wondered how are PSP games on the Vita? Is the extra screen real estate a big plus?
DS really seemed to cross all demographic lines. I live in NYC and you see pretty much all age groups, genders, races, with it. You're starting to 3DS in the wild too, but it's still a rarity among the sea of Kindles and iDevices.
PSP doesn't seem near as diverse. I've never seen a woman with one in public for example, it's almost universally young men and teenagers. I've never seen a Vita in public period either.
I've only seen PSP's and Vitas in the hood. (I live near the Bronx.)
Marcus PSP actually worked!
My local target in Jersey City, NJ had all their Vita games and Vita accessories reduced to 50% off with orange label stickers. They were all dumped in a bin with Wii and DS shovelware.
oh shit!
hmmm... I'd buy some of the launch games if they were $20.
The sales of the Wii alone proves this theory is wrong. People will pay only what they feel a product is worth.
And the lack of sales for the 3DS at $250 also proves that portables can't be priced in that range and be successful.
All it proves is that the 3DS could not sell at that price. It doesn't prove anything about portables as a whole.
Sure. I'm sure the low sales of that $250console+$30memory will turn around any day now without a price drop.
I actually find it interesting how 3DS vs. Vita is a very different state from PSP vs. DS. There was a huge core difference between PSP and DS, and I'm not talking about power. DS was unequivocally better for those quick pick up and play type experiences, whereas PSP didn't fare well in that regard because of that lack of new control schemes. It essentially matched something like the original PS1 controller in inputs (the nub didn't make for much different experiences). In fact, I felt like the PSP, despite having some great games over its lifespan, was inherently flawed - it couldn't do the types of games that DS could because of the lack of any gimmicks, and it couldn't match the console games because of its lack of buttons and analog sticks. It was at a middle road where it felt like you had to take a step back to make a game for it.
My local target in Jersey City, NJ had all their Vita games and Vita accessories reduced to 50% off with orange label stickers. They were all dumped in a bin with Wii and DS shovelware.
Sure. I'm sure the low sales of that $250console+$30memory will turn around any day now without a price drop.
I don't believe this unless you have a picture. Some Vita accessories are clearanced but I haven't heard reports of games yet. Especially not all games.
Yep. Even the PSPGo stuff took a while to get clearance.
Maybe your memory is foggy, but it's really not that different at all actually. The original DS hardly had much in terms of pick up and play type games for over a year or so. In fact pick up and play games aren't even what started making the hardware sell. The combination of Nintendo's first party lineup of Nintendogs + Animal Crossing + Mario Kart DS in holiday of 2005 is what caught the publics attention. Really it is no different than the 3DS' three hit Super Mario Land 3D + Mario Kart 7 + Monster Hunter 3G (for Japan anyway) except that one of the offerings is a third party title. Both the DS and 3DS had similar slow starts and took Nintendo first parties (and a price cut for the 3DS) for people to actually start throwing out some cash. The tech demos that the original DS had were interesting back then but definitely didn't move the hardware (i.e. Yoshi's Touch & Go, Kirby Canvas Curse, Meteos).
Difference is that, outside of Japan, isn't 3DS trending far worse than the DS in the biggest markets (US and Europe?)
They've taken a huge hit. Mario 3D Land and Mario Kart did well for the holidays, but they're not the evergreen titles that made the original DS a splash hit with the casuals.
That train has moved onto iOS, and Nintendo is just left with their core base.
Nintendo is going to need new hits. Not just recycled Mario Kart, but new IP that can somehow generate the buzz that the early DS evergreen titles did. Frankly I don't think they can.
Maybe your memory is foggy, but it's really not that different at all actually. The original DS hardly had much in terms of pick up and play type games for over a year or so. In fact pick up and play games aren't even what started making the hardware sell. The combination of Nintendo's first party lineup of Nintendogs + Animal Crossing + Mario Kart DS in holiday of 2005 is what caught the publics attention. Really it is no different than the 3DS' three hit Super Mario Land 3D + Mario Kart 7 + Monster Hunter 3G (for Japan anyway) except that one of the offerings is a third party title. Both the DS and 3DS had similar slow starts and took Nintendo first parties (and a price cut for the 3DS) for people to actually start throwing out some cash. The tech demos that the original DS had were interesting back then but definitely didn't move the hardware (i.e. Yoshi's Touch & Go, Kirby Canvas Curse, Meteos).
