recklessmind said:Oh stop... I'm a massive fucking killzone fan and love both games to death. I also play KZ2 without the HUD. So excuse me if I think a gigantic yellow preschool crosshair is stupid looking and detracts from an otherwise incredible looking game.
It could be a normal shooter crosshair. It makes no sense at all... looks like they just borrowed Zelda's from the N64.
GG if anybody knows how to make things look good, but since you have a very erratic and fast pointer on the screen and Killzone 3 is a very contrasty game, you would lose sight of the crosshair constantly. I don't like the way it looks either, but I'm positive they've done their focus testing and research. Based on TTP's video they're doing top notch job in every other aspect of the Move implementation, so I won't let a crosshair ruin my enjoyment of the game.