Yeah, but its kinda unfair. Snake looks really good in the MGS3 remake.
Venom Snake design is indeed the best... And I'm sorry I don't care what anyone says... He's theSnake in my book...real
The things he did... For his country and in his service... Unparalleled by anyone in that universe I'm just sorry to say.
Old snake design is tied with mgs2 demo CD design. Just so iconic
eh.....he's literally brainwashed into someone else's shadow...
And then things are revealed to him. And despite finding this out he still decides to carry on doing his job playing his part until his dieing breath.
All for the greater good.
I don't get it. You can explain it to me. I don't care about spoilers.
This is the first time I've ever seen this.
What the fuck is this. Why the fuck did they turn MGS3 into some kind of fucking slot machine game.
WHY DIDN'T YOU JUST REMAKE THE GAME IN THE FOX ENGINE
WHAT WERE YOU THINKING
WHY DID YOU DO THIS TO ME
CUNTS
Some people might, so I'll tag this anyway.
It's actually more than just that, though I'm sure that factors in too. Phantom Pain has a whole thing with V and what it represents. Both in V as a letter and as the roman numeral.
Venom Snake, canonically speaking, doesn't seem to be Snake's actual codename throughout The Phantom Pain, but a throwaway reference/joke Ocelot says when briefing him after he wakes up in 1984. It is used for the audience, to help differentiate this particular Snake from the others - there's a reason for that we'll get to in a second.
Anyway, so why Venom? For most of MGSV's marketing, this incarnation of Snake was implicitly portrayed as a bitter and vengeful one. Because he has been through hell since the ending of Peace Walker and has been essentially left for dead by an unknown attacker, he is looking for vengeance on those responsible. These vengeful emotions are like poison, making him either be or allow others in his place to be extra harmful to those he attacks - in this game, Snake is not too phased by torture, letting both Ocelot and Miller do what they want with prisoners they take.
A poisonous snake is said to be venomous.
Metal Gear Solid V: The Phantom Pain is also the fifth installment of the espionage series on consoles. V being the roman symbol for 5, for you lurking fifth graders out there.
Well... this brings us back to his codename: Venom, with some idea of the meaning behind the name. But that's not all of it. The big twist in MGSV lies in the fact you're not playing as the original Big Boss, but as MSF's top soldier who has been both physically and mentally altered to believe he is Snake. As Major Zero himself puts it: he's made another Snake.
At that point in time, the Les Enfants Terribles project had come and gone, so by 1984 you already had 4 versions of Snake. The original (Big Boss), David (Solid), Eli (Liquid) and George (Solidus). So this Snake is the fifth one to exist. Which is why his codename also starts with V, because he is the fifth Snake to be created.
This is what the phrase "V has come to." really means: the fifth Snake has awakened.
So, with all of that out of the way, Venom is a codename that neatly packages numerous references to both the character's history, emotional state and place in the grand scheme of things.
He is a snake, he's fine with those under him being vengeful, bitter and harsh on those who have wronged him. He is the fifth Snake in the story. He also has reasons to hate many characters in this story Skull Face, Zero or even Big Boss himself - depending on your interpretation of the ending.
Venom can be read as the roman numeral 5. But it is also a noun that represents the poisonous substance secreted by snakes and it doubles as the meaning for "extreme malice and bitterness shown in someone's attitudes, speech, or actions."
On the topic at hand, I think Venom Snake is an excellent outcome to the conscious effort of making something original and unique that is meant to look remarkably similar to something old and established.
I think MGS4's Old Snake would win if he had a full beard, but as things are I think Venom takes the cake for me too. All other designs feel pretty cookie cutter military badass to me, which is fine, it's just that Venom is really asymmetrical, and memorable because of it. I also dig the ponytail + scarf combo. The ponytail by itself feels odd to be, but I love it when it goes along with the scart of the Sneaking Suit's tall collar.
Damn all that, just to explain it! It sounds like V still has the crazy story shit in it like the others. I doubt I will remember any of this by the time I play the game.
Wasn't that a flashback of him listening to the audio inside the whale ship before the actual story even began?Lol didn't he have literally no time to do that, solid was attacking the base when he found out.
Also the Beta design for Naked Snake was better than the other pre Boss Snake designs.1.
2.
3.
My order goes like this:
But what about MGS4 young Snake without a bandana, it is god-tier.
My order goes like this:
1. MGS3 Snake
2. Venom Snake
3. MGS1 Snake
4. MGS2 Snake + Iroquois Pliskin
5. PW Snake
6. MGS4 Snake
To this day, I'm still upset about the ending of MGSV& how we never really got to see him turn into the terrorist he would ultimately become. But oh well.