The Vita is also on a similar track of what the PSP had in its first year. Showed up late to the American market with a huge (and overly hyped) launch lineup, that contained a lot of watered down console experiences of for the most part franchises that aren't huge sellers. The system offers a lot for the price, but the price is still high, and a lot of what it offers most people don't seem all that interested in. Original PSP had UMD movies, music playback, and a gorgeous screen. The Vita has 3G online, digital distribution, and a gorgeous screen. The selling point for both systems are promises of big console titles but don't have the development teams backing them (PSP with GTA, Gran Turismo; Vita with Call of Duty, Assassin's Creed). And each required the extra purchase of a memory stick to further inflate the entry price.
Honestly, to me, it's like history is simply repeating itself.
Nope, 3DS is appreciably ahead of DS launch aligned in the US. Also SM3DL and MK7 each did over 100k in the US last month so you're wrong on that count too.Difference is that, outside of Japan, isn't 3DS trending far worse than the DS in the biggest markets (US and Europe?)
They've taken a huge hit. Mario 3D Land and Mario Kart did well for the holidays, but they're not the evergreen titles that made the original DS a splash hit with the casuals.
Difference is that, outside of Japan, isn't 3DS trending far worse than the DS in the biggest markets (US and Europe?)
They've taken a huge hit. Mario 3D Land and Mario Kart did well for the holidays, but they're not the evergreen titles that made the original DS a splash hit with the casuals.
He can't because he's wrong. I wonder how Uncharted GA sold last month?I'd like to see at least one link backing your assertions up.
Nope, 3DS is appreciably ahead of DS launch aligned in the US. Also SM3DL and MK7 each did over 100k in the US last month so you're wrong on that count too.
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He can't because he's wrong. I wonder how Uncharted GA sold last month?
Sorry. It's just that shooting down obvious FUD gets me agitated.Defensive much?
Difference is that, outside of Japan, isn't 3DS trending far worse than the DS in the biggest markets (US and Europe?)
They've taken a huge hit. Mario 3D Land and Mario Kart did well for the holidays, but they're not the evergreen titles that made the original DS a splash hit with the casuals.
Ah, that's right, didn't DS do fairly mediocre until after its first year when critical software hit?
I suppose we'll see if 3DS can continue trending as it is relative to the DS in future launch aligned years. I seriously doubt it, but we'll see.
Yeah. In Japan the big boost came late 2005 with games like Mario Kart and Animal Crossing. In the west it was about six months later, with NSMB and DS Lite.Ah, that's right, didn't DS do fairly mediocre until after its first year when critical software hit?
why is this thread not dying ?
it's not E3 yet, there is still hope
Pippin: Is there any hope, Gandalf, for Sony and the Vita?
Gandalf: There never was much hope. Just a fool's hope.
why is this thread not dying ?
The Vita is also on a similar track of what the PSP had in its first year. Showed up late to the American market with a huge (and overly hyped) launch lineup, that contained a lot of watered down console experiences of for the most part franchises that aren't huge sellers. .
It's here for health reason.
People feel better playing their angry birds clones after they troll real handheld gaming platform a bit![]()
Difference is that, outside of Japan, isn't 3DS trending far worse than the DS in the biggest markets (US and Europe?)
They've taken a huge hit. Mario 3D Land and Mario Kart did well for the holidays, but they're not the evergreen titles that made the original DS a splash hit with the casuals.
That train has moved onto iOS, and Nintendo is just left with their core base.
Nintendo is going to need new hits. Not just recycled Mario Kart, but new IP that can somehow generate the buzz that the early DS evergreen titles did. Frankly I don't think they can.